Player Matchup

Hera
Hera
Halfpast
Hera
Level 64
God Stats
0W - 3L
1,482 SR
Queue Stats
122W - 128L
1,503 Elo+
Solo
Chiron
Chiron
LoneSternguard
Chiron
Level 75
God Stats
10W - 7L
1,548 SR
Queue Stats
174W - 165L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
Nvandeweert17
Sylvanus
Level 59
God Stats
4W - 5L
1,794 SR
Queue Stats
256W - 233L
1,530 Elo+
Solo
Achilles
Achilles
UniCorn34
Achilles
Level 99
God Stats
12W - 21L
1,569 SR
Queue Stats
549W - 523L
1,559 Elo+
Solo
Jormungandr
Jormungandr
doggy217
Jormungandr
Level 63
God Stats
3W - 5L
1,384 SR
Queue Stats
141W - 117L
1,519 Elo+
Party 1
Team Averages
Level 72
1,555 SR
1,526 Elo+

VS

Team Averages
Level 76
1,584 SR
1,549 Elo+
Bellona
Bellona
Beveragepoppin
Bellona
Level 65
God Stats
2W - 0L
1,842 SR
Queue Stats
29W - 23L
1,575 Elo+
Party 2
Susano
Susano
BrothaFreaknik
Susano
Level 79
God Stats
4W - 2L
1,571 SR
Queue Stats
225W - 205L
1,516 Elo+
Solo
Ullr
Ullr
IRxignI
Ullr
Level 119
God Stats
2W - 4L
1,408 SR
Queue Stats
585W - 535L
1,599 Elo+
Solo
Baron Samedi
Baron Samedi
Jarebearsama
Baron Samedi
Level 52
God Stats
2W - 1L
1,599 SR
Queue Stats
178W - 200L
1,527 Elo+
Solo
Skadi
Skadi
raypls
Skadi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 64L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
4 / 1 / 4
8,542
657
5,388
6,205
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 1 / 4
8,288
638
1,586
5,747
2,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Nvandeweert17
Sylvanus
14
2 / 0 / 0
9,199
708
3,866
5,096
4,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Achilles
UniCorn34
Achilles
15
7 / 1 / 5
9,350
719
6,640
8,717
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
doggy217
Jormungandr
12
2 / 3 / 4
7,667
590
3,086
9,412
9,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 1
4,323
333
302
1,892
748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
1 / 7 / 1
6,001
462
2,423
11,555
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
IRxignI
Ullr
11
1 / 2 / 2
6,546
504
2,595
7,167
2,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Jarebearsama
Baron Samedi
9
2 / 4 / 1
6,530
502
3,862
6,831
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
raypls
Skadi
1
0 / 2 / 1
4,155
320
0
1,542
297

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
16
Kills
4
6
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
1
7
1
0.21
L
Hera
4
1
4
6
W
Ullr
IRxignI
Ullr
1
2
2
1
W
Baron Samedi
Jarebearsama
Baron Samedi
2
4
1
0.63
L
1
1
4
3
L
Sylvanus
Nvandeweert17
Sylvanus
2
0
0
2
L
Achilles
UniCorn34
Achilles
7
1
5
9.5
L
Jormungandr
doggy217
Jormungandr
2
3
4
1.33
W
Skadi
raypls
Skadi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,566
Damage
9,182
35,177
Taken
28,987
21,741
Mitigated
8,505
9,705
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
302
93
0
285
1,892
748
0
1,377
511
0
1,906
W
2,423
620
0
2,454
11,555
3,466
0
3,071
8,424
0
28,279
L
Hera
5,388
1,290
0
802
6,205
1,936
1,487
1,107
4,570
41,508
0
W
Ullr
IRxignI
Ullr
2,595
1,079
0
1,190
7,167
2,186
0
3,800
3,319
0
36,366
W
Baron Samedi
Jarebearsama
Baron Samedi
3,862
595
177
2,409
6,831
1,808
0
2,437
4,290
21,174
0
L
1,586
0
937
1,841
5,747
2,243
3,186
0
5,747
0
49,931
L
Sylvanus
Nvandeweert17
Sylvanus
3,866
1,459
134
2,068
5,096
4,793
3,529
1,204
3,892
43,956
11,679
L
Achilles
UniCorn34
Achilles
6,640
2,337
0
2,737
8,717
3,610
2,537
994
7,723
0
51,859
L
Jormungandr
doggy217
Jormungandr
3,086
1,208
65
1,121
9,412
9,159
1,085
557
8,855
32,048
0
W
Skadi
raypls
Skadi
0
0
0
0
1,542
297
0
900
642
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,046
Gold Earned
27,555
474
Minions Killed
181
0
Camps Cleared
0
1,348,606
Distance Traveled
667,961
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,323
333
5
0
0
56,514
1
W
Susano
6,001
462
56
4
0
211,555
1
L
Hera
8,542
657
94
7
0
285,843
9
W
Ullr
6,546
504
74
6
0
202,272
6
W
Baron Samedi
6,530
502
46
4
0
192,920
5
L
Chiron
8,288
638
94
7
0
270,862
3
L
Sylvanus
9,199
708
129
10
0
215,418
4
L
Achilles
9,350
719
103
8
0
317,292
0
L
Jormungandr
7,667
590
54
4
0
259,191
1
W
Skadi
4,155
320
0
0
0
4,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role