Player Matchup

Sol
Sol
KingAnansi
Sol
Level 67
God Stats
2W - 4L
1,371 SR
Queue Stats
6W - 18L
1,145 Elo+
Solo
Ymir
Ymir
Mercuryhewry
Ymir
Level 123
God Stats
3W - 7L
1,500 SR
Queue Stats
148W - 173L
1,295 Elo+
Solo
Athena
Athena
Seigan
Athena
Level 88
God Stats
28W - 35L
1,393 SR
Queue Stats
473W - 603L
1,323 Elo+
Solo
Awilix
Awilix
Trollawaypower
Awilix
Level 120
God Stats
7W - 11L
1,500 SR
Queue Stats
248W - 222L
1,576 Elo+
Solo
He Bo
He Bo
cesarjuegon
He Bo
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 280L
1,309 Elo+
Solo
Team Averages
Level 91
1,453 SR
1,330 Elo+

VS

Team Averages
Level 90
1,445 SR
1,315 Elo+
Pele
Pele
Bzre-Insane
Pele
Level 129
God Stats
2W - 1L
1,420 SR
Queue Stats
110W - 118L
1,362 Elo+
Party 1
Poseidon
Poseidon
Bzre-Rose
Poseidon
Level 125
God Stats
5W - 1L
1,685 SR
Queue Stats
112W - 115L
1,371 Elo+
Party 1
Rama
Rama
OGFoxman
Rama
Level 57
God Stats
8W - 7L
1,398 SR
Queue Stats
23W - 17L
1,267 Elo+
Party 2
Danzaburou
Danzaburou
Tedthe5head
Danzaburou
Level 99
God Stats
205W - 207L
1,455 SR
Queue Stats
649W - 780L
1,328 Elo+
Solo
Achilles
Achilles
stbpike24
Achilles
Level 42
God Stats
12W - 9L
1,268 SR
Queue Stats
22W - 16L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,907
545
1,726
5,871
1,527
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
4,445
494
1,324
9,360
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
Seigan
Athena
6
1 / 2 / 0
4,419
491
2,061
7,794
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 1
5,225
581
3,490
6,669
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 0
3,814
424
1,909
4,409
791
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 4
5,142
571
3,628
5,595
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
Bzre-Rose
Poseidon
9
2 / 0 / 2
5,577
620
4,388
3,284
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
9
2 / 1 / 3
5,289
588
3,584
3,880
1,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Tedthe5head
Danzaburou
10
1 / 0 / 2
5,603
623
5,821
2,994
984
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Achilles
stbpike24
Achilles
8
5 / 1 / 0
5,359
595
4,969
6,338
3,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
12
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Poseidon
Bzre-Rose
Poseidon
2
0
2
3
L
1
2
1
0.75
L
0
2
0
0
W
Rama
2
1
3
3.5
L
Athena
Seigan
Athena
1
2
0
0.5
W
Danzaburou
Tedthe5head
Danzaburou
1
0
2
2
L
1
2
1
0.75
L
0
4
0
0
W
Achilles
stbpike24
Achilles
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,510
Damage
22,390
34,103
Taken
22,091
14,127
Mitigated
8,939
11,683
Healing
8,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,628
1,332
0
1,747
5,595
2,974
172
761
4,834
0
17,015
W
Poseidon
Bzre-Rose
Poseidon
4,388
454
0
1,719
3,284
821
427
1,223
2,061
31,682
0
L
1,726
293
0
2,531
5,871
1,527
0
1,796
3,979
22,781
0
L
1,324
38
0
2,659
9,360
3,794
0
0
9,360
14,796
0
W
Rama
3,584
2,880
0
1,166
3,880
1,023
680
1,564
2,316
0
26,982
L
Athena
Seigan
Athena
2,061
545
0
2,932
7,794
6,027
0
1,498
5,977
11,404
0
W
Danzaburou
Tedthe5head
Danzaburou
5,821
2,815
105
1,412
2,994
984
305
1,169
1,825
0
27,020
L
3,490
1,368
0
2,614
6,669
1,988
0
1,094
5,489
0
25,036
L
1,909
597
0
947
4,409
791
0
0
4,171
12,384
0
W
Achilles
stbpike24
Achilles
4,969
1,713
285
2,200
6,338
3,137
0
2,303
4,035
0
12,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,810
Gold Earned
26,970
188
Minions Killed
208
0
Camps Cleared
0
780,170
Distance Traveled
864,804
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,142
571
31
3
0
171,118
2
W
Poseidon
5,577
620
58
6
0
181,025
3
L
Sol
4,907
545
46
5
0
159,837
3
L
Ymir
4,445
494
36
4
0
138,283
0
W
Rama
5,289
588
52
6
0
164,379
3
L
Athena
4,419
491
20
2
0
170,920
0
W
Danzaburou
5,603
623
53
6
0
158,023
3
L
Awilix
5,225
581
62
7
0
192,437
2
L
He Bo
3,814
424
24
3
0
118,693
0
W
Achilles
5,359
595
14
2
0
190,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role