Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GoldiNugget
Ares
Level 69
God Stats
1W - 4L
1,110 SR
Queue Stats
300W - 286L
1,377 Elo+
Solo
Ao Kuang
Ao Kuang
JimLee23
Ao Kuang
Level 69
God Stats
1W - 2L
1,250 SR
Queue Stats
148W - 158L
1,362 Elo+
Solo
Arachne
Arachne
MakeKidsCry4984
Arachne
Level 27
God Stats
1W - 4L
1,436 SR
Queue Stats
145W - 165L
1,414 Elo+
Solo
Ravana
Ravana
ROYALxxVENOMx1
Ravana
Level 61
God Stats
0W - 2L
1,267 SR
Queue Stats
118W - 119L
1,373 Elo+
Solo
Team Averages
Level 70
1,313 SR
1,405 Elo+

VS

Team Averages
Level 89
1,472 SR
1,370 Elo+
Persephone
Persephone
OurDarkLady
Persephone
Level 29
God Stats
2W - 1L
1,403 SR
Queue Stats
36W - 67L
1,220 Elo+
Party 2
Da Ji
Da Ji
Rickrocket20
Da Ji
Level 109
God Stats
2W - 2L
1,347 SR
Queue Stats
55W - 52L
1,442 Elo+
Party 1
Janus
Janus
SinisterSnugglez
Janus
Level 114
God Stats
1W - 0L
1,290 SR
Queue Stats
66W - 65L
1,441 Elo+
Party 1
Merlin
Merlin
Zelilla
Merlin
Level 68
God Stats
2W - 0L
1,702 SR
Queue Stats
27W - 40L
1,265 Elo+
Party 2
Gilgamesh
Gilgamesh
khitar
Gilgamesh
Level 127
God Stats
2W - 0L
1,618 SR
Queue Stats
51W - 47L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
4 / 3 / 4
10,727
825
10,558
12,469
4,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 6 / 7
9,291
715
8,780
19,562
13,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
JimLee23
Ao Kuang
14
5 / 7 / 3
8,618
663
8,077
13,681
5,280
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 8 / 6
9,023
694
5,842
14,214
5,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 6 / 3
7,136
549
3,781
7,101
3,081
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
OurDarkLady
Persephone
16
4 / 3 / 16
10,607
816
9,811
8,623
3,178
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 2 / 12
11,055
850
16,049
8,345
4,261
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
6 / 1 / 16
11,460
882
13,289
4,897
1,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Zelilla
Merlin
19
6 / 3 / 14
11,571
890
13,324
7,025
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
khitar
Gilgamesh
16
4 / 5 / 15
10,159
781
7,894
21,879
14,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
103
14
Kills
30
30
Deaths
14
23
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
3
4
2
L
1
6
7
0.75
L
Ao Kuang
JimLee23
Ao Kuang
5
7
3
0.93
L
3
8
6
0.75
W
Persephone
OurDarkLady
Persephone
4
3
16
4
L
1
6
3
0.42
W
10
2
12
8
W
6
1
16
14
W
Merlin
Zelilla
Merlin
6
3
14
4.33
W
Gilgamesh
khitar
Gilgamesh
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,038
Damage
60,367
67,027
Taken
50,769
32,953
Mitigated
26,955
21,083
Healing
18,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,558
1,346
909
6,241
12,469
4,946
0
6,691
5,760
37,702
0
L
8,780
535
432
5,547
19,562
13,821
140
13,487
6,017
15,422
0
L
Ao Kuang
JimLee23
Ao Kuang
8,077
2,329
522
2,982
13,681
5,280
360
5,157
8,500
12,120
0
L
5,842
3,090
860
2,861
14,214
5,825
44
6,598
7,616
0
9,750
W
Persephone
OurDarkLady
Persephone
9,811
1,784
871
2,443
8,623
3,178
1,326
4,874
3,747
20,888
0
L
3,781
908
330
399
7,101
3,081
0
4,391
2,710
0
7,935
W
16,049
2,806
1,326
764
8,345
4,261
1,384
5,427
2,918
0
24,507
W
13,289
719
1,242
1,030
4,897
1,939
528
2,473
2,424
39,125
0
W
Merlin
Zelilla
Merlin
13,324
1,226
1,948
1,980
7,025
2,583
390
5,050
1,975
33,851
0
W
Gilgamesh
khitar
Gilgamesh
7,894
1,540
84
6,736
21,879
14,994
505
9,591
12,288
0
16,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,795
Gold Earned
54,852
97
Minions Killed
180
0
Camps Cleared
0
1,032,556
Distance Traveled
1,311,397
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,727
825
64
5
0
241,591
0
L
Ares
9,291
715
11
1
0
215,108
1
L
Ao Kuang
8,618
663
7
1
0
210,241
0
L
Arachne
9,023
694
11
1
0
235,963
1
W
Persephone
10,607
816
33
3
0
206,177
0
L
Ravana
7,136
549
4
0
0
129,653
0
W
Da Ji
11,055
850
15
1
0
305,914
0
W
Janus
11,460
882
64
5
0
283,855
0
W
Merlin
11,571
890
53
4
0
248,821
1
W
Gilgamesh
10,159
781
15
1
0
266,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role