Player Matchup

The Morrigan
The Morrigan
BreakMyFall131
The Morrigan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 60L
1,441 Elo+
Party 1
Guan Yu
Guan Yu
LanceLander
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,580 Elo+
Party 2
Sol
Sol
Thingymrbob
Sol
Level 21
God Stats
7W - 3L
1,433 SR
Queue Stats
23W - 15L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
VILLANKA
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 67L
1,416 Elo+
Party 1
Kuzenbo
Kuzenbo
soands0
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,580 Elo+
Party 2
Team Averages
Level 20
1,487 SR
1,519 Elo+

VS

Team Averages
Level 40
1,622 SR
1,573 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
FreakyCupcake
Hera
Level 26
God Stats
32W - 17L
1,707 SR
Queue Stats
51W - 35L
1,637 Elo+
Party 3
Bellona
Bellona
PancakeManTTV
Bellona
Level 14
God Stats
7W - 5L
1,740 SR
Queue Stats
21W - 17L
1,561 Elo+
Solo
Artio
Artio
RustMang
Artio
Level 16
God Stats
5W - 2L
1,662 SR
Queue Stats
146W - 111L
1,642 Elo+
Party 3
Chiron
Chiron
SoggiestSalad
Chiron
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 103L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BreakMyFall131
The Morrigan
16
3 / 10 / 2
10,648
968
16,127
16,048
7,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
LanceLander
Guan Yu
16
0 / 11 / 2
9,363
851
5,893
23,209
25,130
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
0 / 7 / 4
10,003
909
22,075
20,758
9,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
VILLANKA
Cthulhu
16
1 / 10 / 4
10,056
914
11,541
30,455
31,703
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
soands0
Kuzenbo
16
1 / 5 / 4
9,988
908
16,294
27,036
40,761
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
12 / 0 / 24
13,435
1,221
24,476
19,145
17,355
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 2 / 31
11,990
1,090
30,153
10,456
3,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
19
5 / 2 / 18
12,267
1,115
15,784
18,397
15,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Artio
RustMang
Artio
19
5 / 1 / 25
11,581
1,053
9,621
22,191
10,495
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
16 / 0 / 18
13,572
1,234
31,660
9,125
3,606
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
159
5
Kills
43
43
Deaths
5
16
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
12
0
24
24
L
The Morrigan
BreakMyFall131
The Morrigan
3
10
2
0.4
W
5
2
31
10.25
L
Guan Yu
LanceLander
Guan Yu
0
11
2
0.09
W
Bellona
5
2
18
7
W
Artio
RustMang
Artio
5
1
25
17.5
W
16
0
18
25
L
0
7
4
0.29
L
Cthulhu
VILLANKA
Cthulhu
1
10
4
0.3
L
Kuzenbo
soands0
Kuzenbo
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,930
Damage
111,694
117,506
Taken
79,314
114,198
Mitigated
51,192
8,650
Healing
28,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
24,476
4,767
990
1,373
19,145
17,355
0
14,467
4,678
18,756
35,956
L
The Morrigan
BreakMyFall131
The Morrigan
16,127
2,745
812
180
16,048
7,027
0
7,541
8,459
30,858
2,446
W
30,153
7,127
0
42
10,456
3,966
0
8,116
2,340
57,248
0
L
Guan Yu
LanceLander
Guan Yu
5,893
1,180
891
2,009
23,209
25,130
0
10,349
12,860
0
13,473
W
Bellona
15,784
5,271
1,890
3,124
18,397
15,770
0
13,971
4,426
24
38,139
W
Artio
RustMang
Artio
9,621
1,516
4,798
10,569
22,191
10,495
0
18,256
3,935
23,802
0
W
31,660
14,723
1,153
4,245
9,125
3,606
0
7,422
1,703
0
54,684
L
22,075
8,177
0
4,748
20,758
9,577
0
6,688
14,070
53,018
4,190
L
Cthulhu
VILLANKA
Cthulhu
11,541
1,065
0
0
30,455
31,703
0
10,695
19,760
27,077
0
L
Kuzenbo
soands0
Kuzenbo
16,294
3,585
0
10
27,036
40,761
0
10,970
16,066
30,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,058
Gold Earned
62,845
185
Minions Killed
243
5
Camps Cleared
5
1,035,741
Distance Traveled
1,120,871
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,435
1,221
45
4
2
243,772
0
L
The Morrigan
10,648
968
38
3
0
172,928
0
W
Hera
11,990
1,090
58
5
2
218,233
0
L
Guan Yu
9,363
851
19
2
2
196,573
3
W
Bellona
12,267
1,115
46
4
0
224,834
0
W
Artio
11,581
1,053
37
3
0
228,421
0
W
Chiron
13,572
1,234
57
5
1
205,611
0
L
Sol
10,003
909
80
7
2
198,339
0
L
Cthulhu
10,056
914
32
3
0
219,393
0
L
Kuzenbo
9,988
908
16
1
1
248,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role