Player Matchup

Thoth
Thoth
ArenaLord
Thoth
Level 118
God Stats
3W - 3L
1,451 SR
Queue Stats
144W - 165L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Felipetga
Danzaburou
Level 150
God Stats
16W - 14L
1,613 SR
Queue Stats
716W - 812L
1,477 Elo+
Solo
Bastet
Bastet
Guicgs
Bastet
Level 106
God Stats
21W - 29L
1,447 SR
Queue Stats
430W - 588L
1,496 Elo+
Party 1
Tiamat
Tiamat
Roma Aldrova
Tiamat
Level 100
God Stats
0W - 1L
1,304 SR
Queue Stats
216W - 214L
1,485 Elo+
Solo
Guan Yu
Guan Yu
kingofreis
Guan Yu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 277L
1,390 Elo+
Party 1
Team Averages
Level 110
1,463 SR
1,464 Elo+

VS

Team Averages
Level 78
1,493 SR
1,492 Elo+
Terra
Terra
 
Terra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
AstaClover
Mercury
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,504 Elo+
Party 2
Cabrakan
Cabrakan
DarkLegenday
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,473 Elo+
Solo
Vulcan
Vulcan
zHyoga
Vulcan
Level 155
God Stats
6W - 5L
1,463 SR
Queue Stats
395W - 407L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ArenaLord
Thoth
2
0 / 3 / 1
3,359
258
0
1,417
478
Danzaburou
Felipetga
Danzaburou
17
1 / 6 / 5
9,233
710
11,188
13,445
5,062
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Guicgs
Bastet
18
8 / 5 / 3
10,420
802
12,157
11,465
4,440
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
13
0 / 9 / 5
7,977
614
6,079
15,651
8,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
kingofreis
Guan Yu
13
1 / 8 / 7
7,799
600
4,597
20,033
20,782
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
5 / 2 / 13
11,116
855
5,764
13,055
14,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
 
Athena
16
4 / 3 / 16
10,504
808
5,242
19,085
16,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
AstaClover
Mercury
14
4 / 5 / 7
9,244
711
5,925
9,541
3,962
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
DarkLegenday
Cabrakan
17
5 / 1 / 18
10,336
795
10,262
14,261
19,157
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
zHyoga
Vulcan
19
13 / 2 / 15
11,875
913
27,091
8,697
4,805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
100
10
Kills
31
31
Deaths
13
21
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
5
2
13
5.75
W
Athena
 
Athena
4
3
16
4
L
Thoth
ArenaLord
Thoth
0
3
1
0.17
W
Mercury
AstaClover
Mercury
4
5
7
1.5
W
Cabrakan
DarkLegenday
Cabrakan
5
1
18
14
L
Danzaburou
Felipetga
Danzaburou
1
6
5
0.58
L
Bastet
Guicgs
Bastet
8
5
3
1.9
L
Tiamat
0
9
5
0.28
L
Guan Yu
kingofreis
Guan Yu
1
8
7
0.56
W
Vulcan
zHyoga
Vulcan
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,021
Damage
54,284
62,011
Taken
64,639
39,143
Mitigated
58,478
16,931
Healing
24,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,764
451
7,581
4,585
13,055
14,423
681
1,631
10,786
10,977
0
W
Athena
 
Athena
5,242
1,367
2,856
2,908
19,085
16,131
270
962
16,213
15,257
0
L
Thoth
ArenaLord
Thoth
0
0
0
0
1,417
478
0
1,417
0
0
0
W
Mercury
AstaClover
Mercury
5,925
2,282
514
317
9,541
3,962
1,608
707
8,747
0
16,252
W
Cabrakan
DarkLegenday
Cabrakan
10,262
985
758
2,989
14,261
19,157
234
1,332
12,748
18,046
0
L
Danzaburou
Felipetga
Danzaburou
11,188
7,359
419
2,056
13,445
5,062
0
10,125
3,320
0
33,264
L
Bastet
Guicgs
Bastet
12,157
1,687
1,061
1,132
11,465
4,440
0
8,772
2,693
0
21,318
L
Tiamat
6,079
647
513
2,192
15,651
8,381
0
11,838
3,813
17,925
0
L
Guan Yu
kingofreis
Guan Yu
4,597
1,537
4,121
5,437
20,033
20,782
0
16,207
3,826
0
7,457
W
Vulcan
zHyoga
Vulcan
27,091
10,891
1,486
964
8,697
4,805
1,409
656
7,971
55,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,788
Gold Earned
53,075
84
Minions Killed
119
0
Camps Cleared
0
777,591
Distance Traveled
1,216,186
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,116
855
10
1
0
219,230
3
W
Athena
10,504
808
20
2
0
278,723
0
L
Thoth
3,359
258
0
0
0
1,017
0
W
Mercury
9,244
711
12
1
0
251,996
1
W
Cabrakan
10,336
795
18
1
0
214,664
4
L
Danzaburou
9,233
710
42
3
0
176,696
0
L
Bastet
10,420
802
14
1
0
243,544
0
L
Tiamat
7,977
614
22
2
0
159,505
0
L
Guan Yu
7,799
600
6
0
0
196,829
0
W
Vulcan
11,875
913
59
5
0
251,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role