Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Spiker42
Apollo
Level 120
God Stats
15W - 13L
1,688 SR
Queue Stats
155W - 132L
1,566 Elo+
Party 2
Bacchus
Bacchus
coomlordthe3
Bacchus
Level 27
God Stats
4W - 8L
1,526 SR
Queue Stats
94W - 94L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
llaenn
Danzaburou
Level 41
God Stats
20W - 21L
1,528 SR
Queue Stats
124W - 105L
1,623 Elo+
Party 2
Nox
Nox
tschreff76
Nox
Level 104
God Stats
6W - 0L
1,908 SR
Queue Stats
112W - 90L
1,637 Elo+
Party 2
Team Averages
Level 72
1,630 SR
1,577 Elo+

VS

Team Averages
Level 92
1,522 SR
1,456 Elo+
Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Innominable
Thanatos
Level 156
God Stats
2W - 4L
1,530 SR
Queue Stats
412W - 436L
1,430 Elo+
Party 3
Zeus
Zeus
ShimadaEcho
Zeus
Level 24
God Stats
12W - 11L
1,628 SR
Queue Stats
88W - 98L
1,457 Elo+
Party 1
Xbalanque
Xbalanque
erican16
Xbalanque
Level 107
God Stats
3W - 4L
1,453 SR
Queue Stats
261W - 235L
1,393 Elo+
Party 1
Athena
Athena
madblackgurl
Athena
Level 47
God Stats
12W - 17L
1,500 SR
Queue Stats
31W - 44L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 1 / 3
8,614
615
6,564
9,886
7,050
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Spiker42
Apollo
15
8 / 0 / 2
9,219
659
6,627
6,410
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
coomlordthe3
Bacchus
12
1 / 4 / 9
7,221
516
4,383
10,366
8,424
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
llaenn
Danzaburou
13
0 / 1 / 10
8,105
579
5,696
6,764
1,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 1 / 8
9,443
675
9,134
6,613
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 2 / 0
7,261
519
8,751
11,338
9,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Innominable
Thanatos
13
3 / 5 / 1
7,685
549
3,699
11,821
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 6 / 1
6,787
485
4,433
8,465
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
erican16
Xbalanque
10
0 / 4 / 1
6,147
439
3,675
7,876
2,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
8
0 / 3 / 1
5,660
404
1,491
8,970
6,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
20
Kills
5
7
Deaths
20
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
3
4.5
L
Bellona
 
Bellona
1
2
0
0.5
L
Thanatos
Innominable
Thanatos
3
5
1
0.7
L
1
6
1
0.25
W
Apollo
Spiker42
Apollo
8
0
2
9
W
Bacchus
coomlordthe3
Bacchus
1
4
9
1.38
L
Xbalanque
erican16
Xbalanque
0
4
1
0.13
W
Danzaburou
llaenn
Danzaburou
0
1
10
5
L
Athena
0
3
1
0.17
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,404
Damage
22,049
40,039
Taken
48,470
22,093
Mitigated
24,806
13,422
Healing
16,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,564
1,500
0
3,589
9,886
7,050
589
1,760
8,080
0
44,618
L
Bellona
 
Bellona
8,751
2,438
0
3,061
11,338
9,314
216
2,626
8,712
8,337
38,567
L
Thanatos
Innominable
Thanatos
3,699
103
0
8,544
11,821
4,436
0
2,461
9,360
0
45,490
L
4,433
421
0
575
8,465
2,623
49
3,303
5,162
35,911
0
W
Apollo
Spiker42
Apollo
6,627
4,320
0
3,451
6,410
2,336
3,318
1,232
5,070
0
55,946
W
Bacchus
coomlordthe3
Bacchus
4,383
470
90
804
10,366
8,424
264
1,100
9,256
13,045
0
L
Xbalanque
erican16
Xbalanque
3,675
1,038
0
1,637
7,876
2,143
352
2,350
5,526
0
35,118
W
Danzaburou
llaenn
Danzaburou
5,696
2,170
0
2,529
6,764
1,929
2,754
1,044
5,674
0
45,392
L
Athena
1,491
193
842
1,906
8,970
6,290
234
2,777
6,193
7,722
0
W
9,134
458
213
2,746
6,613
2,354
1,968
1,832
4,553
56,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,602
Gold Earned
33,540
434
Minions Killed
377
0
Camps Cleared
0
1,393,270
Distance Traveled
1,241,037
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,614
615
103
7
0
258,690
3
L
Bellona
7,261
519
104
7
0
272,277
3
L
Thanatos
7,685
549
104
7
0
258,522
1
L
Zeus
6,787
485
76
5
0
243,586
1
W
Apollo
9,219
659
107
8
0
285,543
4
W
Bacchus
7,221
516
17
1
0
275,318
0
L
Xbalanque
6,147
439
81
6
0
239,316
3
W
Danzaburou
8,105
579
98
7
0
285,888
3
L
Athena
5,660
404
12
1
0
227,336
1
W
Nox
9,443
675
109
8
0
287,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role