Player Matchup

Osiris
Osiris
Clxmps RU
Osiris
Level 123
God Stats
3W - 1L
1,550 SR
Queue Stats
56W - 59L
1,473 Elo+
Party 1
Raijin
Raijin
SSG x Comp
Raijin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,496 Elo+
Party 1
Zeus
Zeus
SSG xDrippy
Zeus
Level 12
God Stats
9W - 4L
1,616 SR
Queue Stats
14W - 11L
1,550 Elo+
Party 1
Chaac
Chaac
TJ TO COOL 123
Chaac
Level 118
God Stats
3W - 1L
1,561 SR
Queue Stats
39W - 33L
1,515 Elo+
Party 1
Neith
Neith
clemseed
Neith
Level 14
God Stats
30W - 31L
1,568 SR
Queue Stats
37W - 41L
1,397 Elo+
Party 1
Team Averages
Level 56
1,559 SR
1,486 Elo+

VS

Team Averages
Level 16
1,527 SR
1,447 Elo+
Bakasura
Bakasura
Keefers94
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,406 Elo+
Solo
Cerberus
Cerberus
OpimusRebel
Cerberus
Level 4
God Stats
3W - 8L
1,320 SR
Queue Stats
3W - 9L
1,239 Elo+
Solo
Da Ji
Da Ji
Yoshi_killer-xx
Da Ji
Level 18
God Stats
6W - 6L
1,641 SR
Queue Stats
16W - 18L
1,525 Elo+
Solo
Bacchus
Bacchus
avefelino
Bacchus
Level 25
God Stats
131W - 130L
1,551 SR
Queue Stats
131W - 130L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
nortron_xd
Gilgamesh
Level 28
God Stats
7W - 4L
1,624 SR
Queue Stats
66W - 55L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Clxmps RU
Osiris
18
13 / 2 / 11
13,329
1,212
21,519
18,221
16,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
SSG x Comp
Raijin
18
2 / 7 / 19
10,466
951
7,583
10,886
4,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 4 / 15
11,785
1,071
22,984
9,748
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 3 / 15
13,091
1,190
21,684
9,520
11,550
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
clemseed
Neith
19
7 / 4 / 15
12,420
1,129
21,711
11,998
5,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Keefers94
Bakasura
16
1 / 7 / 4
9,422
857
1,737
7,859
3,579
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
OpimusRebel
Cerberus
17
1 / 15 / 8
10,554
959
4,445
28,947
35,387
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 9 / 6
12,417
1,129
14,456
19,543
9,233
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
avefelino
Bacchus
18
5 / 1 / 13
12,487
1,135
14,764
21,402
34,673
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
nortron_xd
Gilgamesh
18
3 / 6 / 12
11,733
1,067
17,674
27,148
23,187
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
63
38
Kills
20
20
Deaths
38
75
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Osiris
Clxmps RU
Osiris
13
2
11
9.25
L
Bakasura
Keefers94
Bakasura
1
7
4
0.43
L
Cerberus
OpimusRebel
Cerberus
1
15
8
0.33
W
Raijin
SSG x Comp
Raijin
2
7
19
1.64
W
6
4
15
3.38
W
10
3
15
5.83
L
10
9
6
1.44
L
Bacchus
avefelino
Bacchus
5
1
13
11.5
W
Neith
clemseed
Neith
7
4
15
3.63
L
Gilgamesh
nortron_xd
Gilgamesh
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,481
Damage
53,076
60,373
Taken
104,899
41,320
Mitigated
106,059
8,863
Healing
4,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Clxmps RU
Osiris
21,519
12,978
0
2,517
18,221
16,402
0
5,184
13,037
0
33,295
L
Bakasura
Keefers94
Bakasura
1,737
1,125
0
244
7,859
3,579
0
1,867
5,992
0
6,596
L
Cerberus
OpimusRebel
Cerberus
4,445
311
0
1,629
28,947
35,387
0
9,231
19,716
27,774
0
W
Raijin
SSG x Comp
Raijin
7,583
281
0
94
10,886
4,288
0
4,065
6,811
11,681
0
W
22,984
3,807
106
834
9,748
4,013
0
4,378
5,370
39,190
0
W
21,684
7,053
0
3,390
9,520
11,550
0
2,450
7,029
4,760
48,775
L
14,456
6,318
0
1,488
19,543
9,233
0
4,475
15,068
0
20,118
L
Bacchus
avefelino
Bacchus
14,764
2,167
503
469
21,402
34,673
0
9,521
11,767
29,889
0
W
Neith
clemseed
Neith
21,711
13,720
0
1,922
11,998
5,067
0
3,226
8,772
0
38,314
L
Gilgamesh
nortron_xd
Gilgamesh
17,674
3,978
0
277
27,148
23,187
0
7,751
19,280
94
33,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,091
Gold Earned
56,613
183
Minions Killed
154
7
Camps Cleared
5
969,651
Distance Traveled
890,728
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,329
1,212
21
2
1
249,198
0
L
Bakasura
9,422
857
14
1
2
79,319
0
L
Cerberus
10,554
959
56
5
1
150,687
1
W
Raijin
10,466
951
11
1
0
168,849
0
W
Zeus
11,785
1,071
41
4
0
172,966
1
W
Chaac
13,091
1,190
75
7
5
210,606
0
L
Da Ji
12,417
1,129
12
1
1
199,672
1
L
Bacchus
12,487
1,135
32
3
1
236,028
3
W
Neith
12,420
1,129
35
3
1
168,032
0
L
Gilgamesh
11,733
1,067
40
4
0
225,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role