Player Matchup

Hades
Hades
CookieZombie100
Hades
Level 89
God Stats
2W - 1L
1,868 SR
Queue Stats
391W - 358L
1,546 Elo+
Solo
Bellona
Bellona
QuanJcold
Bellona
Level 105
God Stats
182W - 163L
1,620 SR
Queue Stats
747W - 713L
1,486 Elo+
Solo
Nike
Nike
SaklasTheFool
Nike
Level 149
God Stats
27W - 19L
1,593 SR
Queue Stats
637W - 655L
1,522 Elo+
Solo
Ullr
Ullr
YoungBuck99
Ullr
Level 82
God Stats
5W - 8L
1,308 SR
Queue Stats
238W - 267L
1,483 Elo+
Solo
Sobek
Sobek
xXxSGT PWNERxXx
Sobek
Level 123
God Stats
28W - 22L
1,465 SR
Queue Stats
478W - 438L
1,490 Elo+
Solo
Team Averages
Level 110
1,571 SR
1,505 Elo+

VS

Team Averages
Level 101
1,569 SR
1,514 Elo+
Hachiman
Hachiman
Ark_Nether
Hachiman
Level 129
God Stats
22W - 17L
1,609 SR
Queue Stats
339W - 327L
1,530 Elo+
Party 1
Set
Set
DarkFenrir14
Set
Level 86
God Stats
7W - 25L
1,342 SR
Queue Stats
64W - 77L
1,486 Elo+
Party 1
Freya
Freya
LordHrseMeat
Freya
Level 80
God Stats
227W - 189L
1,558 SR
Queue Stats
243W - 214L
1,510 Elo+
Party 2
Skadi
Skadi
LordOdaNo
Skadi
Level 126
God Stats
530W - 474L
1,534 SR
Queue Stats
533W - 489L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
Mattdbom
Nu Wa
Level 85
God Stats
3W - 1L
1,802 SR
Queue Stats
178W - 171L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 7
10,397
495
13,309
19,089
10,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
QuanJcold
Bellona
18
4 / 3 / 1
11,047
526
9,978
18,692
16,563
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 4 / 5
11,270
537
11,962
14,931
7,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

5
0 / 3 / 2
6,397
305
1,203
5,593
1,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 9 / 5
11,171
532
12,373
26,280
26,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ark_Nether
Hachiman
20
12 / 4 / 5
12,796
609
18,568
16,106
6,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 6 / 6
10,059
479
7,029
16,743
7,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
7 / 3 / 12
12,356
588
20,805
18,262
8,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
LordOdaNo
Skadi
19
4 / 5 / 2
11,845
564
13,503
14,702
10,645
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Mattdbom
Nu Wa
16
2 / 4 / 11
10,411
496
8,819
10,097
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
63
21
Kills
27
27
Deaths
22
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Ark_Nether
Hachiman
12
4
5
3.63
L
4
8
7
0.94
W
2
6
6
0.83
W
7
3
12
4.33
W
Skadi
LordOdaNo
Skadi
4
5
2
1
W
Nu Wa
Mattdbom
Nu Wa
2
4
11
1.88
L
Bellona
QuanJcold
Bellona
4
3
1
1.5
L
6
4
5
2.13
L
0
3
2
0.33
L
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,825
Damage
68,724
84,585
Taken
75,910
61,611
Mitigated
35,513
20,909
Healing
30,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Ark_Nether
Hachiman
18,568
13,951
0
7,542
16,106
6,139
1,503
6,725
9,381
0
87,131
L
13,309
1,200
354
4,975
19,089
10,263
496
7,112
11,977
55,930
0
W
7,029
3,403
0
5,253
16,743
7,112
11
5,835
10,908
0
56,842
W
20,805
6,964
253
11,157
18,262
8,560
322
6,158
12,104
76,545
11,100
W
Skadi
LordOdaNo
Skadi
13,503
5,111
296
3,860
14,702
10,645
837
3,807
10,895
0
77,639
W
Nu Wa
Mattdbom
Nu Wa
8,819
1,912
0
1,861
10,097
3,057
1,666
5,574
4,523
60,791
0
L
Bellona
QuanJcold
Bellona
9,978
1,658
0
4,096
18,692
16,563
1,422
5,382
13,310
10,725
61,817
L
11,962
1,076
0
2,772
14,931
7,033
0
5,870
9,061
0
88,724
L
1,203
452
0
1,169
5,593
1,101
0
2,516
3,077
0
8,478
L
12,373
575
1,502
6,041
26,280
26,651
0
6,377
19,903
46,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,282
Gold Earned
57,467
476
Minions Killed
596
0
Camps Cleared
0
1,709,004
Distance Traveled
1,996,068
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,796
609
143
7
0
394,473
2
L
Hades
10,397
495
109
5
0
349,491
2
W
Set
10,059
479
99
5
0
407,886
1
W
Freya
12,356
588
110
5
0
456,405
2
W
Skadi
11,845
564
143
7
0
385,628
0
W
Nu Wa
10,411
496
101
5
0
351,676
5
L
Bellona
11,047
526
164
8
0
420,203
5
L
Nike
11,270
537
139
7
0
464,405
3
L
Ullr
6,397
305
15
1
0
87,541
1
L
Sobek
11,171
532
49
2
0
387,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role