Player Matchup

Nike
Nike
KilionForEver
Nike
Level 29
God Stats
20W - 5L
1,893 SR
Queue Stats
258W - 248L
1,576 Elo+
Solo
Loki
Loki
V3nomFPS
Loki
Level 28
God Stats
192W - 110L
1,641 SR
Queue Stats
304W - 233L
1,582 Elo+
Solo
Nu Wa
Nu Wa
heayena
Nu Wa
Level 25
God Stats
4W - 2L
1,538 SR
Queue Stats
114W - 72L
1,615 Elo+
Solo
Izanami
Izanami
nysk03
Izanami
Level 13
God Stats
3W - 1L
1,365 SR
Queue Stats
17W - 24L
1,420 Elo+
Solo
Kali
Kali
zxcvbnmn
Kali
Level 29
God Stats
28W - 19L
1,607 SR
Queue Stats
87W - 56L
1,621 Elo+
Solo
Team Averages
Level 25
1,609 SR
1,563 Elo+

VS

Team Averages
Level 21
1,546 SR
1,520 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GRIHAN225
Ah Puch
Level 17
God Stats
1W - 1L
1,731 SR
Queue Stats
104W - 94L
1,519 Elo+
Solo
Apollo
Apollo
Manchon
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
RedStopSign
Bakasura
Level 27
God Stats
1W - 1L
1,769 SR
Queue Stats
113W - 92L
1,606 Elo+
Solo
Da Ji
Da Ji
TubTub09
Da Ji
Level 17
God Stats
9W - 11L
1,230 SR
Queue Stats
84W - 74L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
7,867
524
8,354
12,765
6,624
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
12
7 / 3 / 5
7,630
509
9,744
9,166
3,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
heayena
Nu Wa
14
6 / 2 / 12
8,532
569
17,049
9,114
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
nysk03
Izanami
11
2 / 6 / 4
6,717
448
2,841
7,404
2,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
13
4 / 3 / 6
7,681
512
6,504
10,685
5,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
4 / 2 / 8
7,717
514
4,696
15,328
11,835
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
GRIHAN225
Ah Puch
11
3 / 6 / 1
7,217
481
10,682
10,908
3,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Manchon
Apollo
10
2 / 8 / 6
6,804
454
2,011
10,300
2,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
RedStopSign
Bakasura
16
5 / 1 / 3
9,593
640
7,076
12,519
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Da Ji
TubTub09
Da Ji
11
2 / 5 / 4
7,356
490
5,607
10,392
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
38
22
Kills
16
16
Deaths
22
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
4
2
8
4
L
Ah Puch
GRIHAN225
Ah Puch
3
6
1
0.58
W
3
2
4
2.5
L
Apollo
Manchon
Apollo
2
8
6
0.63
L
Bakasura
RedStopSign
Bakasura
5
1
3
6.5
L
Da Ji
TubTub09
Da Ji
2
5
4
0.8
W
Loki
7
3
5
3.17
W
Nu Wa
heayena
Nu Wa
6
2
12
6
W
Izanami
nysk03
Izanami
2
6
4
0.67
W
Kali
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,492
Damage
30,072
49,134
Taken
59,447
20,614
Mitigated
28,139
10,736
Healing
14,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,696
480
300
1,071
15,328
11,835
0
5,676
9,270
13,148
0
L
Ah Puch
GRIHAN225
Ah Puch
10,682
524
0
2,430
10,908
3,923
350
4,206
6,364
45,952
0
W
8,354
1,002
0
3,266
12,765
6,624
0
3,207
8,772
6,127
39,698
L
Apollo
Manchon
Apollo
2,011
892
0
650
10,300
2,857
360
2,752
7,412
0
30,108
L
Bakasura
RedStopSign
Bakasura
7,076
5,323
0
7,591
12,519
5,790
0
2,493
9,874
0
44,757
L
Da Ji
TubTub09
Da Ji
5,607
873
0
2,458
10,392
3,734
0
2,337
7,893
0
33,637
W
Loki
9,744
2,818
0
974
9,166
3,010
334
3,292
5,804
0
32,285
W
Nu Wa
heayena
Nu Wa
17,049
3,230
94
1,936
9,114
2,928
728
5,242
3,732
58,466
0
W
Izanami
nysk03
Izanami
2,841
1,882
0
530
7,404
2,212
428
2,470
4,934
0
29,994
W
Kali
6,504
2,751
0
3,936
10,685
5,840
79
1,167
9,289
0
47,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,427
Gold Earned
38,687
375
Minions Killed
325
0
Camps Cleared
0
1,398,131
Distance Traveled
1,413,842
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,717
514
10
1
0
289,652
2
L
Ah Puch
7,217
481
73
5
0
246,430
0
W
Nike
7,867
524
95
6
0
303,230
4
L
Apollo
6,804
454
56
4
0
255,913
0
L
Bakasura
9,593
640
123
8
0
330,106
1
L
Da Ji
7,356
490
63
4
0
291,741
0
W
Loki
7,630
509
44
3
0
296,847
2
W
Nu Wa
8,532
569
97
6
0
254,739
2
W
Izanami
6,717
448
61
4
0
240,848
0
W
Kali
7,681
512
78
5
0
302,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role