Player Matchup

Cabrakan
Cabrakan
AlbinoRhino5284
Cabrakan
Level 88
God Stats
18W - 10L
1,593 SR
Queue Stats
195W - 188L
1,504 Elo+
Party 2
Bacchus
Bacchus
Zeusdogwater
Bacchus
Level 12
God Stats
1W - 0L
1,412 SR
Queue Stats
7W - 6L
1,581 Elo+
Solo
Hachiman
Hachiman
xLegedaryx
Hachiman
Level 109
God Stats
3W - 5L
1,508 SR
Queue Stats
244W - 260L
1,443 Elo+
Party 2
Team Averages
Level 70
1,504 SR
1,509 Elo+

VS

Team Averages
Level 49
1,343 SR
1,392 Elo+
Ares
Ares
HTrippeer22
Ares
Level 16
God Stats
11W - 18L
1,446 SR
Queue Stats
30W - 53L
1,355 Elo+
Solo
Mercury
Mercury
Mercy 517
Mercury
Level 52
God Stats
34W - 45L
1,467 SR
Queue Stats
88W - 99L
1,444 Elo+
Party 1
Janus
Janus
captain zullu1
Janus
Level 80
God Stats
0W - 5L
1,115 SR
Queue Stats
539W - 657L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
4 / 2 / 12
11,355
668
13,630
17,801
20,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
Zeusdogwater
Bacchus
14
3 / 3 / 12
11,094
653
11,357
13,353
14,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
xLegedaryx
Hachiman
16
10 / 4 / 7
12,466
733
22,026
14,115
6,824
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 9
10,449
615
8,339
21,816
30,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Mercy 517
Mercury
13
4 / 7 / 5
10,378
610
12,162
16,241
9,105
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 7 / 4
10,843
638
14,134
15,111
7,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
17
Kills
9
9
Deaths
17
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
4
2
12
5
L
0
3
9
1.5
L
Mercury
Mercy 517
Mercury
4
7
5
0.93
W
Bacchus
Zeusdogwater
Bacchus
3
3
12
3
L
5
7
4
1
W
Hachiman
xLegedaryx
Hachiman
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,013
Damage
34,635
45,269
Taken
53,168
41,712
Mitigated
47,113
11,644
Healing
13,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
13,630
2,011
1,084
2,667
17,801
20,182
645
8,817
8,984
33,307
0
L
8,339
285
418
6,157
21,816
30,149
158
7,390
13,749
16,876
0
L
Mercury
Mercy 517
Mercury
12,162
4,566
0
1,112
16,241
9,105
909
7,754
8,289
0
39,351
W
Bacchus
Zeusdogwater
Bacchus
11,357
1,060
441
632
13,353
14,706
247
7,133
6,220
20,278
0
L
14,134
610
1,310
4,734
15,111
7,859
264
8,796
5,825
38,566
0
W
Hachiman
xLegedaryx
Hachiman
22,026
9,094
1,041
5,779
14,115
6,824
1,625
7,269
6,846
0
72,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,915
Gold Earned
31,670
164
Minions Killed
122
6
Camps Cleared
6
811,594
Distance Traveled
878,538
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,355
668
41
2
2
286,053
1
L
Ares
10,449
615
14
1
1
307,389
1
L
Mercury
10,378
610
45
3
4
305,813
1
W
Bacchus
11,094
653
23
1
1
285,393
3
L
Janus
10,843
638
63
4
1
265,336
2
W
Hachiman
12,466
733
100
6
3
240,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role