Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AF1200
Charybdis
Level 101
God Stats
3W - 3L
1,498 SR
Queue Stats
317W - 304L
1,584 Elo+
Solo
Hun Batz
Hun Batz
Brody1534
Hun Batz
Level 81
God Stats
1W - 2L
1,415 SR
Queue Stats
42W - 44L
1,526 Elo+
Party 2
Cabrakan
Cabrakan
Dark Iichigo
Cabrakan
Level 123
God Stats
3W - 4L
1,610 SR
Queue Stats
55W - 54L
1,517 Elo+
Solo
Odin
Odin
THEBUCKLAO15
Odin
Level 126
God Stats
6W - 2L
1,639 SR
Queue Stats
133W - 103L
1,516 Elo+
Party 2
Team Averages
Level 118
1,532 SR
1,529 Elo+

VS

Team Averages
Level 92
1,545 SR
1,592 Elo+
Cthulhu
Cthulhu
AsgardsAnvil
Cthulhu
Level 22
God Stats
1W - 1L
1,597 SR
Queue Stats
1W - 2L
1,773 Elo+
Solo
Hera
Hera
Balbagos
Hera
Level 62
God Stats
1W - 3L
1,420 SR
Queue Stats
160W - 149L
1,512 Elo+
Party 1
Artemis
Artemis
Drslickfinger
Artemis
Level 99
God Stats
4W - 3L
1,705 SR
Queue Stats
290W - 259L
1,584 Elo+
Party 1
Aphrodite
Aphrodite
Petitely
Aphrodite
Level 158
God Stats
5W - 4L
1,579 SR
Queue Stats
445W - 399L
1,574 Elo+
Party 3
Kali
Kali
UR_MERKED23
Kali
Level 118
God Stats
0W - 2L
1,426 SR
Queue Stats
21W - 23L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 1 / 6
9,049
754
8,862
12,638
4,840
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
AF1200
Charybdis
17
3 / 1 / 11
9,292
774
9,960
8,828
3,613
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Brody1534
Hun Batz
17
6 / 4 / 7
10,365
864
8,913
8,857
3,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Dark Iichigo
Cabrakan
15
5 / 1 / 12
9,670
806
4,973
10,346
16,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 1 / 15
8,956
746
8,554
11,119
11,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AsgardsAnvil
Cthulhu
15
1 / 2 / 1
7,682
640
6,766
10,372
9,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
14
2 / 5 / 4
7,949
662
8,587
9,273
3,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
13
0 / 4 / 4
7,063
589
8,133
9,029
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Petitely
Aphrodite
15
3 / 3 / 4
8,730
728
7,498
9,571
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
2 / 4 / 5
8,730
728
6,673
12,849
6,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
18
Kills
8
8
Deaths
18
51
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
6
5
W
Charybdis
AF1200
Charybdis
3
1
11
8.5
L
Cthulhu
AsgardsAnvil
Cthulhu
1
2
1
0.75
L
Hera
2
5
4
0.8
W
Hun Batz
Brody1534
Hun Batz
6
4
7
2.38
W
Cabrakan
Dark Iichigo
Cabrakan
5
1
12
11
L
Artemis
0
4
4
0.5
L
Aphrodite
Petitely
Aphrodite
3
3
4
1.67
W
2
1
15
9.5
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,262
Damage
37,657
51,788
Taken
51,094
40,492
Mitigated
27,210
17,073
Healing
14,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,862
198
2,747
6,758
12,638
4,840
864
6,202
5,984
48,111
0
W
Charybdis
AF1200
Charybdis
9,960
3,855
0
3,174
8,828
3,613
2,149
3,498
5,104
0
45,554
L
Cthulhu
AsgardsAnvil
Cthulhu
6,766
348
333
643
10,372
9,830
62
2,825
7,313
28,737
0
L
Hera
8,587
2,161
51
1,494
9,273
3,595
0
2,228
6,958
24,690
0
W
Hun Batz
Brody1534
Hun Batz
8,913
1,840
0
174
8,857
3,576
1,349
3,821
4,988
0
37,560
W
Cabrakan
Dark Iichigo
Cabrakan
4,973
743
0
2,725
10,346
16,481
111
4,436
5,872
13,217
0
L
Artemis
8,133
3,107
0
730
9,029
3,185
25
2,569
6,278
0
28,916
L
Aphrodite
Petitely
Aphrodite
7,498
399
2,712
5,139
9,571
4,371
1
2,785
6,431
30,689
0
W
8,554
1,257
0
1,495
11,119
11,982
279
4,649
6,374
121
15,091
L
6,673
2,477
0
3,454
12,849
6,229
360
3,752
8,797
0
23,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,332
Gold Earned
40,154
299
Minions Killed
275
13
Camps Cleared
4
1,126,809
Distance Traveled
1,040,461
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,049
754
105
9
3
224,544
2
W
Charybdis
9,292
774
86
7
3
212,134
2
L
Cthulhu
7,682
640
56
5
0
225,158
0
L
Hera
7,949
662
54
5
0
200,743
1
W
Hun Batz
10,365
864
69
6
7
216,700
3
W
Cabrakan
9,670
806
22
2
0
219,207
4
L
Artemis
7,063
589
51
4
1
192,888
0
L
Aphrodite
8,730
728
68
6
0
209,241
3
W
Odin
8,956
746
17
1
0
254,224
2
L
Kali
8,730
728
46
4
3
212,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role