Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Panchoclo0
Nemesis
Level 145
God Stats
7W - 7L
1,645 SR
Queue Stats
672W - 544L
1,646 Elo+
Solo
Osiris
Osiris
TheRaca
Osiris
Level 159
God Stats
1W - 2L
1,548 SR
Queue Stats
100W - 89L
1,523 Elo+
Solo
Charybdis
Charybdis
nitaissauro
Charybdis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
xXNiclebackXx
Ah Puch
Level 157
God Stats
34W - 38L
1,555 SR
Queue Stats
427W - 466L
1,588 Elo+
Solo
Team Averages
Level 149
1,549 SR
1,551 Elo+

VS

Team Averages
Level 150
1,554 SR
1,608 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Bokita
Janus
Level 160
God Stats
12W - 4L
1,723 SR
Queue Stats
269W - 97L
1,735 Elo+
Party 1
Ullr
Ullr
Quensea
Ullr
Level 145
God Stats
2W - 2L
1,285 SR
Queue Stats
170W - 158L
1,552 Elo+
Party 2
Bakasura
Bakasura
zBuggs
Bakasura
Level 160
God Stats
14W - 4L
1,762 SR
Queue Stats
123W - 49L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
1 / 3 / 3
7,336
489
4,745
10,633
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Panchoclo0
Nemesis
11
2 / 2 / 1
6,458
431
7,491
10,754
5,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
TheRaca
Osiris
13
2 / 5 / 0
7,857
524
6,779
11,618
8,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
nitaissauro
Charybdis
12
1 / 4 / 2
7,026
468
2,938
10,376
2,741
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
13
2 / 4 / 1
7,708
514
4,644
9,695
3,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 2 / 10
7,637
509
6,214
10,759
13,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
 
Serqet
12
2 / 2 / 6
7,432
495
3,533
8,058
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Bokita
Janus
15
4 / 1 / 6
8,940
596
9,714
6,937
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Quensea
Ullr
15
5 / 1 / 6
9,133
609
6,886
8,099
3,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bakasura
zBuggs
Bakasura
16
6 / 2 / 3
9,289
619
12,438
13,478
7,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
8
Kills
18
18
Deaths
8
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
3
0.83
W
Bacchus
 
Bacchus
1
2
10
3
W
Serqet
 
Serqet
2
2
6
2.5
W
Janus
Bokita
Janus
4
1
6
7
L
Nemesis
Panchoclo0
Nemesis
2
2
1
1.25
W
Ullr
Quensea
Ullr
5
1
6
8
L
Osiris
TheRaca
Osiris
2
5
0
0.4
L
Charybdis
nitaissauro
Charybdis
1
4
2
0.5
L
Ah Puch
2
4
1
0.63
W
Bakasura
zBuggs
Bakasura
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,597
Damage
38,785
53,076
Taken
47,331
24,393
Mitigated
28,441
17,394
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,745
890
0
7,994
10,633
4,258
0
2,789
7,174
0
49,311
W
Bacchus
 
Bacchus
6,214
1,126
0
1,443
10,759
13,370
325
1,480
8,794
23,357
0
W
Serqet
 
Serqet
3,533
482
0
3,138
8,058
2,791
0
1,128
6,887
0
37,438
W
Janus
Bokita
Janus
9,714
482
218
2,119
6,937
2,255
0
1,235
5,447
72,265
0
L
Nemesis
Panchoclo0
Nemesis
7,491
2,393
0
3,117
10,754
5,231
0
3,990
6,568
0
24,943
W
Ullr
Quensea
Ullr
6,886
1,895
0
2,271
8,099
3,005
0
599
7,345
0
66,394
L
Osiris
TheRaca
Osiris
6,779
2,163
0
1,835
11,618
8,545
0
1,507
7,950
0
48,568
L
Charybdis
nitaissauro
Charybdis
2,938
1,815
0
1,690
10,376
2,741
0
1,646
8,350
0
33,879
L
Ah Puch
4,644
35
0
2,758
9,695
3,618
0
5,498
3,553
52,547
0
W
Bakasura
zBuggs
Bakasura
12,438
7,076
0
6,016
13,478
7,020
357
202
13,276
0
47,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,385
Gold Earned
42,431
398
Minions Killed
511
0
Camps Cleared
0
1,416,416
Distance Traveled
1,583,268
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,336
489
82
5
0
306,656
5
W
Bacchus
7,637
509
24
2
0
300,358
8
W
Serqet
7,432
495
84
6
0
351,702
4
W
Janus
8,940
596
164
11
0
326,541
4
L
Nemesis
6,458
431
41
3
0
291,905
4
W
Ullr
9,133
609
120
8
0
280,197
7
L
Osiris
7,857
524
95
6
0
307,197
5
L
Charybdis
7,026
468
71
5
0
261,501
4
L
Ah Puch
7,708
514
109
7
0
249,157
6
W
Bakasura
9,289
619
119
8
0
324,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role