Player Matchup

Ah Puch
Ah Puch
KappenHook
Ah Puch
Level 102
God Stats
5W - 6L
1,548 SR
Queue Stats
185W - 211L
1,326 Elo+
Solo
Izanami
Izanami
Newave333
Izanami
Level 79
God Stats
1W - 2L
1,245 SR
Queue Stats
119W - 139L
1,317 Elo+
Party 1
Hun Batz
Hun Batz
SgtMonkeypants1
Hun Batz
Level 59
God Stats
9W - 3L
1,654 SR
Queue Stats
255W - 279L
1,308 Elo+
Solo
Artio
Artio
paitynnkm
Artio
Level 46
God Stats
1W - 3L
1,120 SR
Queue Stats
145W - 155L
1,323 Elo+
Solo
Achilles
Achilles
xxbitbacon
Achilles
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,126 Elo+
Party 1
Team Averages
Level 68
1,413 SR
1,280 Elo+

VS

Team Averages
Level 89
1,524 SR
1,460 Elo+
Thanatos
Thanatos
ABadCarry
Thanatos
Level 97
God Stats
3W - 2L
1,547 SR
Queue Stats
178W - 165L
1,533 Elo+
Party 2
Cernunnos
Cernunnos
BoomBaSticc642
Cernunnos
Level 25
God Stats
1W - 6L
1,422 SR
Queue Stats
3W - 8L
1,212 Elo+
Party 2
Baron Samedi
Baron Samedi
DaHooptyGoblin
Baron Samedi
Level 127
God Stats
3W - 1L
1,588 SR
Queue Stats
149W - 126L
1,582 Elo+
Party 2
Zeus
Zeus
Dang LonWang
Zeus
Level 75
God Stats
17W - 17L
1,571 SR
Queue Stats
90W - 92L
1,425 Elo+
Solo
Hades
Hades
ickybooboy702
Hades
Level 121
God Stats
3W - 4L
1,490 SR
Queue Stats
104W - 85L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KappenHook
Ah Puch
12
3 / 4 / 2
8,778
488
4,823
10,131
3,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Newave333
Izanami
10
0 / 10 / 2
6,643
369
5,004
16,015
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
11
2 / 13 / 4
7,739
430
5,918
18,515
6,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
paitynnkm
Artio
9
2 / 7 / 1
7,262
403
1,839
16,011
11,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Achilles
xxbitbacon
Achilles
10
0 / 9 / 1
6,763
376
4,751
15,516
10,479
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ABadCarry
Thanatos
15
8 / 2 / 13
10,006
556
10,190
11,738
5,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
BoomBaSticc642
Cernunnos
16
11 / 3 / 6
10,568
587
14,034
10,841
4,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
DaHooptyGoblin
Baron Samedi
15
10 / 0 / 16
9,970
554
17,528
14,789
13,674
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
4 / 2 / 4
9,590
533
8,868
6,702
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
10 / 1 / 13
10,870
604
13,132
14,629
12,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
95
7
Kills
43
43
Deaths
8
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ABadCarry
Thanatos
8
2
13
7.25
W
Cernunnos
BoomBaSticc642
Cernunnos
11
3
6
4.67
W
Baron Samedi
DaHooptyGoblin
Baron Samedi
10
0
16
18
W
4
2
4
3
L
Ah Puch
KappenHook
Ah Puch
3
4
2
1
L
Izanami
Newave333
Izanami
0
10
2
0.1
L
Hun Batz
2
13
4
0.31
W
10
1
13
16.5
L
Artio
paitynnkm
Artio
2
7
1
0.36
L
Achilles
xxbitbacon
Achilles
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,335
Damage
63,752
76,188
Taken
58,699
34,812
Mitigated
38,438
9,530
Healing
31,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ABadCarry
Thanatos
10,190
3,209
256
9,720
11,738
5,735
0
1,162
10,576
0
60,584
W
Cernunnos
BoomBaSticc642
Cernunnos
14,034
7,476
337
812
10,841
4,101
3,687
835
9,076
0
59,854
W
Baron Samedi
DaHooptyGoblin
Baron Samedi
17,528
1,535
2,339
8,264
14,789
13,674
755
1,697
13,092
52,118
0
W
8,868
376
0
3,074
6,702
1,995
2,116
1,439
5,263
55,190
0
L
Ah Puch
KappenHook
Ah Puch
4,823
350
0
1,087
10,131
3,213
0
7,055
2,794
36,961
0
L
Izanami
Newave333
Izanami
5,004
3,175
177
3,542
16,015
3,548
0
5,891
10,116
0
34,463
L
Hun Batz
5,918
1,852
0
719
18,515
6,094
0
9,539
8,786
0
25,518
W
13,132
2,095
529
6,069
14,629
12,933
339
1,714
12,915
61,818
0
L
Artio
paitynnkm
Artio
1,839
322
1,108
2,329
16,011
11,478
0
6,246
9,677
13,744
0
L
Achilles
xxbitbacon
Achilles
4,751
1,925
0
568
15,516
10,479
140
10,181
5,287
0
23,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,185
Gold Earned
51,004
239
Minions Killed
484
0
Camps Cleared
0
1,300,226
Distance Traveled
1,643,962
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,006
556
89
5
0
377,785
0
W
Cernunnos
10,568
587
110
6
0
302,660
0
W
Baron Samedi
9,970
554
58
3
0
335,389
1
W
Zeus
9,590
533
107
6
0
277,827
8
L
Ah Puch
8,778
488
76
4
0
222,253
3
L
Izanami
6,643
369
56
3
0
268,774
2
L
Hun Batz
7,739
430
45
3
0
303,049
0
W
Hades
10,870
604
120
7
0
350,301
1
L
Artio
7,262
403
22
1
0
251,498
1
L
Achilles
6,763
376
40
2
0
254,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role