Player Matchup

Baron Samedi
Baron Samedi
Tribaljames
Baron Samedi
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,331 Elo+
Solo
Chiron
Chiron
YouAreThe_Worst
Chiron
Level 47
God Stats
5W - 5L
1,520 SR
Queue Stats
202W - 253L
1,368 Elo+
Party 2
Bellona
Bellona
itsa_secret_shhh
Bellona
Level 17
God Stats
5W - 15L
1,275 SR
Queue Stats
31W - 53L
1,218 Elo+
Party 2
Team Averages
Level 40
1,432 SR
1,306 Elo+

VS

Team Averages
Level 49
1,473 SR
1,354 Elo+
Nike
Nike
MtheDrag0n
Nike
Level 48
God Stats
7W - 3L
1,521 SR
Queue Stats
101W - 101L
1,339 Elo+
Solo
Kukulkan
Kukulkan
Wh1te Tsh1rt
Kukulkan
Level 18
God Stats
28W - 28L
1,410 SR
Queue Stats
28W - 30L
1,351 Elo+
Party 1
Loki
Loki
xXToa5tyXx
Loki
Level 81
God Stats
70W - 82L
1,490 SR
Queue Stats
298W - 456L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Tribaljames
Baron Samedi
13
3 / 8 / 2
10,248
641
10,836
17,577
12,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 6 / 3
9,588
599
10,198
14,453
5,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 3
9,506
594
6,254
13,552
11,239
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 8
11,211
701
11,644
15,879
20,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Wh1te Tsh1rt
Kukulkan
13
3 / 3 / 6
10,423
651
10,957
10,820
4,382
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
10 / 1 / 5
12,004
750
16,575
11,343
5,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
18
18
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
Baron Samedi
Tribaljames
Baron Samedi
3
8
2
0.5
W
Kukulkan
Wh1te Tsh1rt
Kukulkan
3
3
6
2
L
1
6
3
0.42
L
1
4
3
0.63
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,288
Damage
39,176
45,582
Taken
38,042
29,571
Mitigated
30,575
11,873
Healing
6,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,644
828
0
1,105
15,879
20,517
144
2,853
13,026
1,591
22,576
L
Baron Samedi
Tribaljames
Baron Samedi
10,836
160
2,912
5,908
17,577
12,541
396
6,237
10,941
26,514
0
W
Kukulkan
Wh1te Tsh1rt
Kukulkan
10,957
1,657
0
1,434
10,820
4,382
873
6,296
4,524
34,844
0
L
10,198
3,739
1,196
1,601
14,453
5,791
1,010
2,554
11,531
0
33,502
L
6,254
2,413
0
256
13,552
11,239
0
2,913
10,069
0
14,731
W
16,575
4,588
0
3,483
11,343
5,676
1,552
2,674
8,669
0
61,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
33,638
125
Minions Killed
172
1
Camps Cleared
12
717,402
Distance Traveled
877,478
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,211
701
17
1
0
300,789
1
L
Baron Samedi
10,248
641
44
3
1
233,489
3
W
Kukulkan
10,423
651
72
5
1
260,651
0
L
Chiron
9,588
599
63
4
0
262,431
0
L
Bellona
9,506
594
18
1
0
221,482
1
W
Loki
12,004
750
83
5
11
316,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role