Player Matchup

Yemoja
Yemoja
Platinum I
AaronWithTwoAs_
Yemoja
Platinum I
Level 154
God Stats
4W - 7L
1,699 SR
Queue Stats
710W - 698L
2,028 MMR
Solo
Chaac
Chaac
Diamond V
Nights Prophecy
Chaac
Diamond V
Level 138
God Stats
10W - 11L
1,618 SR
Queue Stats
518W - 516L
2,037 MMR
Solo
Janus
Janus
Gold II
Stoned Shield
Janus
Gold II
Level 43
God Stats
2W - 1L
1,869 SR
Queue Stats
22W - 6L
2,098 MMR
Party 1
Pele
Pele
Platinum I
YT_3raM_Fake
Pele
Platinum I
Level 108
God Stats
10W - 11L
1,618 SR
Queue Stats
368W - 359L
2,042 MMR
Solo
Danzaburou
Danzaburou
Platinum I
theFOOinYOU
Danzaburou
Platinum I
Level 160
God Stats
2W - 6L
1,507 SR
Queue Stats
809W - 799L
1,924 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,662 SR
2,026 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,551 SR
1,917 MMR
Sol
Sol
Diamond V
 
Sol
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Diamond V
CritikalFk
Da Ji
Diamond V
Level 157
God Stats
331W - 213L
1,649 SR
Queue Stats
427W - 418L
2,018 MMR
Solo
Medusa
Medusa
Platinum I
Guineaman_
Medusa
Platinum I
Level 155
God Stats
6W - 9L
1,594 SR
Queue Stats
117W - 93L
1,994 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
Jacaius
Gilgamesh
Diamond III
Level 159
God Stats
5W - 0L
1,518 SR
Queue Stats
226W - 216L
2,038 MMR
Party 2
Ravana
Ravana
Diamond IV
Tap17ee
Ravana
Diamond IV
Level 160
God Stats
5W - 6L
1,493 SR
Queue Stats
682W - 681L
2,034 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
9,222
461
4,361
12,418
10,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 4 / 1
9,702
485
14,165
18,904
22,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 7 / 0
9,587
479
2,773
11,909
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 3 / 3
9,603
480
4,118
11,751
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
theFOOinYOU
Danzaburou
16
3 / 4 / 1
10,633
532
7,289
17,207
5,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
UllrTiamatAthenaGebOdin

VS

Bans
Morgan Le FayArtioHou YiCerberusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
5 / 0 / 8
11,965
598
9,769
8,088
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
15
7 / 0 / 8
10,220
511
14,045
11,643
8,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Guineaman_
Medusa
17
3 / 3 / 9
11,340
567
12,164
10,911
3,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Jacaius
Gilgamesh
17
4 / 4 / 5
10,605
530
9,319
17,937
13,712
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
Tap17ee
Ravana
16
2 / 2 / 10
10,524
526
8,131
10,064
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
9
Kills
21
21
Deaths
9
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
8
9
L
2
3
2
1
W
Da Ji
7
0
8
11
W
Medusa
Guineaman_
Medusa
3
3
9
2.5
W
Gilgamesh
Jacaius
Gilgamesh
4
4
5
1.63
L
3
4
1
0.88
L
0
7
0
0
W
Ravana
Tap17ee
Ravana
2
2
10
3.5
L
1
3
3
0.83
L
Danzaburou
theFOOinYOU
Danzaburou
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,706
Damage
53,428
72,189
Taken
58,643
46,589
Mitigated
32,632
22,419
Healing
19,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,769
2,822
0
5,466
8,088
3,371
3,080
1,371
6,677
94,201
8,751
L
4,361
653
1,670
2,193
12,418
10,806
0
3,054
9,036
18,712
0
W
Da Ji
14,045
3,013
1,017
4,318
11,643
8,077
367
2,660
8,674
0
49,097
W
Medusa
Guineaman_
Medusa
12,164
4,976
0
2,512
10,911
3,796
4,094
1,707
9,154
0
106,278
W
Gilgamesh
Jacaius
Gilgamesh
9,319
1,749
0
3,883
17,937
13,712
810
2,934
14,159
10,250
44,523
L
14,165
1,053
0
7,512
18,904
22,624
144
2,244
16,383
12,424
48,155
L
2,773
0
0
1,347
11,909
3,770
0
3,531
8,196
69,555
0
W
Ravana
Tap17ee
Ravana
8,131
1,892
0
2,406
10,064
3,676
888
2,320
7,344
0
60,604
L
4,118
626
0
4,308
11,751
3,735
0
1,525
10,049
0
67,201
L
Danzaburou
theFOOinYOU
Danzaburou
7,289
2,585
0
5,389
17,207
5,654
540
413
16,460
0
75,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,747
Gold Earned
54,654
608
Minions Killed
583
0
Camps Cleared
0
1,935,221
Distance Traveled
2,056,139
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,965
598
172
9
0
403,928
4
L
Yemoja
9,222
461
32
2
0
407,054
9
W
Da Ji
10,220
511
55
3
0
428,433
2
W
Medusa
11,340
567
164
8
0
384,076
7
W
Gilgamesh
10,605
530
90
5
0
393,690
3
L
Chaac
9,702
485
121
6
0
331,635
4
L
Janus
9,587
479
162
8
0
401,513
7
W
Ravana
10,524
526
102
5
0
446,012
6
L
Pele
9,603
480
147
7
0
437,293
3
L
Danzaburou
10,633
532
146
7
0
357,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role