Player Matchup

Izanami
Izanami
DoctorDocker512
Izanami
Level 83
God Stats
1W - 1L
1,643 SR
Queue Stats
5W - 4L
1,444 Elo+
Party 1
Fenrir
Fenrir
OlBarkeye
Fenrir
Level 126
God Stats
1W - 0L
1,423 SR
Queue Stats
4W - 5L
1,325 Elo+
Party 1
Baron Samedi
Baron Samedi
hprototypexyxy12
Baron Samedi
Level 113
God Stats
1W - 0L
1,422 SR
Queue Stats
3W - 2L
1,294 Elo+
Party 1
Gilgamesh
Gilgamesh
kozic144
Gilgamesh
Level 107
God Stats
1W - 0L
1,441 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 107
1,482 SR
1,391 Elo+

VS

Team Averages
Level 89
1,411 SR
1,474 Elo+
Discordia
Discordia
Boogeyman2689
Discordia
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,375 Elo+
Party 2
Gilgamesh
Gilgamesh
Ralickpr
Gilgamesh
Level 65
God Stats
0W - 1L
1,321 SR
Queue Stats
2W - 4L
1,464 Elo+
Party 2
Susano
Susano
Xand693er47
Susano
Level 129
God Stats
0W - 1L
1,425 SR
Queue Stats
2W - 2L
1,557 Elo+
Party 2
Danzaburou
Danzaburou
wilvega1
Danzaburou
Level 28
God Stats
0W - 1L
1,398 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 7
7,449
1,064
3,369
4,291
1,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
OlBarkeye
Fenrir
13
8 / 0 / 3
8,245
1,178
6,032
6,583
6,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
hprototypexyxy12
Baron Samedi
12
2 / 1 / 3
7,548
1,078
4,070
3,288
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
kozic144
Gilgamesh
11
2 / 0 / 3
7,727
1,104
2,628
9,201
5,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Boogeyman2689
Discordia
10
0 / 3 / 0
5,679
811
2,909
4,199
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Ralickpr
Gilgamesh
10
0 / 4 / 0
5,586
798
3,135
6,073
2,823
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
10
1 / 1 / 0
5,571
796
1,506
5,009
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
wilvega1
Danzaburou
10
0 / 4 / 0
5,427
775
1,814
4,864
1,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
12
Kills
1
2
Deaths
12
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
Boogeyman2689
Discordia
0
3
0
0
W
0
1
7
3.5
W
Fenrir
OlBarkeye
Fenrir
8
0
3
9.5
L
Gilgamesh
Ralickpr
Gilgamesh
0
4
0
0
L
Susano
1
1
0
1
W
Baron Samedi
hprototypexyxy12
Baron Samedi
2
1
3
3.5
W
Gilgamesh
kozic144
Gilgamesh
2
0
3
3.5
L
Danzaburou
wilvega1
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,099
Damage
9,364
23,363
Taken
20,145
14,818
Mitigated
7,406
7,257
Healing
1,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Boogeyman2689
Discordia
2,909
480
0
454
4,199
1,200
602
165
3,988
15,718
0
W
3,369
2,694
0
770
4,291
1,488
6,414
856
3,435
0
27,853
W
Fenrir
OlBarkeye
Fenrir
6,032
1,684
0
2,670
6,583
6,710
433
1,614
4,969
0
19,518
L
Gilgamesh
Ralickpr
Gilgamesh
3,135
690
95
313
6,073
2,823
0
1,472
4,373
0
11,491
L
Susano
1,506
274
0
846
5,009
1,657
0
2,319
2,690
0
12,920
W
Baron Samedi
hprototypexyxy12
Baron Samedi
4,070
373
540
1,030
3,288
1,550
342
462
2,826
19,761
0
W
Gilgamesh
kozic144
Gilgamesh
2,628
353
947
1,300
9,201
5,070
156
1,009
8,192
425
17,270
L
Danzaburou
wilvega1
Danzaburou
1,814
495
0
128
4,864
1,726
0
259
4,431
0
9,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,969
Gold Earned
22,263
153
Minions Killed
79
12
Camps Cleared
0
659,927
Distance Traveled
419,770
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,679
811
22
3
0
90,968
0
W
Izanami
7,449
1,064
58
8
2
152,661
3
W
Fenrir
8,245
1,178
33
5
4
177,574
2
L
Gilgamesh
5,586
798
25
4
0
88,985
1
L
Susano
5,571
796
20
3
0
118,764
0
W
Baron Samedi
7,548
1,078
39
6
5
163,289
3
W
Gilgamesh
7,727
1,104
23
3
1
166,403
1
L
Danzaburou
5,427
775
12
2
0
121,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role