Player Matchup

Ullr
Ullr
Gold II
FortniteIsGarbaj
Ullr
Gold II
Level 108
God Stats
1W - 4L
1,493 SR
Queue Stats
199W - 199L
1,597 MMR
Solo
Chang'e
Chang'e
Gold III
GRIFF 5
Chang'e
Gold III
Level 127
God Stats
2W - 2L
1,439 SR
Queue Stats
120W - 124L
1,581 MMR
Solo
Cerberus
Cerberus
Gold II
Kaneki Capalot
Cerberus
Gold II
Level 154
God Stats
1W - 1L
1,769 SR
Queue Stats
337W - 325L
1,537 MMR
Solo
Bellona
Bellona
Gold I
Ludomesz
Bellona
Gold I
Level 109
God Stats
7W - 3L
1,722 SR
Queue Stats
122W - 127L
1,540 MMR
Solo
Neith
Neith
Gold III
johnny2tymes2
Neith
Gold III
Level 149
God Stats
28W - 17L
1,577 SR
Queue Stats
350W - 361L
1,571 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,600 SR
1,565 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,607 SR
1,565 MMR
Hachiman
Hachiman
Silver I
F14M1NGDR4G0N_
Hachiman
Silver I
Level 45
God Stats
2W - 0L
1,749 SR
Queue Stats
5W - 2L
1,587 MMR
Party 2
Odin
Odin
Gold III
FoxBrat9
Odin
Gold III
Level 118
God Stats
1W - 1L
1,297 SR
Queue Stats
179W - 178L
1,554 MMR
Party 1
Arachne
Arachne
Gold II
Robertblue37
Arachne
Gold II
Level 152
God Stats
1W - 0L
1,860 SR
Queue Stats
181W - 179L
1,602 MMR
Party 1
Sol
Sol
Gold III
S1nfulDeception
Sol
Gold III
Level 148
God Stats
15W - 13L
1,600 SR
Queue Stats
330W - 332L
1,528 MMR
Solo
Xing Tian
Xing Tian
Bronze III
xdMAD_AIM-_-
Xing Tian
Bronze III
Level 61
God Stats
1W - 1L
1,532 SR
Queue Stats
3W - 3L
1,554 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 5
12,083
465
10,637
19,340
6,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
GRIFF 5
Chang'e
18
3 / 3 / 1
12,132
467
11,167
16,906
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
17
3 / 4 / 4
11,456
441
11,512
30,025
27,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Ludomesz
Bellona
19
1 / 5 / 0
12,448
479
11,458
19,852
22,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 4 / 5
12,570
483
18,555
22,186
6,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Bans
GilgameshRavanaArtioMorgan Le FayTiamat

VS

Bans
AthenaGebTsukuyomiFenrirThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
5 / 4 / 7
14,633
563
19,810
19,520
7,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
20
4 / 1 / 8
13,992
538
13,426
19,972
22,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Robertblue37
Arachne
20
4 / 1 / 8
13,417
516
8,843
18,443
9,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 1 / 7
14,390
553
26,204
18,345
6,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
xdMAD_AIM-_-
Xing Tian
16
1 / 4 / 7
11,550
444
8,781
23,604
24,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
11
Kills
19
19
Deaths
11
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hachiman
5
4
7
2.13
L
1
3
5
1.17
W
Odin
4
1
8
8
L
Chang'e
GRIFF 5
Chang'e
3
3
1
1.17
L
Cerberus
3
4
4
1.25
L
Bellona
Ludomesz
Bellona
1
5
0
0.2
W
Arachne
Robertblue37
Arachne
4
1
8
8
W
5
1
7
8.5
L
3
4
5
1.38
W
Xing Tian
xdMAD_AIM-_-
Xing Tian
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,329
Damage
77,064
108,309
Taken
99,884
69,363
Mitigated
71,858
40,331
Healing
38,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
19,810
12,600
0
8,369
19,520
7,441
3,510
3,317
16,203
0
129,048
L
10,637
3,723
200
5,943
19,340
6,836
0
3,830
15,510
0
113,687
W
Odin
13,426
3,100
0
6,342
19,972
22,885
350
3,523
16,449
0
88,495
L
Chang'e
GRIFF 5
Chang'e
11,167
696
7,049
7,597
16,906
5,576
0
8,064
8,842
88,743
0
L
Cerberus
11,512
535
410
9,167
30,025
27,386
137
14,560
15,465
61,293
0
L
Bellona
Ludomesz
Bellona
11,458
5,005
0
2,819
19,852
22,844
648
2,159
17,693
0
87,703
W
Arachne
Robertblue37
Arachne
8,843
4,351
0
7,786
18,443
9,802
3,255
3,601
14,842
0
97,927
W
26,204
12,739
0
11,448
18,345
6,917
4,914
6,441
11,904
120,682
13,341
L
18,555
3,980
0
7,146
22,186
6,721
664
3,798
18,388
0
124,777
W
Xing Tian
xdMAD_AIM-_-
Xing Tian
8,781
621
0
4,265
23,604
24,813
109
8,265
15,339
26,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,689
Gold Earned
67,982
803
Minions Killed
735
0
Camps Cleared
0
2,402,396
Distance Traveled
2,586,758
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,633
563
191
7
0
485,747
4
L
Ullr
12,083
465
167
6
0
494,569
7
W
Odin
13,992
538
178
7
0
495,253
11
L
Chang'e
12,132
467
169
7
0
482,076
1
L
Cerberus
11,456
441
110
4
0
482,252
3
L
Bellona
12,448
479
172
7
0
493,712
0
W
Arachne
13,417
516
144
6
0
614,593
0
W
Sol
14,390
553
206
8
0
478,593
8
L
Neith
12,570
483
185
7
0
449,787
3
W
Xing Tian
11,550
444
16
1
0
512,572
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role