Player Matchup

Heimdallr
Heimdallr
Fly So Low
Heimdallr
Level 146
God Stats
1W - 0L
1,257 SR
Queue Stats
220W - 288L
1,468 Elo+
Party 1
Sylvanus
Sylvanus
Juduh
Sylvanus
Level 125
God Stats
8W - 8L
1,560 SR
Queue Stats
107W - 147L
1,458 Elo+
Party 1
Nike
Nike
No Kiss Fish
Nike
Level 142
God Stats
7W - 5L
1,613 SR
Queue Stats
202W - 277L
1,434 Elo+
Party 1
Discordia
Discordia
Young Yeetman
Discordia
Level 132
God Stats
19W - 19L
1,536 SR
Queue Stats
206W - 273L
1,452 Elo+
Party 1
Set
Set
broelin
Set
Level 125
God Stats
5W - 5L
1,532 SR
Queue Stats
58W - 71L
1,442 Elo+
Party 1
Team Averages
Level 134
1,500 SR
1,451 Elo+

VS

Team Averages
Level 130
1,446 SR
1,592 Elo+
Bellona
Bellona
Bigred3-13
Bellona
Level 85
God Stats
12W - 15L
1,439 SR
Queue Stats
179W - 168L
1,576 Elo+
Party 2
Ravana
Ravana
JohnW_a_y_n_e
Ravana
Level 158
God Stats
18W - 22L
1,521 SR
Queue Stats
836W - 781L
1,549 Elo+
Solo
Izanami
Izanami
Naughty Atheist
Izanami
Level 137
God Stats
6W - 3L
1,638 SR
Queue Stats
206W - 174L
1,604 Elo+
Party 2
Chang'e
Chang'e
dillbill969000
Chang'e
Level 145
God Stats
0W - 2L
1,310 SR
Queue Stats
220W - 217L
1,606 Elo+
Party 2
Merlin
Merlin
ownagewins
Merlin
Level 124
God Stats
2W - 6L
1,323 SR
Queue Stats
431W - 397L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fly So Low
Heimdallr
14
4 / 1 / 3
8,630
575
7,514
8,805
3,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Juduh
Sylvanus
9
1 / 1 / 6
6,305
420
4,344
7,106
5,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 4
8,099
540
7,646
10,560
8,198
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Young Yeetman
Discordia
13
1 / 2 / 1
7,697
513
5,241
7,752
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Set
14
6 / 1 / 2
8,100
540
6,367
11,063
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bigred3-13
Bellona
13
2 / 3 / 2
7,777
518
4,552
9,876
7,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 3 / 2
7,678
512
3,863
8,090
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 1
7,019
468
2,643
8,963
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 0
6,450
430
3,486
11,459
8,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
ownagewins
Merlin
13
2 / 0 / 2
7,757
517
8,870
4,935
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
15
Kills
6
6
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bigred3-13
Bellona
2
3
2
1
W
Heimdallr
Fly So Low
Heimdallr
4
1
3
5.5
L
2
3
2
1
W
Sylvanus
Juduh
Sylvanus
1
1
6
4
L
0
4
1
0.13
W
3
1
4
5
W
Discordia
Young Yeetman
Discordia
1
2
1
0.75
W
Set
6
1
2
7
L
0
5
0
0
L
Merlin
ownagewins
Merlin
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,112
Damage
23,414
45,286
Taken
43,323
22,516
Mitigated
23,927
19,146
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bigred3-13
Bellona
4,552
1,607
0
2,052
9,876
7,455
0
1,782
8,052
0
39,774
W
Heimdallr
Fly So Low
Heimdallr
7,514
3,258
0
4,600
8,805
3,461
870
632
8,163
0
65,279
L
3,863
643
0
2,229
8,090
2,912
0
1,749
6,233
0
36,260
W
Sylvanus
Juduh
Sylvanus
4,344
1,039
724
2,930
7,106
5,451
0
2,610
4,305
14,924
3,788
L
2,643
1,590
0
970
8,963
3,369
0
1,425
7,538
0
50,873
W
7,646
384
0
3,070
10,560
8,198
0
1,177
9,329
9,404
41,875
W
Discordia
Young Yeetman
Discordia
5,241
205
0
2,824
7,752
2,019
250
3,424
4,089
52,239
0
W
Set
6,367
2,292
0
4,998
11,063
3,387
0
3,947
6,877
0
52,616
L
3,486
608
664
4,189
11,459
8,587
0
4,419
6,834
19,487
0
L
Merlin
ownagewins
Merlin
8,870
141
0
790
4,935
1,604
0
1,345
3,386
47,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,831
Gold Earned
36,681
456
Minions Killed
387
0
Camps Cleared
0
1,352,040
Distance Traveled
1,512,929
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,777
518
74
5
0
312,159
2
W
Heimdallr
8,630
575
108
7
0
261,553
3
L
Ravana
7,678
512
68
5
0
310,292
4
W
Sylvanus
6,305
420
30
2
0
215,548
2
L
Izanami
7,019
468
120
8
0
314,667
1
W
Nike
8,099
540
103
7
0
293,769
2
W
Discordia
7,697
513
117
8
0
275,552
4
W
Set
8,100
540
98
7
0
305,618
6
L
Chang'e
6,450
430
19
1
0
265,530
2
L
Merlin
7,757
517
106
7
0
310,281
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role