Player Matchup

Set
Set
BaLoO1322
Set
Level 6
God Stats
0W - 4L
1,107 SR
Queue Stats
1W - 7L
1,130 Elo+
Solo
Nemesis
Nemesis
LadiiSweetTx
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,260 Elo+
Solo
Yemoja
Yemoja
Lunabuna1012
Yemoja
Level 25
God Stats
16W - 18L
1,478 SR
Queue Stats
19W - 19L
1,345 Elo+
Solo
King Arthur
King Arthur
Reaper_XX37
King Arthur
Level 21
God Stats
51W - 56L
1,468 SR
Queue Stats
79W - 87L
1,328 Elo+
Party 2
Danzaburou
Danzaburou
luv-qoixzy
Danzaburou
Level 15
God Stats
6W - 4L
1,581 SR
Queue Stats
23W - 29L
1,283 Elo+
Party 2
Team Averages
Level 15
1,427 SR
1,269 Elo+

VS

Team Averages
Level 10
1,504 SR
1,362 Elo+
Nemesis
Nemesis
CrystalRuby150
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ares
Ares
RagingTacoz
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Snuggle_Fluffo_o
Olorun
Level 17
God Stats
3W - 2L
1,783 SR
Queue Stats
17W - 27L
1,255 Elo+
Party 1
Heimdallr
Heimdallr
bullet67657
Heimdallr
Level 16
God Stats
2W - 1L
1,326 SR
Queue Stats
22W - 28L
1,282 Elo+
Solo
Ymir
Ymir
snuggle_boy_o
Ymir
Level 8
God Stats
7W - 6L
1,410 SR
Queue Stats
7W - 8L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 9
14,387
959
15,097
32,320
19,171
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
LadiiSweetTx
Nemesis
20
6 / 11 / 8
13,924
928
12,237
27,764
14,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
20
1 / 6 / 14
13,387
892
9,973
20,660
17,711
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Reaper_XX37
King Arthur
20
2 / 6 / 17
15,627
1,042
13,005
32,037
19,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
luv-qoixzy
Danzaburou
20
14 / 7 / 10
17,303
1,154
54,190
26,290
13,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 13 / 18
14,107
940
12,759
22,555
11,613
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 6 / 25
15,188
1,013
17,483
28,508
40,452
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 2 / 22
14,985
999
20,048
28,176
23,190
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
bullet67657
Heimdallr
20
29 / 1 / 10
20,460
1,364
72,299
15,013
9,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
1 / 6 / 17
13,341
889
4,671
20,060
13,211

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
131
28
Kills
39
39
Deaths
28
58
Assists
92
Player
Kills
Deaths
Assists
KDA
L
5
9
9
1.06
W
3
13
18
0.92
L
Nemesis
LadiiSweetTx
Nemesis
6
11
8
0.91
L
Yemoja
1
6
14
1.33
W
3
6
25
2.58
L
King Arthur
Reaper_XX37
King Arthur
2
6
17
1.75
W
3
2
22
7
W
Heimdallr
bullet67657
Heimdallr
29
1
10
34
L
Danzaburou
luv-qoixzy
Danzaburou
14
7
10
2.71
W
1
6
17
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,502
Damage
127,260
139,071
Taken
114,312
84,571
Mitigated
97,508
29,431
Healing
16,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,097
10,571
0
4,557
32,320
19,171
0
6,734
25,578
0
37,919
W
12,759
7,045
0
1,549
22,555
11,613
0
3,779
18,776
0
25,725
L
Nemesis
LadiiSweetTx
Nemesis
12,237
4,710
0
1,443
27,764
14,096
0
7,385
20,379
0
39,452
L
Yemoja
9,973
2,800
8,354
2,465
20,660
17,711
0
7,009
13,651
19,502
0
W
17,483
1,592
0
0
28,508
40,452
0
1,924
26,584
33,353
0
L
King Arthur
Reaper_XX37
King Arthur
13,005
1,140
2,136
5,052
32,037
19,876
0
12,117
19,920
0
40,028
W
20,048
8,215
2,630
7,986
28,176
23,190
0
1,804
26,372
53,577
0
W
Heimdallr
bullet67657
Heimdallr
72,299
46,943
0
3,884
15,013
9,042
0
1,171
13,842
0
117,439
L
Danzaburou
luv-qoixzy
Danzaburou
54,190
25,534
0
5,424
26,290
13,717
0
8,957
17,333
0
104,894
W
4,671
559
0
0
20,060
13,211
0
1,295
18,765
16,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,628
Gold Earned
78,081
299
Minions Killed
288
4
Camps Cleared
1
1,474,618
Distance Traveled
1,272,983
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
14,387
959
37
2
4
281,308
1
W
Nemesis
14,107
940
37
2
0
235,516
0
L
Nemesis
13,924
928
66
4
0
285,824
3
L
Yemoja
13,387
892
21
1
0
234,274
1
W
Ares
15,188
1,013
29
2
0
262,854
0
L
King Arthur
15,627
1,042
41
3
0
353,353
1
W
Olorun
14,985
999
90
6
0
253,963
0
W
Heimdallr
20,460
1,364
105
7
1
272,096
0
L
Danzaburou
17,303
1,154
134
9
0
319,859
2
W
Ymir
13,341
889
27
2
0
248,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role