Player Matchup

Amaterasu
Amaterasu
Masters
Etan16
Amaterasu
Masters
Level 144
God Stats
10W - 9L
1,584 SR
Queue Stats
281W - 257L
2,431 MMR
Solo
Loki
Loki
Masters
Foosii
Loki
Masters
Level 157
God Stats
7W - 4L
1,848 SR
Queue Stats
129W - 108L
2,368 MMR
Solo
Raijin
Raijin
Diamond III
SnipeStatus
Raijin
Diamond III
Level 160
God Stats
9W - 6L
1,751 SR
Queue Stats
150W - 139L
2,256 MMR
Party 2
Sobek
Sobek
Masters
Treverbatenburg
Sobek
Masters
Level 160
God Stats
18W - 20L
1,562 SR
Queue Stats
539W - 525L
2,314 MMR
Solo
Anhur
Anhur
Diamond III
pаın
Anhur
Diamond III
Level 128
God Stats
18W - 10L
1,706 SR
Queue Stats
70W - 54L
2,303 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,690 SR
2,334 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 121
1,675 SR
2,340 MMR
Nemesis
Nemesis
Platinum I
Blakeland
Nemesis
Platinum I
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
2,372 MMR
Party 1
Pele
Pele
Diamond III
RaSnipedJFK
Pele
Diamond III
Level 119
God Stats
6W - 2L
1,795 SR
Queue Stats
191W - 173L
2,264 MMR
Solo
Baba Yaga
Baba Yaga
Diamond II
RedMist176F
Baba Yaga
Diamond II
Level 125
God Stats
31W - 17L
1,778 SR
Queue Stats
1,075W - 1,065L
2,363 MMR
Solo
Heimdallr
Heimdallr
Masters
Rαymond
Heimdallr
Masters
Level 160
God Stats
33W - 45L
1,574 SR
Queue Stats
519W - 492L
2,282 MMR
Solo
Yemoja
Yemoja
Diamond I
autg
Yemoja
Diamond I
Level 136
God Stats
8W - 3L
1,727 SR
Queue Stats
94W - 71L
2,419 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Etan16
Amaterasu
14
1 / 2 / 2
8,363
558
6,832
11,611
9,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
Foosii
Loki
12
4 / 6 / 2
7,442
496
6,407
10,451
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
14
2 / 3 / 4
8,127
542
5,013
8,751
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 4 / 2
7,363
491
5,748
14,043
13,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
pаın
Anhur
13
2 / 3 / 2
7,611
507
5,823
9,606
2,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
UllrOdinGebArtioSet

VS

Bans
KhepriTerraTiamatAresPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blakeland
Nemesis
16
9 / 3 / 2
9,409
627
9,296
10,502
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 2 / 5
8,839
589
6,103
11,777
7,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
RedMist176F
Baba Yaga
15
4 / 4 / 4
8,981
599
7,012
8,720
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Rαymond
Heimdallr
15
4 / 2 / 3
8,853
590
6,982
7,965
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
autg
Yemoja
12
0 / 0 / 11
7,640
509
6,180
11,784
10,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
11
Kills
18
18
Deaths
11
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Blakeland
Nemesis
9
3
2
3.33
L
Amaterasu
Etan16
Amaterasu
1
2
2
1
L
Loki
Foosii
Loki
4
6
2
0.83
W
1
2
5
1.75
W
Baba Yaga
RedMist176F
Baba Yaga
4
4
4
1.5
W
Heimdallr
Rαymond
Heimdallr
4
2
3
2.75
L
Raijin
2
3
4
1.33
L
2
4
2
0.75
W
Yemoja
autg
Yemoja
0
0
11
5.5
L
Anhur
pаın
Anhur
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,823
Damage
35,573
54,462
Taken
50,748
32,644
Mitigated
27,310
15,667
Healing
18,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Blakeland
Nemesis
9,296
4,916
0
4,442
10,502
4,005
0
3,163
7,237
0
63,473
L
Amaterasu
Etan16
Amaterasu
6,832
2,614
0
5,076
11,611
9,817
0
2,056
9,516
0
55,752
L
Loki
Foosii
Loki
6,407
2,222
0
1,541
10,451
3,746
0
1,834
8,531
0
50,699
W
6,103
1,454
0
5,665
11,777
7,561
48
1,694
10,061
0
54,105
W
Baba Yaga
RedMist176F
Baba Yaga
7,012
473
0
1,202
8,720
3,356
342
2,837
5,710
53,399
0
W
Heimdallr
Rαymond
Heimdallr
6,982
4,169
0
3,198
7,965
2,376
719
1,591
6,352
0
59,260
L
Raijin
5,013
250
0
2,129
8,751
2,747
0
3,096
5,465
52,813
0
L
5,748
840
0
4,068
14,043
13,741
0
6,179
7,666
16,526
0
W
Yemoja
autg
Yemoja
6,180
1,722
1,154
2,427
11,784
10,012
0
3,629
8,049
25,481
0
L
Anhur
pаın
Anhur
5,823
2,452
0
2,853
9,606
2,593
0
2,673
6,909
0
53,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,906
Gold Earned
43,722
431
Minions Killed
475
0
Camps Cleared
0
1,397,516
Distance Traveled
1,478,870
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,409
627
102
7
0
336,576
3
L
Amaterasu
8,363
558
118
8
0
306,555
6
L
Loki
7,442
496
77
5
0
288,491
2
W
Pele
8,839
589
113
8
0
331,275
7
W
Baba Yaga
8,981
599
112
7
0
277,118
4
W
Heimdallr
8,853
590
107
7
0
260,509
1
L
Raijin
8,127
542
117
8
0
264,687
3
L
Sobek
7,363
491
8
1
0
296,297
5
W
Yemoja
7,640
509
41
3
0
273,392
5
L
Anhur
7,611
507
111
7
0
241,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role