Player Matchup

Vamana
Vamana
FoXGamerYT
Vamana
Level 8
God Stats
0W - 1L
1,239 SR
Queue Stats
10W - 21L
1,454 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Janoshman
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,411 Elo+
Solo
Bakasura
Bakasura
LegendaryS0S
Bakasura
Level 12
God Stats
2W - 3L
1,707 SR
Queue Stats
10W - 20L
1,454 Elo+
Party 1
Ares
Ares
WitchDakka
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 239L
1,204 Elo+
Solo
Skadi
Skadi
lnchu98
Skadi
Level 26
God Stats
4W - 6L
1,430 SR
Queue Stats
74W - 71L
1,425 Elo+
Solo
Team Averages
Level 13
1,475 SR
1,390 Elo+

VS

Team Averages
Level 10
1,564 SR
1,389 Elo+
Nu Wa
Nu Wa
IqYakhi
Nu Wa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 77L
1,272 Elo+
Party 2
Sol
Sol
Maverick45130
Sol
Level 13
God Stats
8W - 3L
1,830 SR
Queue Stats
19W - 17L
1,424 Elo+
Solo
Heimdallr
Heimdallr
UsedTobeUnholy
Heimdallr
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 26L
1,354 Elo+
Party 2
Ratatoskr
Ratatoskr
davyyPog
Ratatoskr
Level 12
God Stats
2W - 3L
1,492 SR
Queue Stats
15W - 10L
1,428 Elo+
Solo
Ymir
Ymir
serimad
Ymir
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
67W - 65L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FoXGamerYT
Vamana
8
0 / 3 / 1
4,833
403
1,253
6,904
3,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Janoshman
Morgan Le Fay
10
2 / 4 / 2
6,279
523
3,620
6,161
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
LegendaryS0S
Bakasura
10
6 / 6 / 0
7,082
590
6,274
10,337
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 7 / 2
5,637
470
2,718
11,745
8,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
lnchu98
Skadi
10
1 / 5 / 5
6,232
519
7,625
9,146
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IqYakhi
Nu Wa
11
1 / 2 / 3
6,851
571
5,320
5,837
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 3
7,423
619
8,382
5,947
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
UsedTobeUnholy
Heimdallr
12
5 / 4 / 8
7,449
621
7,524
6,877
1,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
davyyPog
Ratatoskr
12
7 / 1 / 0
7,487
624
3,851
6,180
2,205
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
serimad
Ymir
11
7 / 2 / 8
7,660
638
6,397
8,586
5,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
10
Kills
25
25
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vamana
FoXGamerYT
Vamana
0
3
1
0.17
W
Nu Wa
IqYakhi
Nu Wa
1
2
3
1.25
L
Morgan Le Fay
Janoshman
Morgan Le Fay
2
4
2
0.75
L
Bakasura
LegendaryS0S
Bakasura
6
6
0
1
W
5
1
3
6.5
W
Heimdallr
UsedTobeUnholy
Heimdallr
5
4
8
2.25
L
1
7
2
0.29
W
Ratatoskr
davyyPog
Ratatoskr
7
1
0
7
L
Skadi
lnchu98
Skadi
1
5
5
0.7
W
Ymir
serimad
Ymir
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,490
Damage
31,474
44,293
Taken
33,427
20,154
Mitigated
13,415
6,938
Healing
9,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
FoXGamerYT
Vamana
1,253
395
0
1,010
6,904
3,048
0
4,650
2,254
0
10,688
W
Nu Wa
IqYakhi
Nu Wa
5,320
1,114
0
500
5,837
1,747
628
2,089
3,522
41,220
0
L
Morgan Le Fay
Janoshman
Morgan Le Fay
3,620
381
0
576
6,161
2,091
0
2,780
3,381
22,217
0
L
Bakasura
LegendaryS0S
Bakasura
6,274
3,913
0
1,941
10,337
3,584
0
3,172
7,165
0
31,376
W
8,382
2,542
0
2,311
5,947
2,211
4,237
1,009
4,820
32,764
5,382
W
Heimdallr
UsedTobeUnholy
Heimdallr
7,524
3,760
0
1,489
6,877
1,550
2,352
1,116
5,731
0
34,887
L
2,718
300
0
1,878
11,745
8,895
0
4,939
6,803
13,496
0
W
Ratatoskr
davyyPog
Ratatoskr
3,851
816
0
2,044
6,180
2,205
773
429
5,666
0
38,258
L
Skadi
lnchu98
Skadi
7,625
3,062
0
1,533
9,146
2,536
12
3,697
5,449
0
34,151
W
Ymir
serimad
Ymir
6,397
1,063
0
3,157
8,586
5,702
87
1,695
6,345
18,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,063
Gold Earned
36,870
195
Minions Killed
306
0
Camps Cleared
0
1,190,403
Distance Traveled
1,137,024
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,833
403
22
2
0
207,549
0
W
Nu Wa
6,851
571
65
5
0
217,055
4
L
Morgan Le Fay
6,279
523
35
3
0
216,058
4
L
Bakasura
7,082
590
54
5
0
265,377
0
W
Sol
7,423
619
63
5
0
224,548
0
W
Heimdallr
7,449
621
64
5
0
215,056
0
L
Ares
5,637
470
22
2
0
268,876
5
W
Ratatoskr
7,487
624
86
7
0
254,517
3
L
Skadi
6,232
519
62
5
0
232,543
2
W
Ymir
7,660
638
28
2
0
225,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role