Player Matchup

Cthulhu
Cthulhu
ArkamKage
Cthulhu
Level 28
God Stats
26W - 24L
1,400 SR
Queue Stats
161W - 249L
1,274 Elo+
Party 1
Fenrir
Fenrir
MABey1
Fenrir
Level 5
God Stats
2W - 1L
1,416 SR
Queue Stats
3W - 3L
1,259 Elo+
Solo
Susano
Susano
ON11SAMA
Susano
Level 26
God Stats
17W - 31L
1,377 SR
Queue Stats
222W - 298L
1,267 Elo+
Party 1
Ganesha
Ganesha
Wavy2x
Ganesha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 229L
1,273 Elo+
Party 1
Kukulkan
Kukulkan
yaboibill13
Kukulkan
Level 17
God Stats
3W - 0L
1,162 SR
Queue Stats
25W - 28L
1,402 Elo+
Solo
Team Averages
Level 20
1,371 SR
1,295 Elo+

VS

Team Averages
Level 15
1,376 SR
1,339 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Frostworg
Nemesis
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 29L
1,513 Elo+
Solo
Izanami
Izanami
Ricky4prez20
Izanami
Level 16
God Stats
7W - 4L
1,556 SR
Queue Stats
17W - 11L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
skiwalquer
Sun Wukong
Level 6
God Stats
3W - 9L
1,219 SR
Queue Stats
4W - 10L
1,147 Elo+
Solo
Ares
Ares
teoortiz
Ares
Level 8
God Stats
0W - 2L
1,106 SR
Queue Stats
1W - 7L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArkamKage
Cthulhu
10
1 / 0 / 5
5,933
539
2,386
3,969
1,919
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
MABey1
Fenrir
6
0 / 4 / 0
4,347
395
907
5,845
1,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Susano
ON11SAMA
Susano
10
8 / 2 / 2
6,752
614
4,194
4,301
1,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Wavy2x
Ganesha
8
0 / 3 / 1
4,834
439
948
6,533
1,766
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
yaboibill13
Kukulkan
10
4 / 3 / 3
6,149
559
7,547
4,768
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
2
0 / 1 / 0
3,682
335
0
563
145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Frostworg
Nemesis
11
5 / 4 / 2
6,622
602
5,568
7,277
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Ricky4prez20
Izanami
11
5 / 2 / 0
6,709
610
5,945
5,017
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
skiwalquer
Sun Wukong
7
2 / 4 / 3
5,001
455
2,885
7,602
4,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
5
0 / 3 / 0
4,289
390
724
4,714
2,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
13
Kills
12
12
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Cthulhu
ArkamKage
Cthulhu
1
0
5
3.5
L
Nemesis
Frostworg
Nemesis
5
4
2
1.5
W
Fenrir
MABey1
Fenrir
0
4
0
0
W
Susano
ON11SAMA
Susano
8
2
2
4.5
L
Izanami
Ricky4prez20
Izanami
5
2
0
2.5
W
Ganesha
Wavy2x
Ganesha
0
3
1
0.17
L
Sun Wukong
skiwalquer
Sun Wukong
2
4
3
0.88
L
Ares
0
3
0
0
W
Kukulkan
yaboibill13
Kukulkan
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,982
Damage
15,122
25,416
Taken
25,173
8,316
Mitigated
11,662
1,029
Healing
4,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
0
0
0
0
563
145
0
504
17
1,008
0
W
Cthulhu
ArkamKage
Cthulhu
2,386
581
0
335
3,969
1,919
558
225
3,451
24,518
0
L
Nemesis
Frostworg
Nemesis
5,568
2,255
0
1,727
7,277
2,978
0
2,720
4,356
0
29,890
W
Fenrir
MABey1
Fenrir
907
398
0
310
5,845
1,545
58
0
5,804
0
7,485
W
Susano
ON11SAMA
Susano
4,194
1,578
0
194
4,301
1,628
0
153
4,025
0
16,110
L
Izanami
Ricky4prez20
Izanami
5,945
3,842
0
1,572
5,017
1,449
1,164
852
4,069
0
43,919
W
Ganesha
Wavy2x
Ganesha
948
342
0
0
6,533
1,766
189
0
6,533
17,688
0
L
Sun Wukong
skiwalquer
Sun Wukong
2,885
270
0
940
7,602
4,750
0
3,883
3,433
0
10,737
L
Ares
724
70
0
394
4,714
2,340
0
2,123
2,417
3,609
0
W
Kukulkan
yaboibill13
Kukulkan
7,547
973
0
190
4,768
1,458
58
346
4,382
32,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,015
Gold Earned
26,303
189
Minions Killed
174
0
Camps Cleared
0
996,799
Distance Traveled
800,533
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,682
335
2
0
0
21,629
1
W
Cthulhu
5,933
539
57
5
0
205,615
2
L
Nemesis
6,622
602
59
5
0
218,940
2
W
Fenrir
4,347
395
21
2
0
187,909
0
W
Susano
6,752
614
35
3
0
208,433
0
L
Izanami
6,709
610
88
8
0
199,896
3
W
Ganesha
4,834
439
17
2
0
189,334
1
L
Sun Wukong
5,001
455
16
1
0
185,766
0
L
Ares
4,289
390
9
1
0
174,302
2
W
Kukulkan
6,149
559
59
5
0
205,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role