Player Matchup

Ares
Ares
Eradicationn
Ares
Level 10
God Stats
5W - 3L
1,525 SR
Queue Stats
8W - 7L
1,443 Elo+
Party 1
Guan Yu
Guan Yu
LeGendgfhfhfhfhf
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
ScarfaceBRE
Neith
Level 22
God Stats
6W - 8L
1,439 SR
Queue Stats
34W - 41L
1,416 Elo+
Party 1
Thor
Thor
wawané
Thor
Level 28
God Stats
0W - 2L
1,290 SR
Queue Stats
30W - 45L
1,264 Elo+
Solo
Bastet
Bastet
zeljkotebra123
Bastet
Level 15
God Stats
0W - 1L
1,176 SR
Queue Stats
11W - 13L
1,397 Elo+
Party 1
Team Averages
Level 15
1,386 SR
1,404 Elo+

VS

Team Averages
Level 25
1,512 SR
1,340 Elo+
Cthulhu
Cthulhu
Ahmad63123
Cthulhu
Level 29
God Stats
14W - 11L
1,507 SR
Queue Stats
92W - 99L
1,374 Elo+
Party 2
Yemoja
Yemoja
AshiSanDesu
Yemoja
Level 17
God Stats
16W - 18L
1,450 SR
Queue Stats
22W - 24L
1,394 Elo+
Party 2
Neith
Neith
JanaJe
Neith
Level 28
God Stats
38W - 56L
1,447 SR
Queue Stats
115W - 180L
1,284 Elo+
Party 3
The Morrigan
The Morrigan
JohnDalex98
The Morrigan
Level 26
God Stats
44W - 54L
1,434 SR
Queue Stats
120W - 179L
1,305 Elo+
Party 3
Awilix
Awilix
SoulDesk
Awilix
Level 27
God Stats
4W - 0L
1,724 SR
Queue Stats
55W - 62L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
8,681
362
4,046
14,449
13,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

4
0 / 3 / 0
6,391
266
265
2,818
1,232
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 6 / 1
10,764
449
13,504
17,054
6,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
wawané
Thor
14
2 / 13 / 1
9,548
398
3,984
21,543
7,601
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 2
9,637
402
10,293
15,377
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ahmad63123
Cthulhu
19
11 / 1 / 3
13,194
550
14,497
22,919
23,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
15
0 / 1 / 6
11,017
459
3,864
11,465
10,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
JanaJe
Neith
16
0 / 1 / 1
10,180
424
5,051
12,129
4,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
JohnDalex98
The Morrigan
20
12 / 2 / 7
13,612
567
14,694
13,941
7,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
SoulDesk
Awilix
19
8 / 3 / 10
12,916
538
14,245
21,761
9,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
7
Kills
31
32
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ahmad63123
Cthulhu
11
1
3
12.5
W
Yemoja
0
1
6
3
L
0
4
3
0.38
W
Neith
JanaJe
Neith
0
1
1
0.5
W
The Morrigan
JohnDalex98
The Morrigan
12
2
7
7.75
L
0
3
0
0
L
3
6
1
0.58
W
Awilix
SoulDesk
Awilix
8
3
10
4.33
L
Thor
wawané
Thor
2
13
1
0.19
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,092
Damage
52,351
71,241
Taken
82,215
33,470
Mitigated
55,186
13,438
Healing
38,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ahmad63123
Cthulhu
14,497
1,240
302
10,901
22,919
23,940
1,548
4,692
18,227
81,572
0
W
Yemoja
3,864
569
2,327
4,529
11,465
10,131
417
2,029
9,436
38,477
0
L
4,046
136
0
3,711
14,449
13,332
27
6,712
7,095
15,889
0
W
Neith
JanaJe
Neith
5,051
1,642
0
5,302
12,129
4,310
1,730
1,785
10,344
0
61,452
W
The Morrigan
JohnDalex98
The Morrigan
14,694
3,026
139
7,927
13,941
7,314
1,321
978
12,387
80,890
9,936
L
265
117
120
215
2,818
1,232
0
1,129
1,652
0
4,471
L
13,504
8,487
0
4,302
17,054
6,184
0
7,408
9,343
0
70,885
W
Awilix
SoulDesk
Awilix
14,245
5,863
0
7,265
21,761
9,491
2,753
3,624
18,137
0
97,776
L
Thor
wawané
Thor
3,984
1,251
0
990
21,543
7,601
271
9,807
11,445
0
39,920
L
10,293
3,984
0
4,100
15,377
5,121
0
4,202
11,039
0
53,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,021
Gold Earned
60,919
291
Minions Killed
516
0
Camps Cleared
0
1,661,512
Distance Traveled
2,214,185
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,194
550
122
5
0
463,383
2
W
Yemoja
11,017
459
37
2
0
451,025
5
L
Ares
8,681
362
15
1
0
384,428
4
W
Neith
10,180
424
103
4
0
408,371
7
W
The Morrigan
13,612
567
134
6
0
408,311
0
L
Guan Yu
6,391
266
11
0
0
79,665
3
L
Neith
10,764
449
140
6
0
378,931
4
W
Awilix
12,916
538
120
5
0
483,095
5
L
Thor
9,548
398
58
2
0
390,656
2
L
Bastet
9,637
402
67
3
0
427,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role