Player Matchup

Da Ji
Da Ji
A Divine Horror
Da Ji
Level 24
God Stats
21W - 7L
1,500 SR
Queue Stats
276W - 197L
1,476 Elo+
Solo
Cu Chulainn
Cu Chulainn
DEYVIDRUA
Cu Chulainn
Level 35
God Stats
11W - 17L
1,413 SR
Queue Stats
162W - 190L
1,400 Elo+
Party 1
Chronos
Chronos
JamezyBoi2208
Chronos
Level 25
God Stats
58W - 60L
1,488 SR
Queue Stats
94W - 115L
1,393 Elo+
Party 1
Ares
Ares
Jojo37rus
Ares
Level 29
God Stats
2W - 1L
1,171 SR
Queue Stats
141W - 158L
1,397 Elo+
Solo
Hades
Hades
P4DDYB97
Hades
Level 16
God Stats
17W - 10L
1,589 SR
Queue Stats
32W - 40L
1,380 Elo+
Party 1
Team Averages
Level 26
1,432 SR
1,409 Elo+

VS

Team Averages
Level 14
1,442 SR
1,440 Elo+
Ares
Ares
Bazetamare31
Ares
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Leogivven1
Kukulkan
Level 28
God Stats
48W - 41L
1,485 SR
Queue Stats
97W - 90L
1,430 Elo+
Solo
Chang'e
Chang'e
beatboyking
Chang'e
Level 6
God Stats
5W - 8L
1,309 SR
Queue Stats
13W - 14L
1,395 Elo+
Solo
Nemesis
Nemesis
danipp0529
Nemesis
Level 15
God Stats
2W - 3L
1,486 SR
Queue Stats
9W - 29L
1,176 Elo+
Solo
Neith
Neith
thekebab007
Neith
Level 16
God Stats
5W - 6L
1,428 SR
Queue Stats
7W - 10L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 8 / 5
18,981
1,117
44,629
21,656
15,954
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
DEYVIDRUA
Cu Chulainn
20
2 / 3 / 13
16,716
983
26,865
38,736
56,676
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
20
5 / 6 / 8
16,062
945
19,070
26,671
10,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
20
0 / 4 / 13
15,027
884
8,444
26,524
33,302
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
P4DDYB97
Hades
20
3 / 11 / 12
15,170
892
12,284
25,326
15,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

21

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 14
17,879
1,052
28,806
28,535
48,709
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Leogivven1
Kukulkan
20
8 / 8 / 16
17,894
1,053
42,750
31,971
15,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chang'e
beatboyking
Chang'e
20
5 / 6 / 17
17,359
1,021
19,584
31,479
14,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
danipp0529
Nemesis
19
0 / 0 / 0
12,142
714
0
0
0
20
8 / 7 / 10
16,524
972
33,460
23,134
10,956
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
89
24
Kills
32
32
Deaths
24
51
Assists
57
Player
Kills
Deaths
Assists
KDA
W
14
8
5
2.06
L
11
3
14
6
W
Cu Chulainn
DEYVIDRUA
Cu Chulainn
2
3
13
2.83
W
Chronos
5
6
8
1.5
W
Ares
0
4
13
1.63
L
Kukulkan
Leogivven1
Kukulkan
8
8
16
2
W
Hades
P4DDYB97
Hades
3
11
12
0.82
L
Chang'e
beatboyking
Chang'e
5
6
17
2.25
L
Nemesis
danipp0529
Nemesis
0
0
0
0
L
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,292
Damage
124,600
138,913
Taken
115,119
132,684
Mitigated
89,188
13,674
Healing
16,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
44,629
14,916
0
929
21,656
15,954
0
16,593
5,063
0
72,980
L
28,806
1,442
0
443
28,535
48,709
0
15,219
13,316
37,897
0
W
Cu Chulainn
DEYVIDRUA
Cu Chulainn
26,865
2,726
0
6,486
38,736
56,676
0
20,749
17,987
22,761
69,939
W
Chronos
19,070
8,189
0
2,471
26,671
10,841
0
20,778
5,893
40,277
0
W
Ares
8,444
56
81
760
26,524
33,302
0
18,367
8,157
33,415
0
L
Kukulkan
Leogivven1
Kukulkan
42,750
3,529
687
1,135
31,971
15,138
0
7,308
24,663
82,365
0
W
Hades
P4DDYB97
Hades
12,284
791
695
2,252
25,326
15,911
0
14,653
10,673
34,178
0
L
Chang'e
beatboyking
Chang'e
19,584
2,712
6,821
7,508
31,479
14,385
0
14,522
16,957
57,638
0
L
Nemesis
danipp0529
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
33,460
15,644
0
400
23,134
10,956
0
9,708
13,426
0
61,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,956
Gold Earned
81,798
309
Minions Killed
278
17
Camps Cleared
4
1,704,454
Distance Traveled
1,230,012
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
18,981
1,117
52
3
10
339,016
0
L
Ares
17,879
1,052
14
1
1
322,648
0
W
Cu Chulainn
16,716
983
130
8
3
353,084
0
W
Chronos
16,062
945
46
3
3
325,722
0
W
Ares
15,027
884
39
2
1
350,411
1
L
Kukulkan
17,894
1,053
98
6
2
324,189
0
W
Hades
15,170
892
42
2
0
336,221
0
L
Chang'e
17,359
1,021
104
6
0
317,523
0
L
Nemesis
12,142
714
0
0
0
7,835
0
L
Neith
16,524
972
62
4
1
257,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role