Player Matchup

Chernobog
Chernobog
Jexuux
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,356 Elo+
Party 1
Cthulhu
Cthulhu
MarcosEdlp15M
Cthulhu
Level 154
God Stats
30W - 23L
1,644 SR
Queue Stats
1,056W - 785L
1,620 Elo+
Party 1
Janus
Janus
Martinleal
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 71L
1,615 Elo+
Party 1
Thanatos
Thanatos
YacuX
Thanatos
Level 127
God Stats
5W - 3L
1,696 SR
Queue Stats
592W - 440L
1,643 Elo+
Party 1
Sobek
Sobek
nunuQ
Sobek
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
366W - 274L
1,557 Elo+
Party 1
Team Averages
Level 83
1,568 SR
1,558 Elo+

VS

Team Averages
Level 77
1,554 SR
1,453 Elo+
Ra
Ra
 
Ra
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
CavaloAmigavel
Ullr
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
132W - 121L
1,302 Elo+
Solo
King Arthur
King Arthur
EraLIAo
King Arthur
Level 37
God Stats
20W - 24L
1,488 SR
Queue Stats
102W - 111L
1,496 Elo+
Party 2
Khepri
Khepri
RBTBEE
Khepri
Level 89
God Stats
2W - 0L
1,783 SR
Queue Stats
96W - 83L
1,494 Elo+
Party 2
Thor
Thor
sasori1416
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 80L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Jexuux
Chernobog
6
0 / 5 / 0
4,226
384
1,744
4,745
812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
10
2 / 2 / 1
6,021
547
4,628
8,184
5,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
9
1 / 4 / 2
5,508
501
4,444
4,928
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
YacuX
Thanatos
10
2 / 5 / 2
5,963
542
3,508
9,272
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
nunuQ
Sobek
8
0 / 5 / 2
5,237
476
2,213
9,316
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 1 / 6
7,153
650
3,459
5,479
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
11 / 0 / 6
8,036
731
10,292
5,766
2,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
EraLIAo
King Arthur
11
5 / 2 / 2
6,964
633
5,917
7,348
3,208
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Khepri
RBTBEE
Khepri
10
3 / 0 / 12
6,875
625
2,295
4,131
4,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 2 / 6
5,854
532
3,255
6,356
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
21
21
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
6
5
W
11
0
6
14
W
King Arthur
EraLIAo
King Arthur
5
2
2
3
L
Chernobog
Jexuux
Chernobog
0
5
0
0
L
Cthulhu
2
2
1
1.25
L
Janus
1
4
2
0.5
W
Khepri
RBTBEE
Khepri
3
0
12
9
L
Thanatos
YacuX
Thanatos
2
5
2
0.6
L
Sobek
nunuQ
Sobek
0
5
2
0.2
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,537
Damage
25,218
36,445
Taken
29,080
15,603
Mitigated
14,085
12,350
Healing
9,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,459
171
1,030
2,188
5,479
1,850
0
2,373
2,918
46,050
0
W
10,292
5,602
0
1,559
5,766
2,277
1,990
1,374
4,354
0
47,782
W
King Arthur
EraLIAo
King Arthur
5,917
1,234
0
1,497
7,348
3,208
238
3,927
2,916
0
28,100
L
Chernobog
Jexuux
Chernobog
1,744
1,130
0
400
4,745
812
0
704
4,007
0
12,148
L
Cthulhu
4,628
905
0
2,940
8,184
5,872
0
290
7,852
25,997
0
L
Janus
4,444
671
0
857
4,928
800
0
714
4,098
30,127
0
W
Khepri
RBTBEE
Khepri
2,295
225
0
1,342
4,131
4,507
30
556
3,537
12,989
0
L
Thanatos
YacuX
Thanatos
3,508
976
0
6,411
9,272
2,496
0
2,193
6,987
0
33,415
L
Sobek
nunuQ
Sobek
2,213
276
0
1,742
9,316
5,623
0
1,487
7,747
13,456
0
W
3,255
842
0
1,411
6,356
2,243
0
2,130
4,070
0
31,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,955
Gold Earned
34,882
232
Minions Killed
306
0
Camps Cleared
0
1,009,161
Distance Traveled
1,119,010
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,153
650
91
8
0
225,671
2
W
Ullr
8,036
731
88
8
0
213,840
3
W
King Arthur
6,964
633
55
5
0
233,534
2
L
Chernobog
4,226
384
20
2
0
170,389
2
L
Cthulhu
6,021
547
54
5
0
209,347
5
L
Janus
5,508
501
62
6
0
196,506
1
W
Khepri
6,875
625
17
2
0
215,671
3
L
Thanatos
5,963
542
75
7
0
221,906
0
L
Sobek
5,237
476
21
2
0
211,013
1
W
Thor
5,854
532
55
5
0
230,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role