Player Matchup

Danzaburou
Danzaburou
DaReasonWhy
Danzaburou
Level 148
God Stats
19W - 10L
1,617 SR
Queue Stats
192W - 238L
1,331 Elo+
Party 1
Ares
Ares
MoetBoyZo
Ares
Level 155
God Stats
3W - 2L
1,402 SR
Queue Stats
75W - 101L
1,462 Elo+
Party 1
Discordia
Discordia
MrBackAtit2
Discordia
Level 47
God Stats
3W - 5L
1,515 SR
Queue Stats
70W - 96L
1,328 Elo+
Party 1
Team Averages
Level 117
1,512 SR
1,374 Elo+

VS

Team Averages
Level 48
1,600 SR
1,538 Elo+
Cabrakan
Cabrakan
GrannyDabsGlobs
Cabrakan
Level 104
God Stats
8W - 5L
1,749 SR
Queue Stats
763W - 804L
1,498 Elo+
Party 2
Agni
Agni
Jessica2008
Agni
Level 25
God Stats
3W - 9L
1,551 SR
Queue Stats
105W - 82L
1,530 Elo+
Party 2
Medusa
Medusa
Marzy214
Medusa
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaReasonWhy
Danzaburou
12
7 / 2 / 1
7,845
785
6,586
6,062
2,416
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
10
2 / 1 / 6
7,407
741
4,550
10,039
7,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
MrBackAtit2
Discordia
10
0 / 2 / 7
6,488
649
3,037
4,576
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
1 / 3 / 3
6,624
662
4,996
7,905
7,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 4 / 1
6,469
647
6,903
4,314
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Marzy214
Medusa
11
2 / 2 / 2
6,851
685
3,108
4,738
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
9
Kills
5
5
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DaReasonWhy
Danzaburou
7
2
1
3.75
L
Cabrakan
1
3
3
0.83
L
2
4
1
0.63
L
Medusa
Marzy214
Medusa
2
2
2
1.5
W
Ares
2
1
6
5
W
Discordia
MrBackAtit2
Discordia
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,173
Damage
15,007
20,677
Taken
16,957
11,781
Mitigated
10,027
4,939
Healing
2,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DaReasonWhy
Danzaburou
6,586
3,092
0
1,867
6,062
2,416
1,195
4,154
1,908
0
23,932
L
Cabrakan
4,996
574
0
867
7,905
7,030
0
4,412
3,493
10,576
0
L
6,903
695
0
530
4,314
1,330
0
1,579
2,735
17,194
0
L
Medusa
Marzy214
Medusa
3,108
960
443
374
4,738
1,667
0
2,128
2,610
0
21,645
W
Ares
4,550
271
0
2,534
10,039
7,611
20
4,915
5,124
11,798
0
W
Discordia
MrBackAtit2
Discordia
3,037
300
0
538
4,576
1,754
283
3,157
1,419
16,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,740
Gold Earned
19,944
96
Minions Killed
87
5
Camps Cleared
4
532,515
Distance Traveled
474,584
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,845
785
49
5
2
179,600
2
L
Cabrakan
6,624
662
9
1
2
154,215
5
L
Agni
6,469
647
31
3
1
147,563
5
L
Medusa
6,851
685
47
5
1
172,806
2
W
Ares
7,407
741
7
1
0
173,054
4
W
Discordia
6,488
649
40
4
3
179,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role