Player Matchup

Loki
Loki
Canino13
Loki
Level 97
God Stats
2W - 0L
1,192 SR
Queue Stats
133W - 122L
1,516 Elo+
Party 1
Cerberus
Cerberus
genzolm
Cerberus
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 206L
1,437 Elo+
Party 1
Zeus
Zeus
rimbecillai
Zeus
Level 49
God Stats
6W - 12L
1,299 SR
Queue Stats
165W - 207L
1,448 Elo+
Party 1
Team Averages
Level 83
1,331 SR
1,467 Elo+

VS

Team Averages
Level 85
1,500 SR
1,472 Elo+
Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
exwoler
Chang'e
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
6 / 3 / 8
8,039
804
7,436
6,548
3,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
genzolm
Cerberus
11
3 / 2 / 11
7,390
739
6,542
9,242
7,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
7 / 0 / 7
8,195
820
7,342
2,794
1,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 3 / 0
7,137
714
5,459
5,938
1,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
 
Sylvanus
7
0 / 6 / 2
5,605
561
2,196
10,302
6,697
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
exwoler
Chang'e
9
1 / 7 / 3
6,393
639
3,385
10,060
2,273
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
16
Kills
5
5
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
3
0
1.33
L
Sylvanus
 
Sylvanus
0
6
2
0.17
W
Loki
6
3
8
3.33
L
Chang'e
exwoler
Chang'e
1
7
3
0.36
W
Cerberus
genzolm
Cerberus
3
2
11
4.25
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,320
Damage
11,040
18,584
Taken
26,300
12,074
Mitigated
10,386
2,939
Healing
3,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,459
3,159
0
585
5,938
1,416
0
4,729
1,209
0
25,694
L
Sylvanus
 
Sylvanus
2,196
638
242
1,420
10,302
6,697
0
3,563
6,739
6,647
0
W
Loki
7,436
2,071
0
498
6,548
3,171
514
2,132
4,416
0
19,715
L
Chang'e
exwoler
Chang'e
3,385
542
252
1,276
10,060
2,273
127
5,865
4,195
13,642
0
W
Cerberus
genzolm
Cerberus
6,542
360
0
2,345
9,242
7,585
45
2,443
6,799
19,285
0
W
7,342
1,825
0
96
2,794
1,318
1,250
1,275
1,519
23,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,624
Gold Earned
19,135
118
Minions Killed
82
6
Camps Cleared
3
532,284
Distance Traveled
427,017
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,137
714
57
6
3
166,441
3
L
Sylvanus
5,605
561
7
1
0
108,274
0
W
Loki
8,039
804
34
3
1
186,634
0
L
Chang'e
6,393
639
18
2
0
152,302
1
W
Cerberus
7,390
739
38
4
4
188,757
2
W
Zeus
8,195
820
46
5
1
156,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role