Player Matchup

Anhur
Anhur
Morensi
Anhur
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 100L
1,588 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YELLOWHITEBLACK
Morgan Le Fay
Level 105
God Stats
5W - 5L
1,561 SR
Queue Stats
230W - 175L
1,558 Elo+
Solo
Fafnir
Fafnir
funk1024
Fafnir
Level 146
God Stats
31W - 27L
1,649 SR
Queue Stats
453W - 332L
1,720 Elo+
Party 2
Team Averages
Level 112
1,570 SR
1,622 Elo+

VS

Team Averages
Level 117
1,682 SR
1,652 Elo+
Scylla
Scylla
cl6ster
Scylla
Level 107
God Stats
14W - 6L
1,776 SR
Queue Stats
247W - 256L
1,675 Elo+
Solo
Sylvanus
Sylvanus
fartingseal
Sylvanus
Level 124
God Stats
27W - 21L
1,646 SR
Queue Stats
117W - 115L
1,626 Elo+
Party 1
Neith
Neith
xXCarlWheezerXx
Neith
Level 119
God Stats
13W - 9L
1,624 SR
Queue Stats
159W - 147L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Morensi
Anhur
13
3 / 6 / 1
10,458
581
11,239
17,677
6,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
YELLOWHITEBLACK
Morgan Le Fay
13
1 / 7 / 3
9,985
555
14,768
12,835
5,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
funk1024
Fafnir
14
2 / 3 / 3
11,476
638
7,936
23,217
34,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
cl6ster
Scylla
16
6 / 1 / 9
12,057
670
16,976
10,963
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
fartingseal
Sylvanus
14
1 / 3 / 14
11,954
664
7,014
21,661
31,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
9 / 2 / 7
12,590
699
20,348
10,545
5,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
6
Kills
16
16
Deaths
6
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anhur
Morensi
Anhur
3
6
1
0.58
L
Morgan Le Fay
YELLOWHITEBLACK
Morgan Le Fay
1
7
3
0.36
W
Scylla
cl6ster
Scylla
6
1
9
10.5
W
Sylvanus
fartingseal
Sylvanus
1
3
14
2.67
L
Fafnir
funk1024
Fafnir
2
3
3
1.17
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,943
Damage
44,338
53,729
Taken
43,169
46,155
Mitigated
41,079
12,256
Healing
13,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Morensi
Anhur
11,239
4,712
0
2,326
17,677
6,141
0
9,846
7,831
0
36,260
L
Morgan Le Fay
YELLOWHITEBLACK
Morgan Le Fay
14,768
998
0
1,619
12,835
5,190
0
3,947
8,888
58,524
0
W
Scylla
cl6ster
Scylla
16,976
2,245
0
2,355
10,963
4,879
588
5,812
4,819
54,458
0
W
Sylvanus
fartingseal
Sylvanus
7,014
1,072
3,406
5,164
21,661
31,124
525
10,603
10,240
23,103
0
L
Fafnir
funk1024
Fafnir
7,936
2,334
0
8,311
23,217
34,824
0
10,517
12,700
21,326
0
W
20,348
6,232
0
2,975
10,545
5,076
2,190
5,185
5,280
0
56,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,919
Gold Earned
36,601
193
Minions Killed
189
7
Camps Cleared
6
864,843
Distance Traveled
932,940
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,458
581
58
3
4
272,463
3
L
Morgan Le Fay
9,985
555
102
6
3
293,206
4
W
Scylla
12,057
670
90
5
2
343,181
2
W
Sylvanus
11,954
664
17
1
0
275,414
5
L
Fafnir
11,476
638
33
2
0
299,174
5
W
Neith
12,590
699
82
5
4
314,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role