Player Matchup

Aphrodite
Aphrodite
Averiel
Aphrodite
Level 29
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 3L
1,119 Elo+
Party 1
Charybdis
Charybdis
Dom1052
Charybdis
Level 12
God Stats
1W - 1L
1,824 SR
Queue Stats
5W - 12L
1,343 Elo+
Solo
Guan Yu
Guan Yu
TheBestMeme1
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,119 Elo+
Party 1
Nemesis
Nemesis
Tigrito21
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,128 Elo+
Solo
Anubis
Anubis
oshero0295
Anubis
Level 26
God Stats
7W - 6L
1,572 SR
Queue Stats
111W - 130L
1,350 Elo+
Solo
Team Averages
Level 15
1,537 SR
1,212 Elo+

VS

Team Averages
Level 16
1,476 SR
1,354 Elo+
Chang'e
Chang'e
ALPACAAAAAAAAA
Chang'e
Level 24
God Stats
2W - 2L
1,404 SR
Queue Stats
71W - 69L
1,389 Elo+
Solo
Bellona
Bellona
Darklikos
Bellona
Level 26
God Stats
14W - 10L
1,499 SR
Queue Stats
60W - 80L
1,358 Elo+
Solo
Anhur
Anhur
Frame009
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,319 Elo+
Party 2
Arachne
Arachne
JugadaTostyGod
Arachne
Level 14
God Stats
9W - 7L
1,477 SR
Queue Stats
28W - 24L
1,366 Elo+
Party 2
Ymir
Ymir
MilkDrinker6921
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Averiel
Aphrodite
12
3 / 9 / 2
9,086
413
7,275
19,146
16,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Dom1052
Charybdis
13
2 / 10 / 2
8,479
385
13,649
20,443
6,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
TheBestMeme1
Guan Yu
12
0 / 7 / 3
7,790
354
6,079
16,510
9,763
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Tigrito21
Nemesis
11
0 / 13 / 1
7,325
333
885
12,627
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
oshero0295
Anubis
14
2 / 6 / 2
9,035
411
13,016
13,793
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 11
11,418
519
13,128
16,832
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Darklikos
Bellona
20
8 / 0 / 8
13,180
599
14,002
14,748
14,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Frame009
Anhur
14
7 / 5 / 7
10,201
464
10,023
13,442
3,607
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
16 / 0 / 8
12,433
565
15,832
15,325
7,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 0 / 19
10,613
482
8,215
13,749
15,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
94
7
Kills
41
45
Deaths
8
10
Assists
53
Player
Kills
Deaths
Assists
KDA
W
7
3
11
4.17
L
Aphrodite
Averiel
Aphrodite
3
9
2
0.44
W
Bellona
Darklikos
Bellona
8
0
8
12
L
Charybdis
Dom1052
Charybdis
2
10
2
0.3
W
Anhur
Frame009
Anhur
7
5
7
2.1
W
16
0
8
20
W
3
0
19
12.5
L
Guan Yu
TheBestMeme1
Guan Yu
0
7
3
0.21
L
Nemesis
Tigrito21
Nemesis
0
13
1
0.04
L
Anubis
oshero0295
Anubis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,904
Damage
61,200
82,519
Taken
74,096
42,986
Mitigated
45,945
19,843
Healing
31,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,128
1,820
3,637
8,503
16,832
4,788
1,381
6,712
10,120
70,084
0
L
Aphrodite
Averiel
Aphrodite
7,275
1,978
2,229
6,474
19,146
16,087
416
7,179
11,967
39,220
0
W
Bellona
Darklikos
Bellona
14,002
5,924
0
5,394
14,748
14,933
2,720
2,884
11,864
27
101,120
L
Charybdis
Dom1052
Charybdis
13,649
7,362
0
3,960
20,443
6,623
948
4,870
15,573
0
53,425
W
Anhur
Frame009
Anhur
10,023
4,952
0
2,844
13,442
3,607
1,196
3,463
9,979
0
53,393
W
15,832
10,118
0
10,046
15,325
7,614
0
3,015
12,310
0
103,993
W
8,215
2,197
0
1,252
13,749
15,003
287
4,278
9,471
19,836
0
L
Guan Yu
TheBestMeme1
Guan Yu
6,079
1,056
1,014
2,571
16,510
9,763
0
2,605
13,905
0
28,529
L
Nemesis
Tigrito21
Nemesis
885
512
0
0
12,627
4,207
0
3,722
8,905
0
14,250
L
Anubis
oshero0295
Anubis
13,016
684
218
3,377
13,793
6,306
192
2,994
10,799
64,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,715
Gold Earned
57,845
319
Minions Killed
540
0
Camps Cleared
0
1,612,611
Distance Traveled
1,999,413
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,418
519
116
5
0
398,264
6
L
Aphrodite
9,086
413
62
3
0
327,940
1
W
Bellona
13,180
599
188
9
0
408,388
2
L
Charybdis
8,479
385
77
4
0
320,725
1
W
Anhur
10,201
464
76
3
0
311,609
1
W
Arachne
12,433
565
133
6
0
465,715
1
W
Ymir
10,613
482
27
1
0
415,437
1
L
Guan Yu
7,790
354
53
2
0
380,589
0
L
Nemesis
7,325
333
35
2
0
245,169
1
L
Anubis
9,035
411
92
4
0
338,188
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role