Player Matchup

Vulcan
Vulcan
Oathbreaker365
Vulcan
Level 18
God Stats
0W - 2L
1,364 SR
Queue Stats
91W - 145L
1,346 Elo+
Party 1
Izanami
Izanami
Slybarrel
Izanami
Level 49
God Stats
3W - 5L
1,516 SR
Queue Stats
37W - 69L
1,401 Elo+
Party 1
Anhur
Anhur
UncleFlintyPoo
Anhur
Level 125
God Stats
0W - 1L
1,759 SR
Queue Stats
151W - 128L
1,560 Elo+
Solo
Cthulhu
Cthulhu
asapgoku
Cthulhu
Level 24
God Stats
9W - 15L
1,379 SR
Queue Stats
31W - 53L
1,391 Elo+
Party 1
Achilles
Achilles
zestyfire924
Achilles
Level 47
God Stats
7W - 5L
1,596 SR
Queue Stats
109W - 149L
1,424 Elo+
Party 1
Team Averages
Level 53
1,523 SR
1,424 Elo+

VS

Team Averages
Level 83
1,482 SR
1,424 Elo+
Neith
Neith
Gotuhm
Neith
Level 75
God Stats
182W - 182L
1,539 SR
Queue Stats
403W - 408L
1,515 Elo+
Party 3
Freya
Freya
MonkeyĐLuffy
Freya
Level 125
God Stats
8W - 4L
1,468 SR
Queue Stats
167W - 147L
1,514 Elo+
Party 3
Sol
Sol
Semiprotav01
Sol
Level 33
God Stats
3W - 2L
1,589 SR
Queue Stats
42W - 61L
1,374 Elo+
Solo
Zeus
Zeus
zkullboopz
Zeus
Level 153
God Stats
12W - 21L
1,376 SR
Queue Stats
75W - 128L
1,342 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
zkullboopz
Morgan Le Fay
Level 30
God Stats
6W - 9L
1,439 SR
Queue Stats
61W - 92L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 11 / 3
11,244
865
8,331
20,379
18,093
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Slybarrel
Izanami
18
2 / 3 / 6
12,453
958
17,684
19,225
6,478
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 9 / 4
12,697
977
12,693
26,253
9,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
asapgoku
Cthulhu
17
2 / 5 / 3
11,421
879
10,700
18,713
15,156
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
zestyfire924
Achilles
18
0 / 11 / 7
10,979
845
9,369
31,619
44,737
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gotuhm
Neith
20
9 / 2 / 21
14,074
1,083
20,317
8,807
3,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 1 / 22
14,482
1,114
31,130
19,643
8,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
6 / 4 / 17
12,863
989
16,867
15,952
5,550
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
5 / 1 / 16
12,705
977
19,807
8,419
3,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
zkullboopz
Morgan Le Fay
20
9 / 1 / 15
13,535
1,041
23,089
9,487
4,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
130
9
Kills
39
39
Deaths
9
23
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Neith
Gotuhm
Neith
9
2
21
9.75
W
10
1
22
21
L
1
11
3
0.23
W
6
4
17
3.63
L
Izanami
Slybarrel
Izanami
2
3
6
1.67
L
4
9
4
0.67
L
Cthulhu
asapgoku
Cthulhu
2
5
3
0.7
L
Achilles
zestyfire924
Achilles
0
11
7
0.32
W
5
1
16
13
W
Morgan Le Fay
zkullboopz
Morgan Le Fay
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,777
Damage
111,210
116,189
Taken
62,308
93,907
Mitigated
25,359
5,935
Healing
15,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Gotuhm
Neith
20,317
14,883
0
736
8,807
3,874
0
4,020
4,787
0
53,856
W
31,130
9,988
0
10,472
19,643
8,599
0
5,514
14,129
56,556
0
L
8,331
2,672
0
416
20,379
18,093
0
17,518
2,861
22,563
0
W
16,867
5,068
0
3,709
15,952
5,550
0
5,385
10,567
35,280
0
L
Izanami
Slybarrel
Izanami
17,684
11,985
0
3,055
19,225
6,478
0
16,074
3,151
0
68,714
L
12,693
5,743
0
1,731
26,253
9,443
0
21,343
4,910
0
49,155
L
Cthulhu
asapgoku
Cthulhu
10,700
476
423
0
18,713
15,156
0
11,042
7,671
23,477
0
L
Achilles
zestyfire924
Achilles
9,369
3,328
0
310
31,619
44,737
0
24,916
6,703
0
12,996
W
19,807
1,038
0
0
8,419
3,117
0
2,005
6,414
39,575
0
W
Morgan Le Fay
zkullboopz
Morgan Le Fay
23,089
3,029
0
519
9,487
4,219
0
2,107
7,380
45,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,794
Gold Earned
67,659
264
Minions Killed
293
4
Camps Cleared
8
1,067,660
Distance Traveled
1,186,412
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,074
1,083
90
7
4
223,202
1
W
Freya
14,482
1,114
54
4
3
271,980
0
L
Vulcan
11,244
865
27
2
0
220,744
0
W
Sol
12,863
989
54
4
0
227,137
0
L
Izanami
12,453
958
118
9
3
219,225
0
L
Anhur
12,697
977
86
7
0
242,172
3
L
Cthulhu
11,421
879
24
2
1
160,716
1
L
Achilles
10,979
845
9
1
0
224,803
0
W
Zeus
12,705
977
50
4
1
213,152
0
W
Morgan Le Fay
13,535
1,041
45
3
0
250,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role