Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
ShieldHero27
Erlang Shen
Level 124
God Stats
2W - 1L
1,455 SR
Queue Stats
150W - 148L
1,427 Elo+
Party 1
Hades
Hades
WolfLordTony
Hades
Level 97
God Stats
3W - 2L
1,551 SR
Queue Stats
149W - 146L
1,458 Elo+
Party 1
Neith
Neith
faithie11
Neith
Level 107
God Stats
30W - 23L
1,461 SR
Queue Stats
172W - 138L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
monkeylordtyler
Cthulhu
Level 74
God Stats
7W - 1L
1,931 SR
Queue Stats
59W - 46L
1,475 Elo+
Party 1
Team Averages
Level 100
1,580 SR
1,478 Elo+

VS

Team Averages
Level 119
1,600 SR
1,459 Elo+
Gilgamesh
Gilgamesh
GenVarg
Gilgamesh
Level 105
God Stats
55W - 52L
1,554 SR
Queue Stats
132W - 160L
1,470 Elo+
Party 3
Freya
Freya
ProfessorInaros
Freya
Level 159
God Stats
3W - 2L
1,701 SR
Queue Stats
206W - 193L
1,455 Elo+
Solo
Cupid
Cupid
SouL-ReaPerzZ_11
Cupid
Level 104
God Stats
9W - 8L
1,828 SR
Queue Stats
170W - 224L
1,435 Elo+
Party 3
Bacchus
Bacchus
moi7611
Bacchus
Level 108
God Stats
7W - 8L
1,381 SR
Queue Stats
297W - 354L
1,463 Elo+
Party 3
Hun Batz
Hun Batz
xTeKaTo-LeAdErx
Hun Batz
Level 121
God Stats
17W - 18L
1,535 SR
Queue Stats
256W - 324L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
4 / 1 / 0
7,802
520
7,885
7,390
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
ShieldHero27
Erlang Shen
15
2 / 0 / 5
8,470
565
5,443
10,560
6,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 1
8,255
550
3,871
5,633
2,979
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
faithie11
Neith
13
1 / 1 / 7
7,075
472
5,577
7,692
2,687
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 2 / 5
7,795
520
7,854
12,931
13,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GenVarg
Gilgamesh
12
0 / 2 / 0
6,939
463
4,271
8,291
2,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 4 / 0
7,231
482
6,817
9,941
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 1 / 1
6,225
415
4,997
5,879
1,710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
moi7611
Bacchus
10
0 / 6 / 3
6,289
419
5,279
13,329
11,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
12
0 / 1 / 0
6,788
453
3,617
10,345
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
14
Kills
3
4
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
0
4
L
Gilgamesh
GenVarg
Gilgamesh
0
2
0
0
L
2
4
0
0.5
W
Erlang Shen
ShieldHero27
Erlang Shen
2
0
5
4.5
L
1
1
1
1.5
W
3
0
1
3.5
W
Neith
faithie11
Neith
1
1
7
4.5
L
Bacchus
moi7611
Bacchus
0
6
3
0.25
W
4
2
5
3.25
L
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,630
Damage
24,981
44,206
Taken
47,785
28,698
Mitigated
23,170
16,981
Healing
15,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,885
357
0
2,626
7,390
2,682
0
1,953
5,437
41,849
0
L
Gilgamesh
GenVarg
Gilgamesh
4,271
193
0
2,417
8,291
2,722
0
3,743
4,486
0
45,821
L
6,817
2,075
0
2,761
9,941
3,834
0
2,783
6,984
38,267
4,534
W
Erlang Shen
ShieldHero27
Erlang Shen
5,443
3,129
0
5,384
10,560
6,792
97
2,447
8,113
0
62,978
L
4,997
3,218
307
2,561
5,879
1,710
0
2,310
3,525
0
28,579
W
3,871
520
54
3,999
5,633
2,979
632
668
4,965
44,409
0
W
Neith
faithie11
Neith
5,577
2,735
0
2,065
7,692
2,687
527
3,122
4,570
0
47,463
L
Bacchus
moi7611
Bacchus
5,279
502
0
2,619
13,329
11,352
0
6,256
6,962
26,207
0
W
7,854
717
476
2,377
12,931
13,558
0
3,384
9,547
25,031
0
L
Hun Batz
3,617
1,148
0
5,067
10,345
3,552
0
3,957
6,218
0
46,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,397
Gold Earned
33,472
447
Minions Killed
390
0
Camps Cleared
0
1,426,535
Distance Traveled
1,453,892
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,802
520
82
5
0
294,291
6
L
Gilgamesh
6,939
463
110
7
0
311,779
5
L
Freya
7,231
482
85
6
0
262,412
0
W
Erlang Shen
8,470
565
134
9
0
341,882
1
L
Cupid
6,225
415
61
4
0
259,287
1
W
Hades
8,255
550
95
6
0
277,204
0
W
Neith
7,075
472
84
6
0
239,494
4
L
Bacchus
6,289
419
35
2
0
279,497
2
W
Cthulhu
7,795
520
52
3
0
273,664
3
L
Hun Batz
6,788
453
99
7
0
340,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role