Player Matchup

Cupid
Cupid
BabyRunner-
Cupid
Level 72
God Stats
10W - 4L
1,630 SR
Queue Stats
84W - 66L
1,553 Elo+
Party 2
Cerberus
Cerberus
DxKanon
Cerberus
Level 66
God Stats
20W - 10L
1,595 SR
Queue Stats
86W - 75L
1,537 Elo+
Party 2
Scylla
Scylla
eljeova_
Scylla
Level 105
God Stats
12W - 15L
1,499 SR
Queue Stats
201W - 185L
1,580 Elo+
Party 2
Team Averages
Level 81
1,575 SR
1,556 Elo+

VS

Team Averages
Level 143
1,417 SR
1,480 Elo+
Fenrir
Fenrir
Navi_Orgaz
Fenrir
Level 153
God Stats
5W - 4L
1,394 SR
Queue Stats
379W - 379L
1,558 Elo+
Party 1
Nu Wa
Nu Wa
Sarita_Linda3
Nu Wa
Level 124
God Stats
22W - 28L
1,295 SR
Queue Stats
262W - 280L
1,428 Elo+
Party 1
Sylvanus
Sylvanus
kairimoon
Sylvanus
Level 153
God Stats
29W - 28L
1,562 SR
Queue Stats
274W - 285L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 10 / 11
16,130
768
26,798
27,319
8,870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
DxKanon
Cerberus
17
7 / 5 / 15
14,393
685
18,423
29,248
29,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
eljeova_
Scylla
18
7 / 7 / 16
14,907
710
20,956
16,401
4,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Navi_Orgaz
Fenrir
17
11 / 10 / 8
15,168
722
25,765
28,115
18,456
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
8 / 8 / 10
14,967
713
25,188
23,413
11,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
kairimoon
Sylvanus
16
3 / 8 / 11
14,264
679
12,140
30,386
38,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
51
26
Kills
22
22
Deaths
26
42
Assists
29
Player
Kills
Deaths
Assists
KDA
W
12
10
11
1.75
W
Cerberus
DxKanon
Cerberus
7
5
15
2.9
L
Fenrir
Navi_Orgaz
Fenrir
11
10
8
1.5
L
8
8
10
1.63
W
Scylla
eljeova_
Scylla
7
7
16
2.14
L
Sylvanus
kairimoon
Sylvanus
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,177
Damage
63,093
72,968
Taken
81,914
43,543
Mitigated
68,020
23,252
Healing
26,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,798
20,154
25
10,467
27,319
8,870
1,442
11,632
15,687
0
72,105
W
Cerberus
DxKanon
Cerberus
18,423
1,233
0
8,181
29,248
29,769
410
19,382
9,866
53,574
0
L
Fenrir
Navi_Orgaz
Fenrir
25,765
4,794
0
5,654
28,115
18,456
342
10,055
16,992
0
52,301
L
25,188
6,751
885
6,646
23,413
11,390
2,177
14,479
8,065
87,176
0
W
Scylla
eljeova_
Scylla
20,956
2,677
340
4,239
16,401
4,904
1,120
7,349
9,052
58,444
0
L
Sylvanus
kairimoon
Sylvanus
12,140
3,450
2,832
10,748
30,386
38,174
597
12,298
16,811
37,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,430
Gold Earned
44,399
265
Minions Killed
210
3
Camps Cleared
11
935,807
Distance Traveled
993,727
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
16,130
768
91
4
2
302,658
1
W
Cerberus
14,393
685
82
4
1
308,025
4
L
Fenrir
15,168
722
41
2
4
351,996
5
L
Nu Wa
14,967
713
122
6
6
332,724
4
W
Scylla
14,907
710
92
4
0
325,124
5
L
Sylvanus
14,264
679
47
2
1
309,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role