Player Matchup

Neith
Neith
AnubisMain2008
Neith
Level 18
God Stats
6W - 4L
1,572 SR
Queue Stats
80W - 73L
1,541 Elo+
Solo
Thor
Thor
CauzeBljad
Thor
Level 29
God Stats
13W - 15L
1,777 SR
Queue Stats
200W - 179L
1,620 Elo+
Solo
Ra
Ra
LaManoli
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,821 Elo+
Solo
Yemoja
Yemoja
Nagakkii
Yemoja
Level 13
God Stats
4W - 2L
1,517 SR
Queue Stats
62W - 62L
1,560 Elo+
Solo
Medusa
Medusa
irondeek2323
Medusa
Level 12
God Stats
2W - 4L
1,661 SR
Queue Stats
4W - 8L
1,533 Elo+
Solo
Team Averages
Level 15
1,605 SR
1,615 Elo+

VS

Team Averages
Level 14
1,629 SR
1,527 Elo+
Neith
Neith
Blumenrammler
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,209 Elo+
Solo
Nike
Nike
KilionForEver
Nike
Level 29
God Stats
20W - 5L
1,970 SR
Queue Stats
258W - 248L
1,561 Elo+
Solo
Ra
Ra
RedStopSign
Ra
Level 27
God Stats
3W - 3L
1,514 SR
Queue Stats
113W - 92L
1,615 Elo+
Solo
Mercury
Mercury
bombanub
Mercury
Level 4
God Stats
4W - 1L
1,659 SR
Queue Stats
6W - 1L
1,751 Elo+
Solo
Athena
Athena
bytewave
Athena
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,047
605
3,267
4,360
1,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
4,587
459
1,222
4,578
1,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 0
5,461
546
1,869
5,077
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Nagakkii
Yemoja
10
2 / 0 / 2
6,244
624
3,624
4,974
2,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
9
2 / 1 / 2
5,425
543
4,163
4,543
1,273
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,718
472
3,499
4,752
1,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 1 / 2
6,071
607
4,102
7,053
4,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
5 / 0 / 1
7,621
762
3,155
3,676
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
bombanub
Mercury
11
1 / 0 / 6
6,280
628
2,605
5,954
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
bytewave
Athena
8
0 / 2 / 0
5,006
501
1,532
6,295
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
8
8
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
0
2
0
0
L
0
2
0
0
W
2
1
2
3
L
0
4
0
0
L
Yemoja
Nagakkii
Yemoja
2
0
2
3
W
5
0
1
5.5
W
Mercury
bombanub
Mercury
1
0
6
4
W
Athena
bytewave
Athena
0
2
0
0
L
Medusa
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,145
Damage
14,893
23,532
Taken
27,730
7,666
Mitigated
13,315
6,922
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,267
1,280
0
834
4,360
1,335
0
952
2,912
0
35,862
W
3,499
2,013
0
1,275
4,752
1,459
791
1,482
3,270
0
24,888
L
1,222
383
0
440
4,578
1,042
0
821
3,626
0
16,681
W
4,102
322
0
2,852
7,053
4,711
0
653
6,330
4,001
25,213
L
1,869
157
73
1,681
5,077
1,420
0
1,063
3,919
24,733
0
L
Yemoja
Nagakkii
Yemoja
3,624
954
632
1,811
4,974
2,596
0
1,638
3,292
24,682
0
W
3,155
459
125
2,236
3,676
1,309
235
533
3,075
50,349
0
W
Mercury
bombanub
Mercury
2,605
867
0
3,962
5,954
1,686
0
530
5,332
0
30,933
W
Athena
bytewave
Athena
1,532
704
0
1,012
6,295
4,150
207
2,065
4,230
8,944
0
L
Medusa
4,163
1,710
235
1,216
4,543
1,273
0
472
4,026
0
25,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,764
Gold Earned
29,696
290
Minions Killed
321
0
Camps Cleared
0
868,187
Distance Traveled
1,097,732
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,047
605
81
8
0
156,298
1
W
Neith
4,718
472
45
5
0
186,305
1
L
Thor
4,587
459
42
4
0
147,700
1
W
Nike
6,071
607
66
7
0
216,498
2
L
Ra
5,461
546
66
7
0
197,472
3
L
Yemoja
6,244
624
51
5
0
179,791
4
W
Ra
7,621
762
121
12
0
226,853
1
W
Mercury
6,280
628
69
7
0
261,696
4
W
Athena
5,006
501
20
2
0
206,380
2
L
Medusa
5,425
543
50
5
0
186,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role