Player Matchup

Agni
Agni
CashCartiSter
Agni
Level 55
God Stats
5W - 8L
1,586 SR
Queue Stats
47W - 50L
1,489 Elo+
Party 2
Arachne
Arachne
FalcoThePixel
Arachne
Level 106
God Stats
7W - 3L
1,878 SR
Queue Stats
13W - 13L
1,539 Elo+
Solo
Apollo
Apollo
Kiioi
Apollo
Level 137
God Stats
1W - 2L
1,595 SR
Queue Stats
229W - 214L
1,472 Elo+
Party 2
Bacchus
Bacchus
xNot Even Close
Bacchus
Level 159
God Stats
2W - 1L
1,937 SR
Queue Stats
90W - 91L
1,560 Elo+
Party 2
Artio
Artio
xlTaurus
Artio
Level 141
God Stats
5W - 3L
1,700 SR
Queue Stats
186W - 154L
1,527 Elo+
Party 2
Team Averages
Level 120
1,739 SR
1,517 Elo+

VS

Team Averages
Level 92
1,532 SR
1,517 Elo+
Nox
Nox
 
Nox
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AquaticMC
Charybdis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,510 Elo+
Party 1
Cerberus
Cerberus
FerretLad23
Cerberus
Level 147
God Stats
2W - 2L
1,509 SR
Queue Stats
114W - 106L
1,597 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zacesons
Tsukuyomi
Level 61
God Stats
2W - 0L
1,650 SR
Queue Stats
209W - 230L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 11 / 4
10,263
513
7,741
13,702
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
16
5 / 8 / 3
9,801
490
16,680
20,622
9,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Kiioi
Apollo
17
6 / 10 / 2
10,832
542
12,883
22,416
7,122
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 7 / 6
9,615
481
8,444
19,519
24,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
xlTaurus
Artio
17
1 / 4 / 5
10,199
510
10,220
20,285
15,837
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
9 / 4 / 11
11,477
574
16,948
14,835
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
17
8 / 3 / 16
11,118
556
12,032
19,253
17,885
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
AquaticMC
Charybdis
17
6 / 6 / 4
11,137
557
9,787
14,349
4,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
FerretLad23
Cerberus
19
3 / 1 / 5
11,552
578
12,256
17,846
15,742
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
zacesons
Tsukuyomi
19
14 / 5 / 9
12,472
624
21,087
16,922
6,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
85
19
Kills
40
40
Deaths
19
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
9
4
11
3.63
W
Horus
 
Horus
8
3
16
5.33
W
Charybdis
AquaticMC
Charybdis
6
6
4
1.33
L
4
11
4
0.55
L
Arachne
5
8
3
0.81
W
Cerberus
FerretLad23
Cerberus
3
1
5
5.5
L
Apollo
Kiioi
Apollo
6
10
2
0.7
L
3
7
6
0.86
L
Artio
xlTaurus
Artio
1
4
5
0.88
W
Tsukuyomi
zacesons
Tsukuyomi
14
5
9
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,968
Damage
72,110
96,544
Taken
83,205
60,810
Mitigated
50,282
28,928
Healing
19,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
16,948
612
0
2,676
14,835
5,495
1,142
5,611
8,964
67,217
0
W
Horus
 
Horus
12,032
4,952
1,851
3,887
19,253
17,885
48
6,013
13,117
0
39,051
W
Charybdis
AquaticMC
Charybdis
9,787
6,040
0
2,635
14,349
4,363
3,014
3,280
11,015
0
69,058
L
7,741
787
0
493
13,702
4,426
73
5,641
8,061
39,984
0
L
Arachne
16,680
10,185
0
7,461
20,622
9,052
50
5,699
14,923
0
70,979
W
Cerberus
FerretLad23
Cerberus
12,256
723
0
6,878
17,846
15,742
0
6,962
10,834
88,811
0
L
Apollo
Kiioi
Apollo
12,883
8,841
0
7,695
22,416
7,122
0
4,202
18,214
0
83,149
L
8,444
1,107
541
2,395
19,519
24,373
0
5,610
13,909
28,911
0
L
Artio
xlTaurus
Artio
10,220
1,233
870
9,473
20,285
15,837
0
8,338
11,947
75,142
0
W
Tsukuyomi
zacesons
Tsukuyomi
21,087
6,941
0
1,850
16,922
6,797
1,405
4,041
12,795
0
85,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,710
Gold Earned
57,756
493
Minions Killed
636
0
Camps Cleared
0
1,752,336
Distance Traveled
1,923,552
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,477
574
114
6
0
394,678
4
W
Horus
11,118
556
56
3
0
400,509
8
W
Charybdis
11,137
557
114
6
0
317,960
2
L
Agni
10,263
513
89
4
0
281,555
3
L
Arachne
9,801
490
102
5
0
363,144
4
W
Cerberus
11,552
578
221
11
0
395,789
5
L
Apollo
10,832
542
114
6
0
360,582
5
L
Bacchus
9,615
481
34
2
0
340,747
4
L
Artio
10,199
510
154
8
0
406,308
0
W
Tsukuyomi
12,472
624
131
7
0
414,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role