Player Matchup

Scylla
Scylla
Dark_Sakren
Scylla
Level 128
God Stats
10W - 9L
1,698 SR
Queue Stats
181W - 207L
1,384 Elo+
Party 1
Ares
Ares
HTrippeer22
Ares
Level 16
God Stats
11W - 18L
1,476 SR
Queue Stats
30W - 53L
1,369 Elo+
Solo
Bastet
Bastet
LUupass
Bastet
Level 26
God Stats
25W - 30L
1,477 SR
Queue Stats
267W - 323L
1,293 Elo+
Party 1
Team Averages
Level 57
1,550 SR
1,349 Elo+

VS

Team Averages
Level 30
1,498 SR
1,342 Elo+
Tsukuyomi
Tsukuyomi
AlertData911686
Tsukuyomi
Level 29
God Stats
9W - 5L
1,588 SR
Queue Stats
135W - 160L
1,322 Elo+
Party 2
Osiris
Osiris
Asaapj
Osiris
Level 28
God Stats
54W - 73L
1,426 SR
Queue Stats
332W - 368L
1,359 Elo+
Solo
Kukulkan
Kukulkan
Lord of Chaos70
Kukulkan
Level 33
God Stats
20W - 18L
1,478 SR
Queue Stats
156W - 179L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 6 / 1
11,524
607
16,565
17,137
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
1 / 10 / 4
11,967
630
14,300
34,456
45,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
LUupass
Bastet
15
3 / 7 / 3
11,502
605
6,763
16,008
5,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlertData911686
Tsukuyomi
18
15 / 0 / 7
14,278
751
30,765
18,479
8,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
Asaapj
Osiris
16
2 / 3 / 14
12,536
660
12,827
16,202
17,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
16
6 / 5 / 10
12,738
670
17,236
14,852
5,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
7
Kills
23
23
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AlertData911686
Tsukuyomi
15
0
7
18.5
W
Osiris
Asaapj
Osiris
2
3
14
3
L
Scylla
3
6
1
0.58
L
1
10
4
0.3
L
Bastet
LUupass
Bastet
3
7
3
0.64
W
Kukulkan
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,628
Damage
60,828
67,601
Taken
49,533
56,692
Mitigated
30,965
6,843
Healing
14,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AlertData911686
Tsukuyomi
30,765
10,697
0
6,192
18,479
8,058
2,313
12,296
6,183
0
71,190
W
Osiris
Asaapj
Osiris
12,827
3,391
1,244
4,244
16,202
17,588
448
9,071
6,985
0
33,240
L
Scylla
16,565
1,134
0
1,869
17,137
5,089
0
3,527
13,170
70,016
0
L
14,300
468
362
4,612
34,456
45,952
0
8,907
24,363
23,666
0
L
Bastet
LUupass
Bastet
6,763
2,887
0
0
16,008
5,651
0
5,135
10,606
0
18,522
W
Kukulkan
17,236
2,664
0
2,623
14,852
5,319
484
10,227
4,625
47,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,993
Gold Earned
39,552
159
Minions Killed
222
6
Camps Cleared
10
987,955
Distance Traveled
1,123,541
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,278
751
69
4
4
414,167
4
W
Osiris
12,536
660
56
3
3
357,395
2
L
Scylla
11,524
607
113
6
5
325,499
6
L
Ares
11,967
630
15
1
1
306,466
0
L
Bastet
11,502
605
31
2
0
355,990
3
W
Kukulkan
12,738
670
97
5
3
351,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role