Player Matchup

Kukulkan
Kukulkan
AllySunac
Kukulkan
Level 19
God Stats
5W - 5L
1,433 SR
Queue Stats
57W - 60L
1,343 Elo+
Solo
Ra
Ra
RJZgoodZ
Ra
Level 8
God Stats
1W - 1L
1,282 SR
Queue Stats
7W - 18L
1,218 Elo+
Solo
Medusa
Medusa
bardersiano
Medusa
Level 26
God Stats
9W - 1L
1,772 SR
Queue Stats
105W - 80L
1,555 Elo+
Solo
Thanatos
Thanatos
kick01
Thanatos
Level 28
God Stats
3W - 3L
1,551 SR
Queue Stats
50W - 47L
1,513 Elo+
Solo
Bellona
Bellona
podypop
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,508 SR
1,426 Elo+

VS

Team Averages
Level 20
1,610 SR
1,444 Elo+
King Arthur
King Arthur
MarllusNow3968
King Arthur
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
137W - 123L
1,431 Elo+
Solo
Aphrodite
Aphrodite
Nhur1
Aphrodite
Level 29
God Stats
4W - 2L
1,751 SR
Queue Stats
209W - 108L
1,659 Elo+
Solo
Bacchus
Bacchus
Piroket
Bacchus
Level 24
God Stats
8W - 6L
1,731 SR
Queue Stats
122W - 137L
1,326 Elo+
Party 1
Neith
Neith
TheGraycool
Neith
Level 14
God Stats
14W - 14L
1,569 SR
Queue Stats
21W - 24L
1,498 Elo+
Solo
Bakasura
Bakasura
capitao-decimal
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AllySunac
Kukulkan
17
10 / 2 / 6
11,773
535
15,082
11,262
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 4 / 16
9,622
437
7,483
7,806
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
20
13 / 0 / 3
14,667
667
19,880
14,392
6,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
kick01
Thanatos
19
16 / 3 / 7
13,283
604
25,229
19,405
10,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
podypop
Bellona
16
2 / 7 / 15
10,510
478
8,531
17,336
18,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MarllusNow3968
King Arthur
16
5 / 5 / 2
10,029
456
11,885
26,075
15,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Nhur1
Aphrodite
14
4 / 11 / 2
9,625
438
12,753
19,022
6,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Piroket
Bacchus
14
5 / 8 / 4
9,566
435
11,279
27,812
23,035
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 6 / 1
8,239
375
5,501
10,888
3,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
13
2 / 11 / 1
8,761
398
5,790
20,199
7,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
26
41
Kills
16
16
Deaths
41
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AllySunac
Kukulkan
10
2
6
6.5
L
King Arthur
MarllusNow3968
King Arthur
5
5
2
1.2
L
Aphrodite
Nhur1
Aphrodite
4
11
2
0.45
L
Bacchus
Piroket
Bacchus
5
8
4
0.88
W
0
4
16
2
L
0
6
1
0.08
W
Medusa
13
0
3
14.5
L
Bakasura
2
11
1
0.23
W
Thanatos
kick01
Thanatos
16
3
7
6.5
W
Bellona
podypop
Bellona
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,205
Damage
47,208
70,201
Taken
103,996
41,401
Mitigated
54,711
33,587
Healing
23,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AllySunac
Kukulkan
15,082
1,221
0
2,099
11,262
4,327
2,046
7,241
4,021
67,745
0
L
King Arthur
MarllusNow3968
King Arthur
11,885
1,762
0
5,417
26,075
15,017
188
4,365
21,419
305
57,919
L
Aphrodite
Nhur1
Aphrodite
12,753
4,055
1,035
6,881
19,022
6,084
397
5,279
13,739
56,931
0
L
Bacchus
Piroket
Bacchus
11,279
977
0
4,819
27,812
23,035
0
8,228
19,394
34,435
0
W
7,483
1,486
2,537
1,146
7,806
2,552
1,436
2,923
4,883
26,599
0
L
5,501
2,197
0
1,227
10,888
3,053
516
2,363
8,483
0
48,419
W
Medusa
19,880
11,103
0
5,437
14,392
6,394
5,306
4,634
9,683
0
147,214
L
Bakasura
5,790
3,285
0
3,817
20,199
7,522
40
5,009
15,080
0
48,374
W
Thanatos
kick01
Thanatos
25,229
9,334
0
21,006
19,405
10,054
2,919
4,299
14,915
0
85,798
W
Bellona
podypop
Bellona
8,531
1,615
0
1,362
17,336
18,074
1,236
5,330
11,936
10,614
32,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,855
Gold Earned
46,220
586
Minions Killed
377
0
Camps Cleared
0
2,079,808
Distance Traveled
1,805,960
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,773
535
116
5
0
375,476
0
L
King Arthur
10,029
456
84
4
0
360,970
5
L
Aphrodite
9,625
438
78
4
0
292,515
3
L
Bacchus
9,566
435
47
2
0
405,972
0
W
Ra
9,622
437
52
2
0
388,045
0
L
Neith
8,239
375
90
4
0
385,533
3
W
Medusa
14,667
667
218
10
0
433,699
5
L
Bakasura
8,761
398
78
4
0
360,970
0
W
Thanatos
13,283
604
133
6
0
460,418
1
W
Bellona
10,510
478
67
3
0
422,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role