Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BOOMERPOES99
Chaac
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,227 Elo+
Solo
Artemis
Artemis
ImAbubadr
Artemis
Level 28
God Stats
77W - 55L
1,676 SR
Queue Stats
117W - 126L
1,471 Elo+
Solo
Bakasura
Bakasura
PhillieB
Bakasura
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 35L
1,659 Elo+
Party 1
Baron Samedi
Baron Samedi
VictorGL
Baron Samedi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,692 Elo+
Party 1
Team Averages
Level 19
1,535 SR
1,510 Elo+

VS

Team Averages
Level 28
1,605 SR
1,484 Elo+
Agni
Agni
Aberration001
Agni
Level 26
God Stats
1W - 0L
1,517 SR
Queue Stats
24W - 23L
1,581 Elo+
Solo
Cerberus
Cerberus
Apotheosis67
Cerberus
Level 29
God Stats
12W - 6L
1,710 SR
Queue Stats
52W - 56L
1,527 Elo+
Solo
Arachne
Arachne
Higgster3900
Arachne
Level 29
God Stats
26W - 17L
1,599 SR
Queue Stats
141W - 142L
1,460 Elo+
Solo
Cupid
Cupid
paolo130
Cupid
Level 29
God Stats
5W - 2L
1,698 SR
Queue Stats
64W - 74L
1,415 Elo+
Solo
Chaac
Chaac
vaalchonk
Chaac
Level 29
God Stats
35W - 34L
1,500 SR
Queue Stats
192W - 229L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 7 / 2
7,393
389
11,949
12,148
4,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 8 / 0
6,894
363
6,186
18,399
11,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
ImAbubadr
Artemis
14
2 / 4 / 0
9,024
475
8,738
11,532
3,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
PhillieB
Bakasura
14
3 / 7 / 0
8,773
462
5,683
14,029
6,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
VictorGL
Baron Samedi
11
0 / 9 / 2
7,013
369
5,995
16,105
10,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 8
10,532
554
13,450
13,223
4,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Apotheosis67
Cerberus
16
8 / 0 / 8
10,086
531
7,105
16,435
16,765
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arachne
Higgster3900
Arachne
18
14 / 1 / 11
12,243
644
13,655
14,864
6,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
paolo130
Cupid
17
2 / 1 / 4
10,153
534
3,378
8,737
2,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
vaalchonk
Chaac
18
5 / 0 / 5
11,337
597
16,347
12,538
13,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
71
5
Kills
35
35
Deaths
5
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
7
2
0.14
W
6
3
8
3.33
W
Cerberus
Apotheosis67
Cerberus
8
0
8
12
L
0
8
0
0
W
Arachne
Higgster3900
Arachne
14
1
11
19.5
L
Artemis
ImAbubadr
Artemis
2
4
0
0.5
L
Bakasura
PhillieB
Bakasura
3
7
0
0.43
L
Baron Samedi
VictorGL
Baron Samedi
0
9
2
0.11
W
Cupid
paolo130
Cupid
2
1
4
4
W
Chaac
vaalchonk
Chaac
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,551
Damage
53,935
72,213
Taken
65,797
37,783
Mitigated
44,751
13,212
Healing
26,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
11,949
1,341
0
1,621
12,148
4,777
62
5,566
6,276
46,971
0
W
13,450
687
142
4,781
13,223
4,883
54
5,770
7,103
63,560
0
W
Cerberus
Apotheosis67
Cerberus
7,105
728
0
2,538
16,435
16,765
273
3,896
12,269
49,924
0
L
6,186
1,358
0
4,389
18,399
11,439
0
3,068
14,506
0
33,826
W
Arachne
Higgster3900
Arachne
13,655
9,366
0
7,298
14,864
6,748
0
3,572
11,219
0
90,363
L
Artemis
ImAbubadr
Artemis
8,738
4,411
0
1,482
11,532
3,988
0
3,773
7,556
0
55,167
L
Bakasura
PhillieB
Bakasura
5,683
3,563
0
3,222
14,029
6,621
0
2,722
10,905
0
48,899
L
Baron Samedi
VictorGL
Baron Samedi
5,995
1,007
494
2,004
16,105
10,958
0
6,878
9,005
37,450
0
W
Cupid
paolo130
Cupid
3,378
1,347
80
4,610
8,737
2,989
2,744
2,648
6,089
0
68,245
W
Chaac
vaalchonk
Chaac
16,347
2,510
0
7,341
12,538
13,366
2,173
2,058
9,380
12,869
67,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,097
Gold Earned
54,351
406
Minions Killed
636
0
Camps Cleared
0
1,625,219
Distance Traveled
1,900,199
9
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,393
389
70
4
0
343,212
0
W
Agni
10,532
554
147
8
0
396,674
0
W
Cerberus
10,086
531
70
4
0
366,500
8
L
Chaac
6,894
363
67
4
0
316,232
0
W
Arachne
12,243
644
131
7
0
387,654
10
L
Artemis
9,024
475
107
6
0
325,927
2
L
Bakasura
8,773
462
102
5
0
335,040
2
L
Baron Samedi
7,013
369
60
3
0
304,808
5
W
Cupid
10,153
534
130
7
0
387,534
5
W
Chaac
11,337
597
158
8
0
361,837
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role