Player Matchup

Khepri
Khepri
 
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ICrasty
Apollo
Level 157
God Stats
1W - 3L
1,558 SR
Queue Stats
47W - 38L
1,675 Elo+
Solo
Loki
Loki
Ketzin
Loki
Level 126
God Stats
3W - 3L
1,646 SR
Queue Stats
48W - 76L
1,340 Elo+
Party 1
Sol
Sol
Marvinos
Sol
Level 95
God Stats
1W - 3L
1,556 SR
Queue Stats
41W - 69L
1,343 Elo+
Party 1
Team Averages
Level 133
1,565 SR
1,465 Elo+

VS

Team Averages
Level 95
1,556 SR
1,462 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
MatchLobby
Amaterasu
Level 160
God Stats
11W - 4L
1,806 SR
Queue Stats
1,598W - 1,074L
1,727 Elo+
Solo
Tsukuyomi
Tsukuyomi
PIamen
Tsukuyomi
Level 69
God Stats
2W - 1L
1,428 SR
Queue Stats
19W - 20L
1,393 Elo+
Solo
Chang'e
Chang'e
Tarjita
Chang'e
Level 44
God Stats
6W - 2L
1,492 SR
Queue Stats
6W - 17L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 4 / 1
8,017
802
4,897
12,189
10,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
ICrasty
Apollo
14
1 / 6 / 2
8,791
879
3,154
8,304
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
Ketzin
Loki
14
4 / 6 / 0
9,024
902
7,528
8,727
3,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 4 / 2
8,539
854
4,573
6,242
2,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 0 / 2
9,427
943
6,092
4,793
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amaterasu
MatchLobby
Amaterasu
16
7 / 0 / 10
10,798
1,080
12,367
15,908
12,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
PIamen
Tsukuyomi
15
8 / 3 / 3
9,799
980
8,165
8,450
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Tarjita
Chang'e
13
0 / 3 / 9
8,712
871
2,612
7,122
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
20
20
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
1
0.13
W
Sol
 
Sol
5
0
2
6
L
Apollo
ICrasty
Apollo
1
6
2
0.33
L
Loki
Ketzin
Loki
4
6
0
0.67
L
0
4
2
0.25
W
Amaterasu
MatchLobby
Amaterasu
7
0
10
12
W
Tsukuyomi
PIamen
Tsukuyomi
8
3
3
3.17
W
Chang'e
Tarjita
Chang'e
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,152
Damage
29,236
35,462
Taken
36,273
19,181
Mitigated
21,662
3,204
Healing
13,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,897
302
149
408
12,189
10,197
0
5,494
6,471
18,754
0
W
Sol
 
Sol
6,092
2,055
0
1,069
4,793
1,663
4,607
1,016
3,777
39,014
0
L
Apollo
ICrasty
Apollo
3,154
1,394
0
321
8,304
3,145
5,088
828
7,406
0
28,132
L
Loki
Ketzin
Loki
7,528
1,809
0
674
8,727
3,655
55
1,859
6,757
0
27,567
L
4,573
902
147
1,505
6,242
2,184
1,528
406
5,836
29,111
3,434
W
Amaterasu
MatchLobby
Amaterasu
12,367
5,720
1,317
3,801
15,908
12,809
844
4,422
11,486
0
27,363
W
Tsukuyomi
PIamen
Tsukuyomi
8,165
2,179
0
1,052
8,450
3,318
761
1,955
6,495
0
27,396
W
Chang'e
Tarjita
Chang'e
2,612
511
3,242
2,627
7,122
3,872
778
2,367
4,755
23,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,371
Gold Earned
38,736
192
Minions Killed
165
10
Camps Cleared
10
734,620
Distance Traveled
911,014
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,017
802
31
3
0
179,687
3
W
Sol
9,427
943
58
6
2
217,714
4
L
Apollo
8,791
879
59
6
4
193,489
1
L
Loki
9,024
902
35
4
2
188,172
4
L
Sol
8,539
854
67
7
4
173,272
2
W
Amaterasu
10,798
1,080
36
4
3
267,496
0
W
Tsukuyomi
9,799
980
22
2
4
215,549
2
W
Chang'e
8,712
871
49
5
1
210,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role