Player Matchup

Chaac
Chaac
NativeClutch
Chaac
Level 87
God Stats
19W - 16L
1,654 SR
Queue Stats
331W - 273L
1,626 Elo+
Party 3
Jing Wei
Jing Wei
Rizzo17
Jing Wei
Level 37
God Stats
6W - 4L
1,447 SR
Queue Stats
219W - 197L
1,526 Elo+
Party 2
Ra
Ra
Romeish
Ra
Level 47
God Stats
5W - 8L
1,303 SR
Queue Stats
320W - 325L
1,582 Elo+
Solo
Thor
Thor
Tripasaurus
Thor
Level 49
God Stats
7W - 3L
1,678 SR
Queue Stats
61W - 32L
1,677 Elo+
Party 3
Sobek
Sobek
powerfulord
Sobek
Level 80
God Stats
11W - 13L
1,496 SR
Queue Stats
494W - 496L
1,486 Elo+
Party 2
Team Averages
Level 60
1,516 SR
1,579 Elo+

VS

Team Averages
Level 83
1,686 SR
1,633 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
LaughtingAtYou
Tsukuyomi
Level 31
God Stats
41W - 25L
1,664 SR
Queue Stats
167W - 120L
1,638 Elo+
Solo
Thoth
Thoth
Sixty2G
Thoth
Level 46
God Stats
0W - 1L
1,779 SR
Queue Stats
90W - 53L
1,615 Elo+
Party 1
Serqet
Serqet
Vizio0516
Serqet
Level 141
God Stats
3W - 5L
1,633 SR
Queue Stats
202W - 151L
1,711 Elo+
Party 1
Ares
Ares
shinydinky
Ares
Level 91
God Stats
8W - 3L
1,855 SR
Queue Stats
153W - 107L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
5,585
621
3,409
9,444
6,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Rizzo17
Jing Wei
8
1 / 1 / 7
4,905
545
3,440
4,550
1,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 5 / 6
5,579
620
3,272
4,669
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
9 / 2 / 1
6,637
737
6,265
5,928
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 7
5,095
566
3,261
7,432
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
2 / 3 / 1
4,490
499
3,084
3,672
845
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
LaughtingAtYou
Tsukuyomi
10
4 / 2 / 0
5,963
663
7,991
7,673
2,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Sixty2G
Thoth
9
2 / 3 / 5
5,441
605
3,663
4,660
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Vizio0516
Serqet
9
7 / 3 / 2
5,822
647
3,879
7,551
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 3 / 5
4,547
505
3,195
7,635
3,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
12
Kills
15
15
Deaths
14
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
1
0.83
L
Tsukuyomi
LaughtingAtYou
Tsukuyomi
4
2
0
2
W
0
5
2
0.2
W
Jing Wei
Rizzo17
Jing Wei
1
1
7
4.5
W
1
5
6
0.8
L
Thoth
Sixty2G
Thoth
2
3
5
1.5
W
9
2
1
4.75
L
Serqet
Vizio0516
Serqet
7
3
2
2.67
W
1
2
7
2.25
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,647
Damage
21,812
32,023
Taken
31,191
14,147
Mitigated
9,789
10,135
Healing
7,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,084
1,208
0
297
3,672
845
0
843
2,829
0
14,657
L
Tsukuyomi
LaughtingAtYou
Tsukuyomi
7,991
2,174
0
1,985
7,673
2,346
0
0
7,673
0
28,828
W
3,409
952
0
3,446
9,444
6,277
0
0
9,444
0
25,754
W
Jing Wei
Rizzo17
Jing Wei
3,440
2,708
0
757
4,550
1,167
594
1,566
2,740
0
21,338
W
3,272
314
238
800
4,669
1,159
0
1,492
2,884
30,178
0
L
Thoth
Sixty2G
Thoth
3,663
258
0
673
4,660
1,118
0
1,536
3,030
25,362
0
W
6,265
2,017
0
2,274
5,928
1,549
0
1,399
4,285
0
24,682
L
Serqet
Vizio0516
Serqet
3,879
1,036
0
2,460
7,551
2,102
0
1,203
6,212
0
24,389
W
3,261
522
0
2,620
7,432
3,995
272
1,953
5,219
12,407
0
L
3,195
281
0
1,665
7,635
3,378
0
2,619
4,914
11,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,801
Gold Earned
26,263
239
Minions Killed
199
0
Camps Cleared
0
908,005
Distance Traveled
880,988
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,490
499
30
3
0
117,824
0
L
Tsukuyomi
5,963
663
49
5
0
178,060
4
W
Chaac
5,585
621
65
7
0
189,395
0
W
Jing Wei
4,905
545
44
5
0
173,298
0
W
Ra
5,579
620
67
7
0
178,719
1
L
Thoth
5,441
605
60
7
0
186,676
1
W
Thor
6,637
737
50
6
0
186,807
3
L
Serqet
5,822
647
50
6
0
214,977
3
W
Sobek
5,095
566
13
1
0
179,786
2
L
Ares
4,547
505
10
1
0
183,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role