Player Matchup

Izanami
Izanami
DaceeCZ
Izanami
Level 100
God Stats
15W - 18L
1,495 SR
Queue Stats
44W - 50L
1,469 Elo+
Party 1
Serqet
Serqet
LightShooter
Serqet
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,462 Elo+
Party 1
Hades
Hades
SlickSensei
Hades
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 2
Kukulkan
Kukulkan
YNNOJ
Kukulkan
Level 59
God Stats
0W - 1L
1,485 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 2
Chaac
Chaac
yipe34
Chaac
Level 16
God Stats
0W - 1L
1,157 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 2
Team Averages
Level 66
1,427 SR
1,352 Elo+

VS

Team Averages
Level 68
1,558 SR
1,408 Elo+
Ullr
Ullr
DeadlySiren43
Ullr
Level 100
God Stats
85W - 100L
1,541 SR
Queue Stats
600W - 697L
1,469 Elo+
Party 3
Hel
Hel
JediBora
Hel
Level 67
God Stats
1W - 1L
1,291 SR
Queue Stats
152W - 222L
1,383 Elo+
Party 4
Ra
Ra
LLLCUBED
Ra
Level 108
God Stats
17W - 21L
1,442 SR
Queue Stats
801W - 922L
1,338 Elo+
Party 3
Kali
Kali
MisterBalik
Kali
Level 27
God Stats
8W - 7L
1,588 SR
Queue Stats
141W - 149L
1,450 Elo+
Party 4
Gilgamesh
Gilgamesh
qwtsd
Gilgamesh
Level 40
God Stats
5W - 0L
1,927 SR
Queue Stats
38W - 52L
1,400 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaceeCZ
Izanami
14
3 / 4 / 2
9,187
484
9,242
9,850
2,813
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
12
0 / 4 / 4
7,929
417
3,640
11,866
4,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 4 / 4
8,283
436
5,734
12,072
5,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
YNNOJ
Kukulkan
15
5 / 10 / 3
9,306
490
13,639
13,008
4,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
yipe34
Chaac
16
4 / 7 / 0
9,748
513
4,522
13,365
9,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
9,905
521
8,856
8,277
3,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 1 / 5
8,532
449
2,912
9,331
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
5 / 3 / 4
10,669
562
6,247
8,524
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 3 / 5
11,945
629
10,917
17,378
8,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
qwtsd
Gilgamesh
15
8 / 5 / 5
10,750
566
14,317
15,122
11,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
14
Kills
29
29
Deaths
14
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
DaceeCZ
Izanami
3
4
2
1
W
3
2
5
2.75
W
1
1
5
3.5
W
5
3
4
2.33
L
Serqet
0
4
4
0.5
W
12
3
5
4.83
L
2
4
4
1
L
Kukulkan
YNNOJ
Kukulkan
5
10
3
0.65
W
Gilgamesh
qwtsd
Gilgamesh
8
5
5
2.1
L
Chaac
yipe34
Chaac
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,777
Damage
43,249
60,161
Taken
58,632
27,221
Mitigated
33,592
11,858
Healing
17,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DaceeCZ
Izanami
9,242
6,478
0
2,508
9,850
2,813
364
1,283
8,469
0
67,339
W
8,856
1,867
0
759
8,277
3,382
3,632
1,661
6,574
0
72,352
W
2,912
683
1,520
2,966
9,331
6,816
1,067
3,071
6,218
16,488
0
W
6,247
293
1,967
2,938
8,524
3,382
1,220
3,656
4,692
61,807
0
L
Serqet
3,640
892
0
3,041
11,866
4,487
0
775
11,069
0
41,964
W
10,917
4,388
0
4,764
17,378
8,227
2,754
4,901
12,023
0
73,911
L
5,734
310
143
2,795
12,072
5,664
423
3,209
8,789
24,971
0
L
Kukulkan
YNNOJ
Kukulkan
13,639
1,284
0
349
13,008
4,828
314
3,741
9,124
55,552
0
W
Gilgamesh
qwtsd
Gilgamesh
14,317
4,926
0
2,430
15,122
11,785
1,326
5,554
8,709
3,880
45,005
L
Chaac
yipe34
Chaac
4,522
1,418
0
3,022
13,365
9,429
0
1,008
12,315
0
32,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,453
Gold Earned
51,801
408
Minions Killed
474
0
Camps Cleared
0
1,686,722
Distance Traveled
1,852,774
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,187
484
129
7
0
306,873
4
W
Ullr
9,905
521
111
6
0
373,075
4
W
Hel
8,532
449
38
2
0
364,884
1
W
Ra
10,669
562
136
7
0
404,078
3
L
Serqet
7,929
417
82
4
0
392,315
0
W
Kali
11,945
629
103
5
0
389,884
7
L
Hades
8,283
436
33
2
0
371,236
8
L
Kukulkan
9,306
490
102
5
0
308,318
6
W
Gilgamesh
10,750
566
86
5
0
320,853
0
L
Chaac
9,748
513
62
3
0
307,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role