Player Matchup

Baba Yaga
Baba Yaga
Ansatsushaa
Baba Yaga
Level 109
God Stats
5W - 4L
1,418 SR
Queue Stats
123W - 131L
1,522 Elo+
Party 1
Horus
Horus
Coolcarlballhog
Horus
Level 158
God Stats
9W - 5L
1,620 SR
Queue Stats
621W - 631L
1,588 Elo+
Party 3
Xing Tian
Xing Tian
RiseofEden
Xing Tian
Level 97
God Stats
1W - 2L
1,262 SR
Queue Stats
278W - 279L
1,603 Elo+
Solo
Poseidon
Poseidon
Snow752
Poseidon
Level 158
God Stats
0W - 2L
1,289 SR
Queue Stats
44W - 50L
1,523 Elo+
Party 1
Raijin
Raijin
Towlie4208555
Raijin
Level 117
God Stats
6W - 9L
1,409 SR
Queue Stats
685W - 683L
1,597 Elo+
Party 3
Team Averages
Level 128
1,400 SR
1,567 Elo+

VS

Team Averages
Level 131
1,619 SR
1,513 Elo+
Horus
Horus
Fire Peacokk
Horus
Level 158
God Stats
1W - 0L
1,394 SR
Queue Stats
67W - 77L
1,533 Elo+
Solo
Ah Puch
Ah Puch
OfficialFish926
Ah Puch
Level 127
God Stats
14W - 13L
1,580 SR
Queue Stats
675W - 692L
1,543 Elo+
Party 2
Kuzenbo
Kuzenbo
Pennybags78
Kuzenbo
Level 154
God Stats
12W - 4L
1,799 SR
Queue Stats
810W - 828L
1,473 Elo+
Solo
Chronos
Chronos
Ryyanmk
Chronos
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,436 Elo+
Solo
Achilles
Achilles
Uh Bouncyy
Achilles
Level 114
God Stats
10W - 8L
1,824 SR
Queue Stats
364W - 345L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ansatsushaa
Baba Yaga
18
5 / 1 / 12
9,715
810
17,203
12,359
4,779
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 10
8,499
708
7,296
18,466
17,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
RiseofEden
Xing Tian
15
1 / 5 / 11
8,696
725
10,802
17,360
14,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Snow752
Poseidon
14
4 / 7 / 9
8,886
741
15,889
13,162
4,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 7 / 8
9,393
783
8,618
16,300
7,166
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 15
9,123
760
8,480
17,432
25,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
8 / 4 / 9
11,056
921
25,040
13,556
5,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Pennybags78
Kuzenbo
16
3 / 4 / 14
9,559
797
10,457
20,630
28,443
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Ryyanmk
Chronos
15
4 / 4 / 12
9,721
810
11,041
12,678
5,268
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Uh Bouncyy
Achilles
17
8 / 4 / 9
10,448
871
15,771
15,025
14,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
84
19
Kills
25
25
Deaths
20
50
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Ansatsushaa
Baba Yaga
5
1
12
11
L
3
5
10
1.6
W
2
4
15
2.38
W
8
4
9
3.13
W
Kuzenbo
Pennybags78
Kuzenbo
3
4
14
2.5
L
Xing Tian
RiseofEden
Xing Tian
1
5
11
1.3
W
Chronos
Ryyanmk
Chronos
4
4
12
2.5
L
Poseidon
Snow752
Poseidon
4
7
9
1.21
L
6
7
8
1.43
W
Achilles
Uh Bouncyy
Achilles
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,808
Damage
70,789
77,647
Taken
79,321
47,725
Mitigated
78,796
31,076
Healing
33,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Ansatsushaa
Baba Yaga
17,203
1,231
1,644
3,456
12,359
4,779
858
8,847
3,376
31,948
0
L
7,296
3,375
8,012
6,560
18,466
17,639
0
9,353
8,928
0
12,970
W
8,480
3,756
4,541
7,278
17,432
25,124
222
9,956
7,265
0
12,401
W
25,040
36
277
4,951
13,556
5,612
876
9,041
4,367
46,901
0
W
Kuzenbo
Pennybags78
Kuzenbo
10,457
3,711
3,484
6,069
20,630
28,443
594
11,462
8,948
18,226
0
L
Xing Tian
RiseofEden
Xing Tian
10,802
594
2,942
2,639
17,360
14,117
155
11,317
5,739
19,676
0
W
Chronos
Ryyanmk
Chronos
11,041
2,817
1,153
2,839
12,678
5,268
2,727
10,693
1,893
21,848
0
L
Poseidon
Snow752
Poseidon
15,889
1,177
252
2,215
13,162
4,024
106
6,605
6,299
26,171
0
L
8,618
1,076
1,132
2,224
16,300
7,166
409
10,416
5,693
20,604
0
W
Achilles
Uh Bouncyy
Achilles
15,771
2,701
613
2,197
15,025
14,349
675
10,365
4,336
0
24,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,189
Gold Earned
49,907
118
Minions Killed
115
0
Camps Cleared
0
1,005,934
Distance Traveled
1,112,491
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,715
810
39
3
0
232,909
3
L
Horus
8,499
708
8
1
0
221,382
3
W
Horus
9,123
760
3
0
0
228,885
1
W
Ah Puch
11,056
921
48
4
0
230,230
3
W
Kuzenbo
9,559
797
14
1
0
212,458
1
L
Xing Tian
8,696
725
16
1
0
202,921
0
W
Chronos
9,721
810
32
3
0
202,958
0
L
Poseidon
8,886
741
19
2
0
190,861
4
L
Raijin
9,393
783
36
3
0
157,861
2
W
Achilles
10,448
871
18
2
0
237,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role