Player Matchup

Danzaburou
Danzaburou
MadIguanas
Danzaburou
Level 140
God Stats
1W - 5L
1,712 SR
Queue Stats
422W - 386L
1,666 Elo+
Party 2
Cerberus
Cerberus
PurpChamp
Cerberus
Level 17
God Stats
1W - 1L
1,709 SR
Queue Stats
7W - 16L
1,329 Elo+
Party 3
Thoth
Thoth
SpeedBuildOnly
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,719 Elo+
Party 2
Sol
Sol
Twisted4K
Sol
Level 75
God Stats
12W - 10L
1,592 SR
Queue Stats
333W - 347L
1,460 Elo+
Party 3
Mercury
Mercury
zibby01
Mercury
Level 75
God Stats
2W - 2L
1,662 SR
Queue Stats
167W - 170L
1,495 Elo+
Party 3
Team Averages
Level 66
1,635 SR
1,534 Elo+

VS

Team Averages
Level 102
1,814 SR
1,886 Elo+
Geb
Geb
ChinchillaButter
Geb
Level 142
God Stats
26W - 3L
2,009 SR
Queue Stats
1,291W - 135L
2,028 Elo+
Party 1
Gilgamesh
Gilgamesh
MiceCheese
Gilgamesh
Level 124
God Stats
5W - 0L
2,016 SR
Queue Stats
274W - 35L
1,985 Elo+
Party 1
Ravana
Ravana
Ratmilk
Ravana
Level 160
God Stats
21W - 3L
2,043 SR
Queue Stats
2,281W - 184L
2,056 Elo+
Party 1
Chronos
Chronos
SuccToez
Chronos
Level 48
God Stats
6W - 0L
1,793 SR
Queue Stats
383W - 47L
2,033 Elo+
Party 1
Izanami
Izanami
Tatewary
Izanami
Level 35
God Stats
1W - 4L
1,209 SR
Queue Stats
48W - 77L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MadIguanas
Danzaburou
9
1 / 3 / 2
5,477
548
5,096
6,345
1,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
PurpChamp
Cerberus
7
1 / 3 / 1
5,299
530
2,212
4,866
2,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 5 / 0
4,687
469
2,776
5,683
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 5 / 0
5,924
592
3,818
6,500
1,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
zibby01
Mercury
8
1 / 3 / 1
5,294
529
847
7,527
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,285
629
3,830
4,904
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
MiceCheese
Gilgamesh
9
0 / 0 / 7
5,453
545
2,373
5,784
2,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
Ratmilk
Ravana
12
11 / 1 / 2
7,334
733
8,021
4,297
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
SuccToez
Chronos
12
6 / 1 / 1
6,834
683
4,885
5,627
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Tatewary
Izanami
9
1 / 2 / 2
5,547
555
1,522
4,454
1,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
19
19
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Danzaburou
MadIguanas
Danzaburou
1
3
2
0.67
W
Gilgamesh
MiceCheese
Gilgamesh
0
0
7
3.5
L
Cerberus
PurpChamp
Cerberus
1
3
1
0.5
W
Ravana
Ratmilk
Ravana
11
1
2
12
L
0
5
0
0
W
Chronos
SuccToez
Chronos
6
1
1
6.5
W
Izanami
Tatewary
Izanami
1
2
2
1
L
1
5
0
0.2
L
Mercury
zibby01
Mercury
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,749
Damage
20,631
30,921
Taken
25,066
8,924
Mitigated
9,578
7,808
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,830
795
0
2,045
4,904
2,653
0
2,474
2,430
35,038
0
L
Danzaburou
MadIguanas
Danzaburou
5,096
2,608
0
1,899
6,345
1,617
0
788
5,557
0
29,600
W
Gilgamesh
MiceCheese
Gilgamesh
2,373
628
0
2,242
5,784
2,319
0
1,831
3,899
0
10,642
L
Cerberus
PurpChamp
Cerberus
2,212
330
0
1,322
4,866
2,071
0
171
4,695
8,488
0
W
Ravana
Ratmilk
Ravana
8,021
2,753
0
2,510
4,297
1,713
0
994
3,267
0
45,412
L
2,776
157
0
959
5,683
1,564
0
3,214
2,469
17,858
0
W
Chronos
SuccToez
Chronos
4,885
1,737
0
1,651
5,627
1,767
462
2,640
2,795
41,921
0
W
Izanami
Tatewary
Izanami
1,522
1,292
0
1,106
4,454
1,126
0
348
4,106
0
37,029
L
3,818
1,568
0
823
6,500
1,750
0
2,920
3,580
20,636
3,383
L
Mercury
zibby01
Mercury
847
387
0
2,805
7,527
1,922
0
1,622
5,905
0
21,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,681
Gold Earned
31,453
234
Minions Killed
351
0
Camps Cleared
0
909,752
Distance Traveled
1,033,781
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,285
629
80
8
0
230,769
2
L
Danzaburou
5,477
548
62
6
0
176,562
3
W
Gilgamesh
5,453
545
19
2
0
196,617
2
L
Cerberus
5,299
530
19
2
0
173,187
0
W
Ravana
7,334
733
85
9
0
225,218
3
L
Thoth
4,687
469
41
4
0
186,985
1
W
Chronos
6,834
683
86
9
0
205,199
5
W
Izanami
5,547
555
81
8
0
175,978
2
L
Sol
5,924
592
58
6
0
161,638
2
L
Mercury
5,294
529
54
5
0
211,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role