Player Matchup

Medusa
Medusa
ChadThunder23
Medusa
Level 5
God Stats
4W - 5L
1,788 SR
Queue Stats
6W - 5L
1,807 Elo+
Party 1
Apollo
Apollo
ChiefG
Apollo
Level 28
God Stats
27W - 29L
1,619 SR
Queue Stats
210W - 187L
1,656 Elo+
Solo
The Morrigan
The Morrigan
HonestAbraham
The Morrigan
Level 26
God Stats
2W - 2L
1,811 SR
Queue Stats
110W - 112L
1,556 Elo+
Solo
Thanatos
Thanatos
LiLMus
Thanatos
Level 26
God Stats
20W - 10L
1,753 SR
Queue Stats
76W - 67L
1,678 Elo+
Solo
Ymir
Ymir
Praxees
Ymir
Level 37
God Stats
183W - 166L
1,688 SR
Queue Stats
204W - 202L
1,628 Elo+
Party 1
Team Averages
Level 24
1,732 SR
1,665 Elo+

VS

Team Averages
Level 19
1,545 SR
1,597 Elo+
Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BaseVegeta1
Fenrir
Level 25
God Stats
2W - 2L
1,537 SR
Queue Stats
127W - 91L
1,654 Elo+
Solo
Charybdis
Charybdis
IceNorthCome
Charybdis
Level 17
God Stats
16W - 10L
1,701 SR
Queue Stats
48W - 37L
1,607 Elo+
Solo
Poseidon
Poseidon
StraightUpXerxes
Poseidon
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,646 Elo+
Solo
Arachne
Arachne
redmaster2109
Arachne
Level 18
God Stats
13W - 6L
1,484 SR
Queue Stats
94W - 65L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 3
7,051
415
8,063
8,485
2,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
ChiefG
Apollo
12
1 / 4 / 1
7,080
416
3,974
7,231
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
HonestAbraham
The Morrigan
14
2 / 4 / 1
8,125
478
3,021
10,545
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
LiLMus
Thanatos
14
4 / 8 / 2
8,549
503
9,477
14,134
6,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
Praxees
Ymir
9
2 / 4 / 2
6,996
412
4,787
15,204
12,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 5 / 3
8,961
527
6,300
12,234
3,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
16
5 / 1 / 4
9,979
587
5,985
8,495
5,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
IceNorthCome
Charybdis
15
5 / 1 / 3
9,137
537
7,368
9,400
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
5 / 2 / 8
10,308
606
10,031
8,461
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
14
9 / 2 / 5
9,443
555
12,480
12,823
5,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
11
Kills
25
25
Deaths
11
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
5
3
0.5
W
Fenrir
5
1
4
7
L
2
5
3
0.7
L
Apollo
ChiefG
Apollo
1
4
1
0.38
L
The Morrigan
HonestAbraham
The Morrigan
2
4
1
0.63
W
Charybdis
IceNorthCome
Charybdis
5
1
3
6.5
L
Thanatos
LiLMus
Thanatos
4
8
2
0.63
L
Ymir
Praxees
Ymir
2
4
2
0.75
W
5
2
8
4.5
W
Arachne
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,322
Damage
42,164
55,599
Taken
51,413
27,375
Mitigated
21,091
14,555
Healing
21,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,300
2,546
0
2,721
12,234
3,863
914
1,706
10,528
0
59,293
W
Fenrir
5,985
2,090
0
4,255
8,495
5,224
0
638
7,857
947
47,006
L
8,063
3,133
0
1,332
8,485
2,790
538
1,082
7,224
0
39,607
L
Apollo
ChiefG
Apollo
3,974
1,233
0
443
7,231
2,835
0
1,430
5,757
0
30,761
L
The Morrigan
HonestAbraham
The Morrigan
3,021
328
0
2,146
10,545
3,257
239
1,636
8,816
46,773
460
W
Charybdis
IceNorthCome
Charybdis
7,368
1,930
0
4,100
9,400
3,135
90
2,833
6,567
0
45,155
L
Thanatos
LiLMus
Thanatos
9,477
3,394
0
8,612
14,134
6,135
0
1,695
12,123
0
48,164
L
Ymir
Praxees
Ymir
4,787
1,475
0
2,022
15,204
12,358
24
4,374
10,830
20,560
0
W
10,031
1,535
0
3,231
8,461
3,168
0
782
7,679
79,798
8,203
W
Arachne
12,480
7,182
0
7,332
12,823
5,701
0
1,553
11,270
710
60,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,801
Gold Earned
47,828
335
Minions Killed
483
0
Camps Cleared
0
1,444,136
Distance Traveled
1,666,853
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,961
527
95
6
0
316,845
2
W
Fenrir
9,979
587
109
6
0
317,492
0
L
Medusa
7,051
415
62
4
0
271,514
2
L
Apollo
7,080
416
53
3
0
307,185
4
L
The Morrigan
8,125
478
101
6
0
263,234
6
W
Charybdis
9,137
537
55
3
0
293,130
0
L
Thanatos
8,549
503
82
5
0
323,934
2
L
Ymir
6,996
412
37
2
0
278,269
0
W
Poseidon
10,308
606
142
8
0
348,382
9
W
Arachne
9,443
555
82
5
0
391,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role