Player Matchup

Set
Set
EdgyJack
Set
Level 16
God Stats
2W - 4L
1,751 SR
Queue Stats
42W - 62L
1,388 Elo+
Solo
Ra
Ra
HeroTg
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,362 Elo+
Solo
Anubis
Anubis
Remithee
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,192 Elo+
Party 1
Persephone
Persephone
lunareclipse1221
Persephone
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,192 Elo+
Party 1
Cthulhu
Cthulhu
qMeruem
Cthulhu
Level 9
God Stats
1W - 3L
1,469 SR
Queue Stats
22W - 15L
1,390 Elo+
Solo
Team Averages
Level 9
1,544 SR
1,305 Elo+

VS

Team Averages
Level 26
1,551 SR
1,356 Elo+
Yemoja
Yemoja
Arieloves
Yemoja
Level 28
God Stats
2W - 0L
1,716 SR
Queue Stats
4W - 11L
1,122 Elo+
Party 2
Chernobog
Chernobog
Dmarmw
Chernobog
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,481 Elo+
Solo
Serqet
Serqet
ImNotSharp
Serqet
Level 23
God Stats
4W - 3L
1,603 SR
Queue Stats
40W - 34L
1,461 Elo+
Solo
Hera
Hera
Jennalove136
Hera
Level 27
God Stats
7W - 8L
1,210 SR
Queue Stats
7W - 12L
1,274 Elo+
Party 2
Geb
Geb
YouNeedMango
Geb
Level 26
God Stats
12W - 8L
1,728 SR
Queue Stats
20W - 19L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 0
8,431
843
4,115
20,108
9,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
14
1 / 4 / 0
8,716
872
10,481
11,063
3,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Remithee
Anubis
14
0 / 14 / 1
8,238
824
4,450
18,033
6,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Persephone
lunareclipse1221
Persephone
14
0 / 12 / 0
7,946
795
2,304
16,645
4,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
qMeruem
Cthulhu
14
1 / 4 / 0
8,447
845
11,335
14,954
12,988
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arieloves
Yemoja
18
5 / 0 / 25
10,259
1,026
4,883
7,520
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Dmarmw
Chernobog
18
14 / 1 / 23
10,857
1,086
18,327
6,354
2,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
ImNotSharp
Serqet
18
16 / 0 / 21
12,186
1,219
18,976
10,031
5,123
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
9 / 0 / 32
11,255
1,126
23,582
5,274
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

18
3 / 1 / 29
10,065
1,007
6,885
11,589
14,859
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
177
2
Kills
47
46
Deaths
2
1
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Arieloves
Yemoja
5
0
25
17.5
W
Chernobog
Dmarmw
Chernobog
14
1
23
25.5
L
0
12
0
0
L
Ra
1
4
0
0.25
W
Serqet
ImNotSharp
Serqet
16
0
21
26.5
W
9
0
32
25
L
Anubis
Remithee
Anubis
0
14
1
0.04
W
3
1
29
17.5
L
Persephone
lunareclipse1221
Persephone
0
12
0
0
L
Cthulhu
qMeruem
Cthulhu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,685
Damage
72,653
80,803
Taken
40,768
37,382
Mitigated
28,554
5,566
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Arieloves
Yemoja
4,883
2,504
2,767
1,788
7,520
4,100
0
6,277
1,243
12,629
0
W
Chernobog
Dmarmw
Chernobog
18,327
10,635
0
847
6,354
2,515
0
4,415
1,939
0
34,584
L
4,115
1,914
0
280
20,108
9,049
0
9,623
10,039
349
22,615
L
Ra
10,481
1,576
1,518
2,017
11,063
3,940
0
5,633
5,430
38,539
0
W
Serqet
ImNotSharp
Serqet
18,976
7,385
0
1,350
10,031
5,123
0
6,929
3,102
0
31,058
W
23,582
7,772
0
1,161
5,274
1,957
0
4,143
1,131
42,570
0
L
Anubis
Remithee
Anubis
4,450
469
0
1,235
18,033
6,586
0
6,751
11,126
11,138
0
W
6,885
748
578
588
11,589
14,859
0
7,024
4,565
20,606
0
L
Persephone
lunareclipse1221
Persephone
2,304
881
0
40
16,645
4,819
0
6,297
10,092
4,648
0
L
Cthulhu
qMeruem
Cthulhu
11,335
690
476
0
14,954
12,988
0
7,041
7,561
24,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,778
Gold Earned
54,622
132
Minions Killed
168
3
Camps Cleared
3
769,482
Distance Traveled
955,256
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,259
1,026
19
2
1
157,284
0
W
Chernobog
10,857
1,086
44
4
2
196,484
1
L
Set
8,431
843
23
2
2
183,608
0
L
Ra
8,716
872
76
8
1
170,764
2
W
Serqet
12,186
1,219
23
2
0
219,984
0
W
Hera
11,255
1,126
61
6
0
192,468
0
L
Anubis
8,238
824
10
1
0
129,708
0
W
Geb
10,065
1,007
21
2
0
189,036
0
L
Persephone
7,946
795
0
0
0
99,841
0
L
Cthulhu
8,447
845
23
2
0
185,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role