Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
G0ldenK1rby
Charybdis
Level 15
God Stats
1W - 3L
1,431 SR
Queue Stats
1W - 5L
1,340 Elo+
Party 1
Scylla
Scylla
TheOnlineChibi
Scylla
Level 49
God Stats
1W - 5L
1,353 SR
Queue Stats
1W - 6L
1,295 Elo+
Party 1
Kumbhakarna
Kumbhakarna
jcmanic
Kumbhakarna
Level 122
God Stats
265W - 238L
1,495 SR
Queue Stats
570W - 546L
1,481 Elo+
Solo
Merlin
Merlin
lTheNarratorl
Merlin
Level 11
God Stats
0W - 2L
1,364 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 53
1,428 SR
1,423 Elo+

VS

Team Averages
Level 62
1,637 SR
1,434 Elo+
Bacchus
Bacchus
CantName
Bacchus
Level 23
God Stats
20W - 10L
1,490 SR
Queue Stats
66W - 72L
1,355 Elo+
Party 2
Danzaburou
Danzaburou
Diz3L
Danzaburou
Level 27
God Stats
7W - 2L
1,870 SR
Queue Stats
49W - 47L
1,462 Elo+
Party 2
Eset
Eset
ThorfinnX
Eset
Level 66
God Stats
3W - 0L
1,846 SR
Queue Stats
143W - 136L
1,471 Elo+
Solo
Nu Wa
Nu Wa
gganjiii
Nu Wa
Level 55
God Stats
7W - 4L
1,570 SR
Queue Stats
160W - 194L
1,388 Elo+
Party 2
Achilles
Achilles
itsUMADBro420
Achilles
Level 137
God Stats
7W - 1L
1,410 SR
Queue Stats
199W - 203L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 5 / 1
8,944
894
5,761
20,627
18,031
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
G0ldenK1rby
Charybdis
15
1 / 10 / 4
8,972
897
11,839
21,345
8,005
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
0 / 4 / 4
8,620
862
12,882
14,102
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
jcmanic
Kumbhakarna
15
1 / 9 / 4
8,777
878
3,991
31,840
22,031
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 12 / 3
9,379
938
10,421
19,775
7,139
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CantName
Bacchus
17
2 / 0 / 26
10,233
1,023
10,458
10,694
10,481
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
Diz3L
Danzaburou
19
20 / 0 / 16
14,837
1,484
42,614
11,205
4,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
18
7 / 0 / 26
11,452
1,145
24,874
9,447
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
gganjiii
Nu Wa
19
8 / 0 / 27
11,842
1,184
20,832
5,434
2,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
itsUMADBro420
Achilles
17
3 / 5 / 17
9,605
961
5,949
15,678
15,481
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
152
5
Kills
40
40
Deaths
5
16
Assists
112
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
1
0.3
W
Bacchus
CantName
Bacchus
2
0
26
15
W
Danzaburou
Diz3L
Danzaburou
20
0
16
28
L
Charybdis
G0ldenK1rby
Charybdis
1
10
4
0.3
L
0
4
4
0.5
W
Eset
7
0
26
20
W
Nu Wa
gganjiii
Nu Wa
8
0
27
21.5
W
Achilles
itsUMADBro420
Achilles
3
5
17
2.3
L
Kumbhakarna
jcmanic
Kumbhakarna
1
9
4
0.33
L
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,894
Damage
104,727
107,689
Taken
52,458
59,810
Mitigated
37,374
2,838
Healing
12,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,761
169
916
534
20,627
18,031
0
9,575
10,922
0
21,920
W
Bacchus
CantName
Bacchus
10,458
473
541
759
10,694
10,481
0
6,300
4,151
16,424
0
W
Danzaburou
Diz3L
Danzaburou
42,614
25,231
0
4,626
11,205
4,921
0
5,663
5,346
0
74,956
L
Charybdis
G0ldenK1rby
Charybdis
11,839
5,597
0
393
21,345
8,005
0
11,732
9,221
0
25,116
L
12,882
496
0
995
14,102
4,604
0
8,336
5,486
29,598
0
W
Eset
24,874
738
685
2,219
9,447
3,760
0
5,201
4,024
32,022
0
W
Nu Wa
gganjiii
Nu Wa
20,832
5,075
0
395
5,434
2,731
0
3,055
2,229
41,417
0
W
Achilles
itsUMADBro420
Achilles
5,949
1,842
0
3,114
15,678
15,481
0
6,036
8,607
0
14,992
L
Kumbhakarna
jcmanic
Kumbhakarna
3,991
220
0
0
31,840
22,031
0
16,485
14,989
8,853
0
L
10,421
1,409
0
0
19,775
7,139
0
8,564
10,907
32,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,692
Gold Earned
57,969
173
Minions Killed
195
4
Camps Cleared
5
873,734
Distance Traveled
937,441
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,944
894
38
4
2
194,303
0
W
Bacchus
10,233
1,023
21
2
0
212,300
1
W
Danzaburou
14,837
1,484
73
7
1
188,715
1
L
Charybdis
8,972
897
22
2
1
145,520
0
L
Scylla
8,620
862
55
6
1
163,409
0
W
Eset
11,452
1,145
25
3
2
205,780
0
W
Nu Wa
11,842
1,184
49
5
1
175,318
0
W
Achilles
9,605
961
27
3
1
155,328
1
L
Kumbhakarna
8,777
878
10
1
0
226,326
0
L
Merlin
9,379
938
48
5
0
144,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role