Player Matchup

Ra
Ra
Bricked__Up_
Ra
Level 7
God Stats
3W - 2L
1,725 SR
Queue Stats
7W - 6L
1,594 Elo+
Party 2
Nu Wa
Nu Wa
Freezing_Demon_
Nu Wa
Level 12
God Stats
3W - 1L
1,697 SR
Queue Stats
13W - 14L
1,514 Elo+
Solo
Set
Set
Growupgavin
Set
Level 26
God Stats
3W - 2L
1,769 SR
Queue Stats
78W - 73L
1,494 Elo+
Solo
Neith
Neith
Shapoopy333
Neith
Level 29
God Stats
11W - 13L
1,533 SR
Queue Stats
88W - 65L
1,543 Elo+
Party 2
Odin
Odin
xadrok
Odin
Level 7
God Stats
6W - 8L
1,825 SR
Queue Stats
27W - 49L
1,449 Elo+
Solo
Team Averages
Level 16
1,710 SR
1,519 Elo+

VS

Team Averages
Level 18
1,711 SR
1,458 Elo+
Achilles
Achilles
CLYDE454
Achilles
Level 17
God Stats
4W - 10L
1,443 SR
Queue Stats
43W - 55L
1,517 Elo+
Solo
Chiron
Chiron
DONTwashMY1hands
Chiron
Level 49
God Stats
2W - 0L
1,707 SR
Queue Stats
136W - 147L
1,355 Elo+
Party 1
Anubis
Anubis
GlaciaWolf
Anubis
Level 4
God Stats
2W - 1L
1,820 SR
Queue Stats
2W - 2L
1,472 Elo+
Solo
King Arthur
King Arthur
godseed255
King Arthur
Level 13
God Stats
3W - 0L
1,880 SR
Queue Stats
33W - 25L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
lmShyGuy
Sun Wukong
Level 7
God Stats
3W - 1L
1,707 SR
Queue Stats
24W - 23L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,348
594
3,989
4,862
1,208
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 5 / 1
3,947
439
1,406
4,355
699
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 2 / 0
3,933
437
240
2,486
850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
0 / 5 / 1
4,069
452
4,273
5,729
1,388
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
xadrok
Odin
4
0 / 3 / 0
3,693
410
688
4,817
1,087
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CLYDE454
Achilles
10
2 / 0 / 4
5,684
632
1,508
4,287
2,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
6 / 1 / 4
5,700
633
3,162
4,053
983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
GlaciaWolf
Anubis
9
0 / 0 / 4
5,034
559
1,583
5,533
2,175
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
godseed255
King Arthur
9
6 / 0 / 2
5,709
634
4,563
4,682
2,374
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
lmShyGuy
Sun Wukong
9
1 / 1 / 2
5,210
579
2,188
5,625
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
1
Kills
15
16
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Achilles
CLYDE454
Achilles
2
0
4
4
W
6
1
4
8
L
0
5
1
0.1
W
Anubis
GlaciaWolf
Anubis
0
0
4
2
L
0
2
0
0
L
0
5
1
0.1
W
King Arthur
godseed255
King Arthur
6
0
2
7
W
Sun Wukong
lmShyGuy
Sun Wukong
1
1
2
2
L
Odin
xadrok
Odin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,596
Damage
13,004
22,249
Taken
24,180
5,232
Mitigated
10,295
4,264
Healing
10,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,989
560
158
1,985
4,862
1,208
0
1,154
3,619
31,692
0
W
Achilles
CLYDE454
Achilles
1,508
393
0
487
4,287
2,581
531
346
3,941
0
23,096
W
3,162
1,163
576
1,992
4,053
983
308
923
3,130
0
20,716
L
1,406
1,044
56
146
4,355
699
112
0
4,355
9,704
0
W
Anubis
GlaciaWolf
Anubis
1,583
240
31
2,604
5,533
2,175
483
2,020
3,513
21,270
0
L
240
116
0
641
2,486
850
0
0
2,292
0
10,688
L
4,273
1,749
0
1,168
5,729
1,388
48
148
5,537
0
15,503
W
King Arthur
godseed255
King Arthur
4,563
512
213
1,809
4,682
2,374
128
908
3,774
0
24,639
W
Sun Wukong
lmShyGuy
Sun Wukong
2,188
578
0
2,300
5,625
2,182
161
1,198
4,427
0
21,148
L
Odin
xadrok
Odin
688
190
0
110
4,817
1,087
0
281
4,536
0
10,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,990
Gold Earned
27,337
140
Minions Killed
237
0
Camps Cleared
0
706,775
Distance Traveled
881,830
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,348
594
57
6
0
182,431
0
W
Achilles
5,684
632
49
5
0
157,161
2
W
Chiron
5,700
633
39
4
0
194,665
0
L
Nu Wa
3,947
439
19
2
0
150,497
0
W
Anubis
5,034
559
55
6
0
169,730
1
L
Set
3,933
437
21
2
0
76,280
0
L
Neith
4,069
452
26
3
0
162,396
2
W
King Arthur
5,709
634
47
5
0
181,651
1
W
Sun Wukong
5,210
579
47
5
0
178,623
0
L
Odin
3,693
410
17
2
0
135,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role