Player Matchup

Morgan Le Fay
Morgan Le Fay
ArborSum
Morgan Le Fay
Level 113
God Stats
7W - 6L
1,700 SR
Queue Stats
508W - 473L
1,519 Elo+
Solo
Thanatos
Thanatos
Dünnunikate
Thanatos
Level 102
God Stats
26W - 15L
1,886 SR
Queue Stats
277W - 284L
1,551 Elo+
Party 1
Tiamat
Tiamat
HartmannAoE
Tiamat
Level 118
God Stats
125W - 120L
1,630 SR
Queue Stats
668W - 643L
1,588 Elo+
Party 1
Sylvanus
Sylvanus
Poulitos
Sylvanus
Level 134
God Stats
3W - 1L
1,859 SR
Queue Stats
8W - 6L
1,463 Elo+
Party 3
Danzaburou
Danzaburou
juansca95
Danzaburou
Level 100
God Stats
6W - 1L
1,765 SR
Queue Stats
14W - 7L
1,566 Elo+
Party 3
Team Averages
Level 113
1,768 SR
1,537 Elo+

VS

Team Averages
Level 121
1,490 SR
1,543 Elo+
Nemesis
Nemesis
 
Nemesis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Dzustys
Eset
Level 103
God Stats
7W - 9L
1,451 SR
Queue Stats
92W - 96L
1,450 Elo+
Solo
Neith
Neith
Mendozza23
Neith
Level 150
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 95L
1,689 Elo+
Party 2
Horus
Horus
hasuni95
Horus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 126L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArborSum
Morgan Le Fay
16
4 / 1 / 4
10,056
629
9,680
7,384
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Dünnunikate
Thanatos
16
9 / 2 / 8
10,308
644
11,980
11,926
6,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
17
5 / 1 / 3
10,542
659
7,994
7,458
8,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Poulitos
Sylvanus
13
2 / 0 / 7
8,142
509
3,778
6,594
6,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
juansca95
Danzaburou
15
4 / 1 / 8
9,863
616
9,671
8,411
2,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 8 / 2
7,753
485
6,731
13,352
4,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
 
Gilgamesh
12
1 / 4 / 1
7,383
461
4,263
12,218
6,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
Dzustys
Eset
10
0 / 4 / 1
6,436
402
2,994
8,034
2,374
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
14
0 / 3 / 1
7,777
486
5,322
10,748
3,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
hasuni95
Horus
11
1 / 6 / 3
7,138
446
2,311
16,588
10,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
24
Kills
5
5
Deaths
25
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
8
2
0.5
L
Gilgamesh
 
Gilgamesh
1
4
1
0.38
W
Morgan Le Fay
ArborSum
Morgan Le Fay
4
1
4
6
L
Eset
Dzustys
Eset
0
4
1
0.13
W
Thanatos
Dünnunikate
Thanatos
9
2
8
6.5
W
Tiamat
5
1
3
6.5
L
Neith
0
3
1
0.17
W
Sylvanus
Poulitos
Sylvanus
2
0
7
5.5
L
Horus
hasuni95
Horus
1
6
3
0.42
W
Danzaburou
juansca95
Danzaburou
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,103
Damage
21,621
41,773
Taken
60,940
26,788
Mitigated
27,837
25,883
Healing
17,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,731
3,039
0
2,777
13,352
4,752
0
3,633
9,571
0
42,500
L
Gilgamesh
 
Gilgamesh
4,263
836
0
3,514
12,218
6,693
0
5,807
6,285
0
38,739
W
Morgan Le Fay
ArborSum
Morgan Le Fay
9,680
70
0
2,137
7,384
2,817
0
1,593
5,791
67,193
0
L
Eset
Dzustys
Eset
2,994
268
0
2,739
8,034
2,374
576
2,992
4,732
31,511
0
W
Thanatos
Dünnunikate
Thanatos
11,980
3,479
0
12,440
11,926
6,716
1,579
1,401
10,525
0
63,919
W
Tiamat
7,994
1,267
0
3,980
7,458
8,085
1,645
0
7,458
53,398
0
L
Neith
5,322
1,998
0
3,346
10,748
3,204
0
2,781
7,901
0
64,450
W
Sylvanus
Poulitos
Sylvanus
3,778
1,395
1,127
2,180
6,594
6,371
237
0
6,594
17,635
5,808
L
Horus
hasuni95
Horus
2,311
962
799
4,568
16,588
10,814
0
4,933
11,567
0
17,219
W
Danzaburou
juansca95
Danzaburou
9,671
5,466
0
4,019
8,411
2,799
1,838
0
8,411
0
72,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,911
Gold Earned
36,487
482
Minions Killed
389
0
Camps Cleared
0
1,576,942
Distance Traveled
1,419,950
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,753
485
78
5
0
307,784
1
L
Gilgamesh
7,383
461
98
6
0
323,146
3
W
Morgan Le Fay
10,056
629
113
7
0
322,131
3
L
Eset
6,436
402
60
4
0
199,899
4
W
Thanatos
10,308
644
108
7
0
371,870
1
W
Tiamat
10,542
659
108
7
0
311,341
4
L
Neith
7,777
486
123
8
0
290,222
4
W
Sylvanus
8,142
509
47
3
0
269,065
6
L
Horus
7,138
446
30
2
0
298,899
3
W
Danzaburou
9,863
616
106
7
0
302,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role