Player Matchup

Anhur
Anhur
BloodHunter77
Anhur
Level 26
God Stats
3W - 0L
1,670 SR
Queue Stats
76W - 75L
1,475 Elo+
Solo
Yemoja
Yemoja
HectoRszNessA
Yemoja
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
11W - 22L
1,500 Elo+
Solo
Ra
Ra
knolwes
Ra
Level 118
God Stats
1W - 0L
1,328 SR
Queue Stats
12W - 15L
1,491 Elo+
Solo
Team Averages
Level 49
1,499 SR
1,489 Elo+

VS

Team Averages
Level 24
1,285 SR
1,176 Elo+
Morgan Le Fay
Morgan Le Fay
CA_pelanashi
Morgan Le Fay
Level 27
God Stats
2W - 10L
1,224 SR
Queue Stats
53W - 153L
1,209 Elo+
Party 1
Agni
Agni
iTzSkere-_
Agni
Level 18
God Stats
0W - 2L
1,342 SR
Queue Stats
25W - 83L
1,139 Elo+
Party 1
Gilgamesh
Gilgamesh
na_cho_30
Gilgamesh
Level 26
God Stats
7W - 10L
1,289 SR
Queue Stats
92W - 228L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 3 / 5
10,250
854
14,162
10,694
3,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 0 / 11
8,660
722
3,082
4,435
4,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
10 / 2 / 8
10,089
841
11,056
11,801
4,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CA_pelanashi
Morgan Le Fay
12
3 / 8 / 0
9,255
771
7,410
10,109
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 10 / 4
7,482
624
5,050
11,276
3,516
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
na_cho_30
Gilgamesh
12
2 / 7 / 3
8,356
696
6,462
15,009
10,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
25
Kills
5
5
Deaths
25
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
14
3
5
5.5
L
Morgan Le Fay
CA_pelanashi
Morgan Le Fay
3
8
0
0.38
W
1
0
11
6.5
L
0
10
4
0.2
W
10
2
8
7
L
Gilgamesh
na_cho_30
Gilgamesh
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,300
Damage
18,922
26,930
Taken
36,394
12,962
Mitigated
16,818
9,322
Healing
5,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,162
6,053
0
2,642
10,694
3,801
856
4,053
6,350
0
43,226
L
Morgan Le Fay
CA_pelanashi
Morgan Le Fay
7,410
1,364
0
1,117
10,109
3,214
280
3,284
6,825
27,950
0
W
3,082
628
886
1,434
4,435
4,725
24
2,785
1,441
10,591
0
L
5,050
745
0
1,339
11,276
3,516
140
3,983
7,293
13,572
0
W
11,056
1,416
1,040
3,320
11,801
4,436
763
5,947
5,425
36,758
0
L
Gilgamesh
na_cho_30
Gilgamesh
6,462
1,109
0
2,729
15,009
10,088
24
7,107
7,902
0
16,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,999
Gold Earned
25,093
136
Minions Killed
82
7
Camps Cleared
3
522,977
Distance Traveled
549,665
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,250
854
63
5
5
196,909
5
L
Morgan Le Fay
9,255
771
40
3
3
178,800
1
W
Yemoja
8,660
722
18
2
0
119,009
1
L
Agni
7,482
624
23
2
0
173,486
0
W
Ra
10,089
841
55
5
2
207,059
0
L
Gilgamesh
8,356
696
19
2
0
197,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role