Player Matchup

Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yemoja
Yemoja
Gold III
 
Yemoja
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Gold III
BudderTheSecond
Danzaburou
Gold III
Level 120
God Stats
10W - 3L
1,554 SR
Queue Stats
100W - 90L
1,611 MMR
Party 1
Loki
Loki
Silver I
Fr33Sm0k3
Loki
Silver I
Level 155
God Stats
9W - 5L
1,610 SR
Queue Stats
21W - 23L
1,532 MMR
Solo
Tiamat
Tiamat
Gold III
JasterTheThird
Tiamat
Gold III
Level 115
God Stats
1W - 1L
1,499 SR
Queue Stats
162W - 160L
1,444 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,533 SR
1,517 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,578 SR
1,530 MMR
Bellona
Bellona
Gold IV
CΙuf
Bellona
Gold IV
Level 100
God Stats
0W - 1L
1,655 SR
Queue Stats
26W - 28L
1,527 MMR
Solo
Ymir
Ymir
Gold II
OneSadTurtle
Ymir
Gold II
Level 124
God Stats
3W - 2L
1,594 SR
Queue Stats
91W - 99L
1,534 MMR
Solo
Serqet
Serqet
Gold III
ScaryPolarBear
Serqet
Gold III
Level 107
God Stats
47W - 44L
1,658 SR
Queue Stats
108W - 117L
1,548 MMR
Solo
Anubis
Anubis
Bronze III
VoidlessRage
Anubis
Bronze III
Level 108
God Stats
0W - 1L
1,348 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Chiron
Chiron
Bronze III
Xshadowscout
Chiron
Bronze III
Level 88
God Stats
0W - 1L
1,637 SR
Queue Stats
12W - 12L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
6 / 3 / 4
10,951
576
10,361
15,605
8,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
 
Yemoja
15
3 / 4 / 10
9,868
519
7,505
16,275
14,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
BudderTheSecond
Danzaburou
19
6 / 0 / 3
12,083
636
10,000
12,644
5,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
16
2 / 4 / 2
9,747
513
7,106
12,463
8,316
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 1 / 5
11,173
588
10,268
8,057
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Morgan Le FayGilgameshUllrArtio

VS

Bans
FenrirAthenaGebCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CΙuf
Bellona
13
1 / 2 / 2
8,359
440
6,957
9,380
9,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 3
9,096
479
5,298
15,722
16,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 2 / 3
10,603
558
9,184
11,325
4,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
15
2 / 5 / 5
9,116
480
8,893
11,818
5,164
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
15
0 / 8 / 1
8,812
464
3,531
13,676
3,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
21
Kills
12
12
Deaths
21
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
3
4
2.67
W
Yemoja
 
Yemoja
3
4
10
2
W
Danzaburou
BudderTheSecond
Danzaburou
6
0
3
7.5
L
Bellona
CΙuf
Bellona
1
2
2
1
W
Loki
2
4
2
0.75
W
4
1
5
6.5
L
2
4
3
0.88
L
7
2
3
4.25
L
Anubis
2
5
5
0.9
L
Chiron
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,240
Damage
33,863
65,044
Taken
61,921
40,394
Mitigated
39,361
26,231
Healing
13,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,361
2,714
0
5,690
15,605
8,421
34
1,994
13,527
0
84,114
W
Yemoja
 
Yemoja
7,505
1,457
2,922
2,535
16,275
14,141
111
6,170
9,871
32,978
0
W
Danzaburou
BudderTheSecond
Danzaburou
10,000
4,109
0
9,145
12,644
5,227
660
1,399
11,083
0
127,763
L
Bellona
CΙuf
Bellona
6,957
1,298
0
2,973
9,380
9,941
0
309
9,031
8,771
36,957
W
Loki
7,106
954
0
3,156
12,463
8,316
0
1,467
10,691
37
56,348
W
10,268
1,515
109
2,674
8,057
4,289
426
4,995
2,930
80,246
0
L
5,298
1,596
0
1,997
15,722
16,278
0
5,835
9,732
39,035
0
L
9,184
1,986
0
1,535
11,325
4,844
0
1,427
9,812
92
66,866
L
Anubis
8,893
406
0
2,856
11,818
5,164
0
6,421
5,032
57,028
0
L
Chiron
3,531
1,799
207
3,530
13,676
3,134
988
3,051
10,541
0
64,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,822
Gold Earned
45,986
659
Minions Killed
535
0
Camps Cleared
0
1,887,566
Distance Traveled
1,644,771
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,951
576
135
7
0
408,977
1
W
Yemoja
9,868
519
47
2
0
361,451
0
W
Danzaburou
12,083
636
184
10
0
377,585
6
L
Bellona
8,359
440
97
5
0
275,155
2
W
Loki
9,747
513
115
6
0
362,281
2
W
Tiamat
11,173
588
178
9
0
377,272
7
L
Ymir
9,096
479
65
3
0
319,445
5
L
Serqet
10,603
558
121
6
0
422,549
6
L
Anubis
9,116
480
114
6
0
311,779
5
L
Chiron
8,812
464
138
7
0
315,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role