Player Matchup

Arachne
Arachne
EsportsGasMatt
Arachne
Level 42
God Stats
36W - 32L
1,601 SR
Queue Stats
217W - 232L
1,482 Elo+
Party 2
Bellona
Bellona
SSMarku
Bellona
Level 37
God Stats
27W - 21L
1,564 SR
Queue Stats
82W - 93L
1,430 Elo+
Party 2
Nox
Nox
Tchevenski
Nox
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,457 Elo+
Solo
Charybdis
Charybdis
joker2195
Charybdis
Level 57
God Stats
1W - 1L
1,397 SR
Queue Stats
149W - 138L
1,475 Elo+
Solo
Merlin
Merlin
rojas5500
Merlin
Level 125
God Stats
14W - 13L
1,538 SR
Queue Stats
531W - 514L
1,449 Elo+
Solo
Team Averages
Level 59
1,520 SR
1,459 Elo+

VS

Team Averages
Level 92
1,495 SR
1,504 Elo+
Chronos
Chronos
 
Chronos
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DoctorCoins
Hel
Level 87
God Stats
4W - 4L
1,420 SR
Queue Stats
303W - 288L
1,526 Elo+
Party 1
Gilgamesh
Gilgamesh
Eltrankas69
Gilgamesh
Level 86
God Stats
5W - 8L
1,556 SR
Queue Stats
196W - 191L
1,486 Elo+
Solo
Hou Yi
Hou Yi
ExoticalCarnage
Hou Yi
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
245W - 237L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,079
468
1,777
7,977
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
SSMarku
Bellona
6
0 / 1 / 0
4,646
357
1,061
4,894
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 2 / 1
5,682
437
1,293
4,247
2,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
joker2195
Charybdis
11
1 / 0 / 1
6,244
480
4,728
5,082
1,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
rojas5500
Merlin
12
3 / 4 / 0
6,474
498
5,019
8,551
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 0 / 2
7,618
586
2,819
5,664
2,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
11
1 / 0 / 5
7,125
548
3,098
7,954
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 1 / 2
7,562
582
4,197
4,548
2,044
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Eltrankas69
Gilgamesh
12
3 / 3 / 4
7,693
592
5,599
9,899
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 0 / 3
7,549
581
3,255
7,167
2,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
10
10
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
2
2
W
Ymir
 
Ymir
1
0
5
3.5
W
3
1
2
4
W
Gilgamesh
Eltrankas69
Gilgamesh
3
3
4
1.67
L
0
3
0
0
W
2
0
3
3.5
L
Bellona
SSMarku
Bellona
0
1
0
0
L
0
2
1
0.25
L
Charybdis
joker2195
Charybdis
1
0
1
1.5
L
Merlin
rojas5500
Merlin
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,878
Damage
18,968
30,751
Taken
35,232
11,743
Mitigated
18,493
7,554
Healing
14,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,819
844
0
2,773
5,664
2,280
3,063
474
5,190
35,763
4,781
W
Ymir
 
Ymir
3,098
1,022
0
1,342
7,954
7,892
206
1,869
6,085
21,614
0
W
4,197
176
2,812
2,291
4,548
2,044
451
1,447
3,101
36,328
0
W
Gilgamesh
Eltrankas69
Gilgamesh
5,599
1,518
0
2,912
9,899
3,873
439
1,131
8,768
0
41,628
L
1,777
796
0
2,693
7,977
2,978
0
1,657
6,320
0
39,207
W
3,255
1,829
0
2,062
7,167
2,404
843
1,483
5,684
0
50,751
L
Bellona
SSMarku
Bellona
1,061
132
0
1,635
4,894
2,243
0
1,827
3,067
0
8,856
L
1,293
138
0
1,025
4,247
2,657
0
1,617
2,630
15,606
0
L
Charybdis
joker2195
Charybdis
4,728
1,594
0
807
5,082
1,351
0
1,647
3,435
0
33,399
L
Merlin
rojas5500
Merlin
5,019
125
0
1,394
8,551
2,514
0
3,047
5,504
35,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,125
Gold Earned
37,547
274
Minions Killed
342
0
Camps Cleared
0
1,125,359
Distance Traveled
1,268,274
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,618
586
65
5
0
250,801
5
W
Ymir
7,125
548
39
3
0
250,951
2
W
Hel
7,562
582
83
6
0
265,049
3
W
Gilgamesh
7,693
592
77
6
0
265,846
1
L
Arachne
6,079
468
83
6
0
297,359
0
W
Hou Yi
7,549
581
78
6
0
235,627
2
L
Bellona
4,646
357
23
2
0
114,569
0
L
Nox
5,682
437
32
2
0
239,820
2
L
Charybdis
6,244
480
68
5
0
257,898
3
L
Merlin
6,474
498
68
5
0
215,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role